[Mod] More Trees! [git][moretrees]

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RealBadAngel
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by RealBadAngel » Mon Jan 21, 2013 14:32

Chinchow wrote:B-but are the other builds stable and do they have everything the current 4.4 has


Your build doesnt have L-Systems tree generator.
You have to use build made vs current development tree. Latest stable is not enough.
 

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jojoa1997
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by jojoa1997 » Mon Jan 21, 2013 15:03

could you make it an option to have all the trees make a default wood plank
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

Spots
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by Spots » Mon Jan 21, 2013 15:22

Angel is working on that see post http://forum.minetest.net/viewtopic.php?id=4218
 

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jojoa1997
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by jojoa1997 » Mon Jan 21, 2013 15:35

VanessaE please add all planks to the wood group
Coding;
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VanessaE
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by VanessaE » Mon Jan 21, 2013 16:18

I believe all wood planks are already part of the "wood" group.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Spots
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by Spots » Mon Jan 21, 2013 18:26

hmm having some issues did i mess something up?

13:24:32: ERROR[main]: Failed to load and run script from
13:24:32: ERROR[main]: C:\Users\Main\Desktop\minetest-0.4.4-win32\bin\..\mods\minetest\moretrees\init.lua:
13:24:32: ERROR[main]: ...-0.4.4-win32\bin\..\mods\minetest\moretrees\init.lua:72: attempt to call method 'dbg' (a nil value)
13:24:32: ERROR[main]: stack traceback:
13:24:32: ERROR[main]: ...-0.4.4-win32\bin\..\mods\minetest\moretrees\init.lua:72: in main chunk
 

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VanessaE
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by VanessaE » Mon Jan 21, 2013 20:41

Your copy of plantlife is out of date.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Spots
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by Spots » Mon Jan 21, 2013 21:41

gahhhhh i thought i just got the newest one!!!! sorry.....
 

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by Spots » Mon Jan 21, 2013 21:58

hmm i got this in minetest-0.4.4-win32 :ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: error: ...2\bin\..\mods\minetest\plantlife\plants_lib\init.lua:102: attempt to call method 'spawn_tree' (a nil value)


then in xyz's fork i got : ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: error: ...d\bin\..\mods\minetest\plantlife\plants_lib\init.lua:99: attempt to perform arithmetic on field 'avoid_radius' (a nil value)

but in minetest-2013.01.08-8eb717d4d0 everything is working fine

i have the exact same mods in each version as with the textures
 

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VanessaE
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by VanessaE » Mon Jan 21, 2013 22:03

The spawn_tree error is from too old of a version of Minetest.

The avoid_radius error is from too old a version of either moretrees or plantlife

Moretrees depends on features I added to plantlife just in the past couple of days, and features RealBadAngel added to Minetest on January 7. At the same time, plantlife expects certain information from moretrees in a certain format, so those have to be kept in sync and up-to-date.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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jojoa1997
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by jojoa1997 » Mon Jan 21, 2013 23:49

please add recipes to make all the tree blocks turn into their planks
Coding;
1X coding
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12X tweaking to be just right
 

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Chinchow
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by Chinchow » Mon Jan 21, 2013 23:54

This mod just adds trees and may have no other purpose inside of this mod
Another mod may be made for that though
Of course I may be wrong
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

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RealBadAngel
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by RealBadAngel » Tue Jan 22, 2013 00:04

jojoa1997 wrote:please add recipes to make all the tree blocks turn into their planks

all trees have their respective planks...
 

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jojoa1997
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by jojoa1997 » Tue Jan 22, 2013 00:12

but when i try to make planks they wont make. then i used unified_inventory to get the recipes and non showed.
Coding;
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12X tweaking to be just right
 

Spots
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by Spots » Tue Jan 22, 2013 00:45

thanks tons VanessaE and Angel got it working and wow ...loving it!
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 01:34

OOps! You're right, sorry about that. Fixed in git.

In the meantime, I renamed all the conifers and jungletrees nodes and textures, and added aliases for backwards compatibility. Also, added sideways trunks for all trees and crafting recipes for them.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 01:51

Ooops... Forgot some references to the old jungletrees and conifers nodes when I was weeding out the legacy names and textures. Just pushed another update that should fix the last of it.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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jojoa1997
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by jojoa1997 » Tue Jan 22, 2013 01:58

if i didnt have conifers or jungle installed do i need the update
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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by Neuromancer » Tue Jan 22, 2013 02:52

Every once in a while something special comes along that adds a little magic to the game, changes the complexion of it. More trees is one of those things. Nice work RBA and Vanessa! Minetest just seems a little more real than before.
 

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jojoa1997
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by jojoa1997 » Tue Jan 22, 2013 02:54

Neuromancer wrote:Every once in a while something special comes along that adds a little magic to the game, changes the complexion of it. More trees is one of those things. Nice work RBA and Vanessa! Minetest just seems a little more real than before.
+10
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 02:55

This mod doesn't really have anything to do with conifers or jungletrees aside from borrowing textures and a bit of code, and the fact that those mods serves as inspiration to write this one.

If you have them, uninstall them. Moretrees will cover their functionality.

Also, I just pushed a couple of bugfixes, a few texture improvements, etc. Anyone who installed this mod sometime in the last several hours should update again.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 04:52

I just added another update that greatly improves the speed of this mod. Please re-download it and make sure you update plantlife also - this mod will not work properly without tonight's update of plantlife, as that mod is where the speedup occurs.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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jojoa1997
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by jojoa1997 » Tue Jan 22, 2013 13:14

Could you add underground trees and your trees look amazing with the new mapgen
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 16:31

Pushed another change today - workaround to fix an issue that caused firs to sometimes spawn as all trunks+cones.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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by Jordach » Tue Jan 22, 2013 16:55

Woot!

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

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VanessaE
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by VanessaE » Tue Jan 22, 2013 19:15

And yet another change to fix the small size of some cones and saplings in the inventory.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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by Inocudom » Wed Jan 23, 2013 01:20

The creation of this wonderful mod has made the future of Minetest brighter. The trees and the planks that are made from them add a true level of depth to this game. It is true that variety is a good thing.

You may want to check the strength of the jungle tree and fir planks. They break instantly with one hit, whereas the other planks have normal strength. Since the trees of this mod like to spawn around water, highland areas can sometimes end up being rather bare. Hopefully lakes will be able to appear in those areas one day.

You still seem to be working on this mod. This is important to do as doing so makes this mod more stable and makes it more likely to appear on servers. This mod and the plantlife modpack definitely deserve to be on servers because they add big improvements to maps.
 

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jojoa1997
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by jojoa1997 » Wed Jan 23, 2013 01:32

Inocudom wrote:The creation of this wonderful mod has made the future of Minetest brighter. The trees and the planks that are made from them add a true level of depth to this game. It is true that variety is a good thing.

You may want to check the strength of the jungle tree and fir planks. They break instantly with one hit, whereas the other planks have normal strength. Since the trees of this mod like to spawn around water, highland areas can sometimes end up being rather bare. Hopefully lakes will be able to appear in those areas one day.

You still seem to be working on this mod. This is important to do as doing so makes this mod more stable and makes it more likely to appear on servers. This mod and the plantlife modpack definitely deserve to be on servers because they add big improvements to maps.
i agree +5000
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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VanessaE
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by VanessaE » Sat Jan 26, 2013 03:45

2013-01-25: Updated moretrees to use the latest version of the plantlife API.

In addition to that, there have been numerous other, smaller changes:

  • Fixed missing jungletree sapling alias
  • Tweaked palm tree model to add coconuts
  • Tweaked size of all "fruit" items (really just cones). Rotated their images in inventory and wield.
  • Changed descriptions of sideways trunks to "Sideways Xxxx Trunk"
  • Tweaked names of jungle tree leaves to be Jungle Tree Leaves (Xxxx)
  • Moved jungletree trunk, sideways trunk, sapling into nodedef loop
  • Renamed trunks and trunk tops to bear "_trunk" and "_trunk_top" in their filenames.
  • Added copies of default jungle tree trunks and tops, with naming similar to the above change.
  • Re-arranged init.lua to put all leaves/needles definitions in one place.
  • Deleted some outdated textures.
  • combined leaves definitions back into main loop with an exception for jungletrees (if that one is called for, it is skipped, because leaves for those trees are explicitly defined later)
  • Made all leaves drop saplings when dug, 1/20 chance.
  • Added leafdecay radii to main tree table but disabled the use of it. To be implemented in the future. Disabled leaf decay for firs.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

queensbury
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by queensbury » Sun Jan 27, 2013 12:55

kaeza wrote:
queensbury wrote:Whenever I start up the game I get this error:

Image

I have downloaded and installed all the latest versions of minetest, plantlife and moretrees from the first posts of your topics and from the minetest website. It still doesn't work.

You need to compile latest development version or use one of sfan5's or xyz's Minetest builds for Windows.
EDIT: It seems your 'Latest' is not latest enough :)



And where do I get xyz's build then?
 

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