[Mod] Pipeworks [20131128] [pipeworks]

EdShouldBeInBed
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Re: [Mod] Pipeworks [20131128] [pipeworks]

by EdShouldBeInBed » Wed Jan 25, 2017 07:26

Gang, I seem to be able to get every Technic device to output to tubes save the MV Furnace. All machines in the chain are upgraded with the Control Logic Unit... and the furnace just feeds what it smelts back into its own input... Latest minetest/ mods. Thoughts?
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Nore
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Re: [Mod] Pipeworks [20131128] [pipeworks]

by Nore » Wed Jan 25, 2017 08:41

EdShouldBeInBed wrote:Gang, I seem to be able to get every Technic device to output to tubes save the MV Furnace. All machines in the chain are upgraded with the Control Logic Unit... and the furnace just feeds what it smelts back into its own input... Latest minetest/ mods. Thoughts?


This means your furnace is facing the wrong way; try facing it in the other direction? (it is unfortunately a long-standing bug that machines output direction is not consistent, and it can't easily be fixed without breaking a lot of existing setups).
 

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Modern Hippie
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Re: [Mod] Pipeworks [20131128] [pipeworks]

by Modern Hippie » Thu Mar 30, 2017 08:51

Heyhoo!

Can someone explain, what these warnings are meaning and how to fix it?

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Code: Select all
2017-03-30 01:06:24: WARNING[Server]: nodeupdate: deprecated, please use
core.check_for_falling instead
2017-03-30 01:06:24: ACTION[Server]: Player digs default:stone at
(-370,-1,-250)
2017-03-30 01:06:24: WARNING[Server]: nodeupdate: deprecated, please use
core.check_for_falling instead
2017-03-30 01:06:24: ACTION[Server]: Player digs default:stone at
(-369,-1,-242)
2017-03-30 01:06:24: WARNING[Server]: nodeupdate: deprecated, please use
core.check_for_falling instead
2017-03-30 01:06:24: ACTION[Server]: Player digs default:stone at
(-369,-1,-250)


I think it has to do with the Node Breaker, cause on this position are some of them digging stone from a cobble generator.

Thanks for your answers!

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Nathan.S
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Re: [Mod] Pipeworks [20131128] [pipeworks]

by Nathan.S » Thu Mar 30, 2017 13:23

It looks like the nodebreaker code uses a depreciated call on nodeupdate, which should be replaced with core.check_for_falling. To fix it you'd need to look at the pipeworks code and find the section that deals with the node breaker and make the changes.
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