benrob0329 wrote:Nice! Maybe you could make it so that if you touch a question block it drops the item (once) on the ground above the block.
WhoAreYou wrote:Screenshots, please. ;)
retroblocks/init.lua:
- legacy_facedir_simple = true,
+ paramtype2 = "facedir",
World: OldCoder Openmine
Name: RetroBlocks example
Builder: OldCoder
Coords: 409.8, 23.5, 1285.4
Don wrote:Will you change gravity when wearing the suit or grant fly priv? If so then you should make it loose power after so much time.
OldCoder wrote:
OldCoder Openmine now includes MineYoshi's RetroBlocks mod and Argos's Wrench mod:
MineYoshi RetroBlocks: https://forum.minetest.net/viewtopic.php?f=9&t=13118
Argos Wrench: http://forum.minetest.net/viewtopic.php?f=11&t=11162
These mods will be added to other worlds. As a technical note, for the Sonic block shown below to work with the wrench, I needed to make the following patch:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
retroblocks/init.lua:
- legacy_facedir_simple = true,
+ paramtype2 = "facedir",
Cross-posted to the Openmine thread and to the RetroBlocks thread.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
World: OldCoder Openmine
Name: RetroBlocks example
Builder: OldCoder
Coords: 409.8, 23.5, 1285.4
OldCoder wrote:
MineYoshi:
1. Regarding fly, I have other worlds that omit fly and will use the blocks there too.
2. If you and others work further on RetroBlocks, I might try to set up a RetroWorld. Or maybe I'll add a RetroBiome to the Ethereal mapgen mod instead.
I'm imagining something similar to the following, but this is just a rough example.
Ideally, some of the characters would be mobs and not blocks. Due to trademark issues, they might also need to be renamed. Perhaps the hedgehog could be called Phonic.
OldCoder wrote:
MineYoshi, I see that you have a GitHub account. Technical note: MineYosh as opposed to MineYoshi there.
It looks like you created a RetroBlocks GitHub repo as an experiment and put it aside. If you update the code, GitHub will automatically provide you with a download ZIP file. The ZIP-file link will be:
https://github.com/MineYosh/Retroblocks_Mod/archive/master.zip
You're free to use minetest.org and hosting sites as well.
One advantage of GitHub is that the site makes it easier for other people to contribute code. However, if GitHub seems complicated, there is no rush. Find what works best for you.
judahman wrote:Hey MineYoshi! I see in the screen shots you are running the mod on 0.4.12. I'm also using this version but minetest keeps showing this error on screen and says nothing in the debug.
ERROR: Failed to enable mod "retroblocks 0.3" as it contains disallowed characters. Only characters [a-z0-9_] are allowed.
This happens with a whole bunch of other mods to and I'm new to this, So I was wondering if you know how to fix it.
If you do, please let me know.
judahman wrote:"This happens with a whole bunch of other mods to and I'm new to this. So I was wondering if you know how to fix it."
judahman wrote:Hey MineYoshi! I see in the screen shots you are running the mod on 0.4.12. I'm also using this version but minetest keeps showing this error on screen and says nothing in the debug.
ERROR: Failed to enable mod "retroblocks 0.3" as it contains disallowed characters. Only characters [a-z0-9_] are allowed.
This happens with a whole bunch of other mods to and I'm new to this, So I was wondering if you know how to fix it.
If you do, please let me know.
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