[Mod] WorldEdit GUI [worldedit_gui] Player interface for worldedit

Tx_RushFan
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by Tx_RushFan » Wed Dec 11, 2013 02:28

How do you delete water? I just replaced land with water and now I have water 2 blocks higher than the water around it.

//clearobjects does nothing for me yet //mark shows 216 nodes.
Last edited by Tx_RushFan on Wed Dec 11, 2013 04:09, edited 1 time in total.
 

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hoodedice
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by hoodedice » Wed Dec 11, 2013 06:49

Tx_RushFan wrote:How do you delete water? I just replaced land with water and now I have water 2 blocks higher than the water around it.

//clearobjects does nothing for me yet //mark shows 216 nodes.


//set air

Make sure water is infinite first. If finite, wait for it to drain.
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Tx_RushFan
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by Tx_RushFan » Wed Dec 11, 2013 23:04

What are the specific steps to installing this?

What I did - I replaced everything in worldedit/mods/worldedit/worldedit_gui with all the files from
cornernote-minetest-worldedit_gui-69791f0.zip files worldedit_gui folder.

Possible Issue?
It works but I have to hit the page button on creative inventory back to 1/8 before the "back" buttons shows. I click that and then I see the "World Edit" button. From there it works fine (other than dig but I see this is a know issue). Is this normal or should the "World Edit" button show up in my inventory at all times?


Also, thanks hoodedice. I'll try that.
Last edited by Tx_RushFan on Wed Dec 11, 2013 23:06, edited 1 time in total.
 

Temperest
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by Temperest » Thu Dec 12, 2013 01:57

Hi Tx_RushFan, hoodedice:

This mod is no longer recommended for use with recent versions of WorldEdit, due to a security issue discovered recently that could allow people to use some WorldEdit functions without needing the worldedit privileges.

Consider using the latest development version of WorldEdit instead, which has a brand new official WorldEdit GUI that is actively developed and maintained.
WorldEdit 1.0 released

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Tx_RushFan
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by Tx_RushFan » Thu Dec 12, 2013 02:30

Thanks Temperest

I got rid of the gui mod and the standard one with Worldedit is working fine.
 

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Wuzzy
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Re: [Mod] WorldEdit GUI [worldedit_gui] Player interface for

by Wuzzy » Mon Mar 20, 2017 04:25

Can you please consider to add support for sfinv_buttons?
viewtopic.php?t=16079

This is a mod which allows to add buttons in a special tab in Minetest Game's new Simple Fast Inventory by rubenwardy.
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 

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