davidforsure!!! wrote:Ummm your mod does'nt work for me...its just mountains but no roads
paramat wrote:I'm a bit tired of ultra complex 5 second per chunk mapgens, lua mapgen works best when simple (until threaded lua mapgen arrives).
paramat wrote:Chunk generation time less than 1 second.
paramat wrote:^ Edited, we're up to 2 seconds per chunk now with the new features.
19:32:35: ERROR[main]: ServerError: ~/.minetest/mods/noisegrid/functions.lua:168: attempt to concatenate local 'zsp' (a nil value)
local x0 = 80 * math.random(-8, 8) - 32
local z0 = 80 * math.random(-8, 8) - 32
paramat wrote:I'll test and look into this, until then try changing lines 126 and 127 in functions.lua to:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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local x0 = 80 * math.random(-8, 8) - 32
local z0 = 80 * math.random(-8, 8) - 32
My guess is a spawn location above sea level couldn't be found in 64 tries so this code makes the spawn search area larger.
[noisegrid] chunk minp (208 -32 -512)
[noisegrid] 631 ms
Pavel_S wrote:Nice! Will you add city houses not far from road and small wooden houses along sand path?
philipbenr wrote:I like it how it is for now... I also think that webdesigner97 might take interest in this....
paramat wrote:LOL ... looking both ways at a junction. Good to see a video of this.
paramat wrote:Pavel_S, i was going to leave houses for players to build. Spawning houses is not my speciality i think i'll leave that to Sokomine and others.
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