[Modpack] "Better HUD" and "hunger" [2.x.1] [hud][hunger]

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BlockMen
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by BlockMen » Sat Jul 20, 2013 12:14

Update! Version 0.3 released

Changelog:
- added fancy inventory bar (max. screen/game resolution height is 1280px)

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webdesigner97
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by webdesigner97 » Sat Jul 20, 2013 15:55

Nice! Keep up this awesome mod! I love it!!!
 

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BlockMen
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by BlockMen » Sun Jul 21, 2013 10:08

webdesigner97 wrote:Nice! Keep up this awesome mod! I love it!!!


Ok.
----

Update! Version 0.4 released

Changelog:
- re-enabled builtin drowing for lastest git builds

Image
Last edited by BlockMen on Sun Jul 21, 2013 10:08, edited 1 time in total.
 

ashenk69
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by ashenk69 » Sun Jul 21, 2013 13:50

This is just an aesthetic suggestion, but you could add duplicate statbars underneath each of the current ones with a black version of their images. What this would do is give the player an idea of how much of the bar they have lost.
 

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BlockMen
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by BlockMen » Sun Jul 21, 2013 13:54

ashenk69 wrote:This is just an aesthetic suggestion, but you could add duplicate statbars underneath each of the current ones with a black version of their images. What this would do is give the player an idea of how much of the bar they have lost.


Thanks for your suggestion, but it already has that :P (except the breath bar)

Image
Last edited by BlockMen on Sun Jul 21, 2013 13:54, edited 1 time in total.
 

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by ashenk69 » Sun Jul 21, 2013 14:05

BlockMen wrote:Thanks for your suggestion, but it already has that :P (except the breath bar)

Good to see that its there.
 

williamlevy38
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by williamlevy38 » Mon Jul 22, 2013 16:27

help wen i use de mod it sas failed 2 load en run ... /bin/mods/hud-master/initlua
 

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by jojoa1997 » Mon Jul 22, 2013 16:57

williamlevy38 wrote:help wen i use de mod it sas failed 2 load en run ... /bin/mods/hud-master/initlua
rename the mod folder to just "hud"
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BrunoMine
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by BrunoMine » Fri Jul 26, 2013 02:54

The game started normally but for a moment and quickly this error occurred:

Image

What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?
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by Chinchow » Fri Jul 26, 2013 04:14

brunob.santos wrote:The game started normally but for a moment and quickly this error occurred:

Image

What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?

You may need to update your minetest with one of pilzadams builds
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BlockMen
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by BlockMen » Fri Jul 26, 2013 12:19

brunob.santos wrote:The game started normally but for a moment and quickly this error occurred:

Image

What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?


Like Chinchow already said, use PilzAdam's or sfan5's last build
OR
use version 0.3 of this mod (is without drowning)

For removing the new hand open "~/mods/hud/textures/" and delete "wieldhand.png"
 

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by ak399g » Wed Jul 31, 2013 02:08

The fancy inventory bar is just a textured 1x8 grid with transparent interior that surrounds the regular inventory bar. Is it possible to create a larger version for window sizes that exceed 1280px? (I run 1920x1080)
aka SAFR
 

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BlockMen
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by BlockMen » Thu Aug 01, 2013 13:20

ak399g wrote:The fancy inventory bar is just a textured 1x8 grid with transparent interior that surrounds the regular inventory bar. Is it possible to create a larger version for window sizes that exceed 1280px? (I run 1920x1080)


The problem is, that the mod cant check what resolution the client has, so its not possible to resize it. So I made a pull request for the engine, that the client supports textures for the hotbar native (https://github.com/minetest/minetest/pull/849).
If it gets merged i will make an update for this mod that will solve the problem ;)
 

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by Evergreen » Thu Aug 01, 2013 20:37

BlockMen wrote:
ak399g wrote:The fancy inventory bar is just a textured 1x8 grid with transparent interior that surrounds the regular inventory bar. Is it possible to create a larger version for window sizes that exceed 1280px? (I run 1920x1080)


The problem is, that the mod cant check what resolution the client has, so its not possible to resize it. So I made a pull request for the engine, that the client supports textures for the hotbar native (https://github.com/minetest/minetest/pull/849).
If it gets merged i will make an update for this mod that will solve the problem ;)
I hope it gets merged. One more step towards texturing everything in minetest. :P
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by Rancon » Tue Aug 06, 2013 02:21

Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?
Any tips on blender, gimp, or codea?
 

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by Rancon » Tue Aug 06, 2013 02:24

brunob.santos wrote:The health bar takes a lot to decrease. Almost 3 days.
It should take about half that

Default days? Or modified days? I set my time speed to zero.. perpetual morning :P. In my opinion, it should take about that long.. people normally last like 2 weeks to a month without food. But then again... this is minetest, which is a game. It doesnt have to be realistic.
Any tips on blender, gimp, or codea?
 

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by ak399g » Tue Aug 06, 2013 03:40

Default is 1/2 cell per 5m. At the default cycle (I think is 20m/day), that means 2 cells per day, with starvation after five days. Trust me, at the rate food is grown, it's reasonable. The game isn't supposed to focus on feeding yourself anyway, its supposed to focus on building.
aka SAFR
 

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BlockMen
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by BlockMen » Tue Aug 06, 2013 08:49

Rancon wrote:Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?


Done. If your bamboo mod is out you can bump this topic again and i will add support.
 

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by Rancon » Tue Aug 06, 2013 18:04

BlockMen wrote:
Rancon wrote:Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?


Done. If your bamboo mod is out you can bump this topic again and i will add support.
Thanks :D bump? what's that mean?
Any tips on blender, gimp, or codea?
 

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by stu » Sat Aug 10, 2013 16:25

I have found a glitch when using full screen mode.
Image
Otherwise a great mod, hope you can get this fixed.
 

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by PilzAdam » Sat Aug 10, 2013 16:48

stu wrote:I have found a glitch when using full screen mode.
Image
Otherwise a great mod, hope you can get this fixed.

BlockMen wrote:- The fancy inventory bar supports only a screen/game resoultion height of max. 1280px
 

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by stu » Sat Aug 10, 2013 16:55

PilzAdam wrote:
stu wrote:I have found a glitch when using full screen mode.
http://i.imgur.com/jCYCNqS.png
Otherwise a great mod, hope you can get this fixed.

BlockMen wrote:- The fancy inventory bar supports only a screen/game resoultion height of max. 1280px

Ah sorry, I missed that part.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
HUD_ENABLE_FANCY_INVBAR = false

Fixes it for now, thanks.
 

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by jamiesheen » Thu Aug 15, 2013 10:41

Hi i installed your mod but whenever i try to enter my world it comes up with this message:
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by Evergreen » Thu Aug 15, 2013 11:49

jamiesheen wrote:Hi i installed your mod but whenever i try to enter my world it comes up with this message:
http://i40.tinypic.com/2j4yfww.png
It appears you don't have the latest minetest version, but I'm not entirely sure.
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by jamiesheen » Thu Aug 15, 2013 11:53

Hmm well i installed the version yesterday so i would of thought it is the most up to date. My version is 0.47 if that helps
 

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by Evergreen » Thu Aug 15, 2013 11:54

jamiesheen wrote:Hmm well i installed the version yesterday so i would of thought it is the most up to date. My version is 0.47 if that helps
Well, did you use the windows download on the very front page of the download section? If so, than you don't have the latest version. You may have to compile it yourself from one of the community builds. Try sfan5's windows builds, or PilzAdam's windows builds.
Last edited by Evergreen on Thu Aug 15, 2013 11:56, edited 1 time in total.
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by Dan Duncombe » Thu Aug 15, 2013 11:54

jamiesheen wrote:Hmm well i installed the version yesterday so i would of thought it is the most up to date. My version is 0.47 if that helps

Stable version (On the main website) Or a very up-to-date github version (from the general discussion forum pages)
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by BlockMen » Sun Aug 18, 2013 14:10

stu wrote:
PilzAdam wrote:
stu wrote:I have found a glitch when using full screen mode.
http://i.imgur.com/jCYCNqS.png
Otherwise a great mod, hope you can get this fixed.

BlockMen wrote:- The fancy inventory bar supports only a screen/game resoultion height of max. 1280px

Ah sorry, I missed that part.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
HUD_ENABLE_FANCY_INVBAR = false

Fixes it for now, thanks.


Oh, there is a typo. The supported resolution height is 800px, but currently there is no way to fix that. If this pull request gets merged it will be possible and i will throw an update.
 

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BlockMen
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by BlockMen » Sun Aug 25, 2013 19:33

Update! Version 0.5 released

Changelog:
- the fancy hotbar is now supported by the engine itself (so its shown on large screens correct too)
- crosshair is also using the builtin support too


EDIT: You need lastest build/git to use this. Currently there is just my win build that contains this commit...
Last edited by BlockMen on Sun Aug 25, 2013 19:53, edited 1 time in total.
 

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by philipbenr » Thu Aug 29, 2013 16:25

BlockMen wrote:
Slain wrote:i love it. now i find a food mod :P



--
- Supported food (so far): Apples, Bread (both in default game)


Let me know what food mod/s you would like to use and i will add support for it/these.


https://forum.minetest.net/viewtopic.php?id=7064

it has a lot of food, but I really like food, so I had to make a lot of it. :P
EDIT: it has 25 recipes, so I hope that won't be hard.
Last edited by philipbenr on Thu Aug 29, 2013 16:27, edited 1 time in total.
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