Napiophelios wrote:offtopic: my kid loves your Lego movies man,I hope you guys make more.
Nathan.S wrote:I didn't think they could do that, if there is anything in their 'inventory' they shouldn't be diggable, you can dig them after the consume the oil but still have the twelve minutes of light to give, I don't know how I would code that to not be possible.
edit: just tested out the current version version on my computer, which I think is updated to Github and they won't dig if they have oil in inventory.
Nathan.S wrote:I didn't think they could do that, if there is anything in their 'inventory' they shouldn't be diggable, you can dig them after the consume the oil but still have the twelve minutes of light to give, I don't know how I would code that to not be possible.
edit: just tested out the current version version on my computer, which I think is updated to Github and they won't dig if they have oil in inventory.
minetest.register_craft({
output = 'more_fire:torch_weak 4',
recipe = {
{'group:kindling', 'group:kindling', 'group:kindling'},
{'group:kindling', 'group:stick', 'group:kindling'},
{'', 'group:stick', ''}
}
})
minetest.register_craft({
type = 'shapeless',
output = 'default:torch',
recipe = {'more_fire:torch_weak', 'group:coal'},
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