by andersje » Sun Sep 01, 2013 02:34
v1.7 of stained glass released! Now adds trap_glass variants of all stained_glass bricks.
Also added is a new file in the stained_glass directory: settings.txt. Simply set the kind of stained_glass blocks you want to 'true' and the kinds you don't want to 'false'
by default, everything is turned on, and that's a LOT of recipes.
stained_glass.full_light = true
stained_glass.med_light = true
stained_glass.no_light = true
stained_glass.trap_full_light = true
stained_glass.trap_med_light = true
stained_glass.trap_no_light = true
full_light == maximum brightness (based on super_glow_glass and trap_super_glow_glass)
med_light == slightly less brightness (based on glow_glass and trap_glow_glass)
no_light == non-illuminated (Based on default:glass and moreblocks:trap_glass)
Everything, as always is craftable. Enjoy, and let me know of any bugs.
I don't always test my code, but when I do, I test it in production.