Jordach wrote:Does it need some form of PRIV?
--
-- Creative Mode
--
minetest.register_on_punchnode(function(pos, node, puncher)
if minetest.setting_getbool("creative_mode") then
minetest.env:remove_node(pos)
end
end)
minetest.add_to_creative_inventory('default:torch')
-- (...)
minetest.add_to_creative_inventory('default:ladder')
lord_james wrote:I think it's only a good idea in "Creative Mode". I added in "default":
lord_james wrote:The main "bug" for me is that it can destroy more than one block per click (sometimes two or three).
lord_james wrote:This and a no-crafting menu could help to make a cool "Creative Mode".
sdzen wrote:add you mod to your website!
jordan4ibanez wrote:wow..this is amazing! ITS ULTRA CREATIVE MODE :D i will DEFINATELY be reviewing your mod :)
i called your mod Insta-mine ..is that okay?
Death Dealer wrote:screenshot somehow?
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