[Mod] Pipeworks [20131128] [pipeworks]

Comp52
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by Comp52 » Tue Nov 20, 2012 15:44

yes, I'm really looking forward to someone making the pipes transport water and maybe items(water first, tho)
 

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qwrwed
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by qwrwed » Tue Nov 20, 2012 17:24

Pipes can sort of already transport items in technic, RealBadAngel is working on it.
 

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VanessaE
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by VanessaE » Tue Nov 20, 2012 20:11

Right, in technic, you can use Pipeworks' pneumatic tubes to transport items to/from devices that support that function. I've played around with it on someone else's server, and it seemed to work rather well.

RealBadAngel also has some test code that'll calculate liquid routing and transport through the steel pipes, but that code doesn't do anything useful to the end user yet.

Neither piece of code has been submitted as a patch for Pipeworks, however.

Hint, hint, RBA. :-)
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guilleelcapoextra
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by guilleelcapoextra » Tue Nov 27, 2012 20:03

this is something that is said that just as industrial machines or similar
 

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mauvebic
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by mauvebic » Tue Jan 01, 2013 18:54

my (minimal, experimental) version - pipes, intakes and outlets work for moving water. Will add support for other (all?) liquids, disabled the devices that dont yet work either.

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VanessaE
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by VanessaE » Sat Jan 05, 2013 22:08

Thanks to Mauvebic's work, Pipeworks now has basic support for moving water! See the first post for details.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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VanessaE
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by VanessaE » Mon Jan 14, 2013 02:54

2013-01-13: Items can now flow from between chests and furnaces via the pneumatic tubes!

To do this, I added Nore's item transport mod and integrated it into pipeworks. Thanks to Nore and RealBadAngel for the code. Note that this code addition has to redefine the default chests and furnaces (see compat.lua) in order to add some new group definitions so that tubes can appear to connect to these objects.
You might like some of my stuff:
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jojoa1997
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by jojoa1997 » Mon Jan 14, 2013 05:06

When you use the item flow the item does not go into the other chest
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by Nore » Mon Jan 14, 2013 05:40

There is a new version, in which it should be fixed.
 

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jojoa1997
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by jojoa1997 » Mon Jan 14, 2013 12:15

Nore wrote:There is a new version, in which it should be fixed.

VanessaE did you add the fix
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by Nore » Mon Jan 14, 2013 17:10

jojoa1997 wrote:
Nore wrote:There is a new version, in which it should be fixed.

VanessaE did you add the fix


It looks like the fix has not been added yet.

Moreover, what are side textures for furnaces for? You can only insert items in them from top (get into the cooking slot) or bottom (get into the fuel slot).
Last edited by Nore on Mon Jan 14, 2013 17:10, edited 1 time in total.
 

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VanessaE
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by VanessaE » Mon Jan 14, 2013 17:20

The images were more of a test, pending my working more with it :-)

Can pull the latest pipeworks and make your update against that so I don't have to re-integrate it? Thanks. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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jojoa1997
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by jojoa1997 » Mon Jan 14, 2013 17:34

Does this transport lava yet.
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by Nore » Mon Jan 14, 2013 17:40

I sent a pull request for the last version.

VanessaE, could you add a function that creates tubes with name and textures in input? (so we could create other tubes with more functionnalities)
 

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jojoa1997
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by jojoa1997 » Mon Jan 14, 2013 17:42

What would be nice is a node that allows you to send them in different directions. Like mesecons microcontrollers.
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VanessaE
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by VanessaE » Mon Jan 14, 2013 20:05

Nore: thanks! merged, and got rid of that furnace texture also. Regarding furnace top/bottom, I think it would be better if you used bottom (fuel) and sides (item to cook), as I've kinda designated the top of the furnace as a place to put a flue (some time or another, I'd like to add smoke particles to it when it's active).
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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VanessaE
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by VanessaE » Mon Jan 14, 2013 20:06

jojoa: no, it doesn't handle any liquids other than water, at present. Hopefully soon it will.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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by Spots » Mon Jan 14, 2013 22:10

VanessaE does the Transport filter object have an on and off i can only get it to work if i stand there and punch it time after time , also for some reason when i start the water transport the Outlet spigot turns when the water hits it and stops the flow
 

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VanessaE
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by VanessaE » Tue Jan 15, 2013 01:20

I just pushed an update to fix the spigots. Sorry about that.

As for the filter block, that's Nore's department. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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by Spots » Tue Jan 15, 2013 01:30

np and thanks tons for the mod i'm loving it
 

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jojoa1997
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by jojoa1997 » Tue Jan 15, 2013 04:23

Nore could you also add pipes going to furnaces so i can transport stuff to the furnace.
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by Spots » Tue Jan 15, 2013 04:39

jojoa1997 wrote:Nore could you also add pipes going to furnaces so i can transport stuff to the furnace.

i didnt have that problem just trying to get the stuff to transport to a chest is the only problem i have now as i said before i have to keep punching it to move one item at a time
 

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jojoa1997
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by jojoa1997 » Tue Jan 15, 2013 04:41

Spots wrote:
jojoa1997 wrote:Nore could you also add pipes going to furnaces so i can transport stuff to the furnace.

i didnt have that problem just trying to get the stuff to transport to a chest is the only problem i have now as i said before i have to keep punching it to move one item at a time

I know but having ores being able to go in a furnace is also nice. Especially when you are mining industrious style.
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Nore
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by Nore » Tue Jan 15, 2013 05:27

jojoa1997 wrote:
Spots wrote:
jojoa1997 wrote:Nore could you also add pipes going to furnaces so i can transport stuff to the furnace.

i didnt have that problem just trying to get the stuff to transport to a chest is the only problem i have now as i said before i have to keep punching it to move one item at a time

I know but having ores being able to go in a furnace is also nice. Especially when you are mining industrious style.


There is that already: from top to put items in cooking slot, from bottom to put them in fuel slot.

Spots wrote:
jojoa1997 wrote:Nore could you also add pipes going to furnaces so i can transport stuff to the furnace.

i didnt have that problem just trying to get the stuff to transport to a chest is the only problem i have now as i said before i have to keep punching it to move one item at a time


You can use mesecons, it will do the same as punching when receiving a mesecons signal.
 

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by Spots » Tue Jan 15, 2013 12:55

but , but ....i dont use mesecons ....<hangs head in shame>

also is there a craft for the filter or just in creative mod <---reason for edit
Last edited by Spots on Tue Jan 15, 2013 13:19, edited 1 time in total.
 

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RealBadAngel
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by RealBadAngel » Tue Jan 15, 2013 15:40

thx Nore for kickin my butt ;)
update for tubed items coming shortly
 

Spots
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by Spots » Tue Jan 15, 2013 15:47

Angel you rock i love everything you and VanessaE do lol also just because i thought the textures for the filter ...well lacked a little bit i messed around and did this

https://www.dropbox.com/s/bppa9scm8cl6k08/Filter_Textures.zip
 

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VanessaE
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by VanessaE » Tue Jan 15, 2013 16:03

Nice textures! Imported into pipeworks and pushed to git. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Spots
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by Spots » Tue Jan 15, 2013 16:12

thanks just thought it needed a little something ya know
 

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jojoa1997
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by jojoa1997 » Tue Jan 15, 2013 16:19

VanessaE I can make the pie works mod filter automatic using an ABM but I don't know how to set it on and off
Coding;
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12X tweaking to be just right
 

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