[Mod] Particles Mod [0.3.1] [particles]

Troy6879
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by Troy6879 » Tue Apr 24, 2012 18:32

You use Mesecons mod?
They shall not grow old as we that are left grow old,
Age shall not weary them,nor the years condemn, (For the fallen, In honur of ANZAC, 25th April 1915))
At the going down of the sun and in the morning,
We shall remember them.
 

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sfan5
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by sfan5 » Tue Apr 24, 2012 19:09

There is a Mesecons Bug
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Stef
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by Stef » Tue Apr 24, 2012 19:10

sfan5 wrote:There is a Mesecons Bug


which???
Sorry for my crappy english, im dutch :D
 

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sfan5
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by sfan5 » Tue Apr 24, 2012 19:12

No Particles will be spawned
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Stef
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by Stef » Tue Apr 24, 2012 19:13

i don't understand what the particals mod is. ;s
Sorry for my crappy english, im dutch :D
 

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VanessaE
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by VanessaE » Wed Apr 25, 2012 05:05

The download links don't work properly - if I just click one of them, all I get is a completely empty page (and no download occurs). I have to first copy the link address, navigate to ubuntuone.com (the main landing page) and then paste-and-go on the copied link address. Only then does the download start.

(using Firefox 11, and I don't have an Ubuntu One account)
Last edited by VanessaE on Wed Apr 25, 2012 05:06, edited 1 time in total.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Stef
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by Stef » Wed Apr 25, 2012 06:55

it worked by me I have Windows Vista
Sorry for my crappy english, im dutch :D
 

TheKidWithSpekz
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by TheKidWithSpekz » Sun May 06, 2012 15:29

How Do You Install It?
 

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Calinou
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by Calinou » Sun May 06, 2012 20:16

Read the "sticky" topic about installing mods...
 

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sfan5
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by sfan5 » Fri Jul 20, 2012 06:22

*bump*
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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Splizard
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by Splizard » Fri Jul 20, 2012 21:54

Some particles you could add for desert sand and desert stone:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
{"default:desert_sand","orange"},
RGB for texture: 223 127 69

{"default:desert_stone","brownish_red"},
RGB for texture: 111 59 45
Games: The Hungry Games.
Mods: Lifters (Simple Lifts), Snow Biomes and Gates.
Also checkout my texture pack Gridtoon!
View all of them plus more at http://minetest.splizard.com! (may not always be online).
 

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sfan5
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by sfan5 » Sat Jul 21, 2012 06:47

Update!
Changelog:
  • Added Desert Sand/Stone Digging Particles
  • Updated some Mesecons Particles
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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VanessaE
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by VanessaE » Sat Jul 21, 2012 16:25

I've been meaning to mention: for me, particles spawning on torches always seem to be offset rather than centered on the torch head. Also, seems like they should spawn a bit more often than they do now.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

mr999321vids
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by mr999321vids » Fri Sep 14, 2012 12:44

where did you get the the pack
 

cornernote
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by cornernote » Sat Sep 15, 2012 07:34

is this code on github? i have some changes i would like to contribute
 

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VanessaE
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by VanessaE » Tue Jan 15, 2013 00:31

Here's my fork of this mod, which rewrites the torch smoke to be more like minecraft:

Download: https://github.com/VanessaE/particles/archive/master.zip
Browse the code: https://github.com/VanessaE/particles
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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PilzAdam
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by PilzAdam » Tue Jan 15, 2013 15:22

The digging particles in this mod are obsolete since the current dev version of the Minetest engine has digging/punching particles.
 

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VanessaE
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by VanessaE » Tue Jan 15, 2013 16:25

Actually, this mod used alongside the in-client digging particles still looks good. The two together add a bit of randomness that, at least to my eyes, looks better than either one alone.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

4aiman
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by 4aiman » Wed Jan 16, 2013 06:33

Are there any chance of making eating and smoke particles in C++?
 

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Jeija
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by Jeija » Wed Jan 16, 2013 07:30

I wanted to implement spawning of particles via lua, but my branch got merged earlier, so unfortunately not yet.
Redstone for minetest: Mesecons (mesecons.net)
 

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