[Mod] Computers [0.2.2] [computer]

Josh
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by Josh » Sat Apr 27, 2013 04:14

Hi Kaeza, I have an idea for the "Pony Slaystation"
are you aware of PSX emulators such as this one: http://www.google.com.au/url?sa=t&rct=j&q=epsxe&source=web&cd=1&cad=rja&sqi=2&ved=0CC8QFjAA&url=http%3A%2F%2Fwww.epsxe.com%2F&ei=F1B7UazgO4efiAfSvYGgBw&usg=AFQjCNFO9p8rr7uF3vYEhbBdtZ2znrOWWg&bvm=bv.45645796,d.dGI why not have the Pony Slaystation use some code from ePSXe so it can run ps1 games in minetest, this feature is obviously impossble, but would it be possible in the future?
 

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kaeza
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by kaeza » Sat Apr 27, 2013 04:24

Josh wrote:Hi Kaeza, I have an idea for the "Pony Slaystation"
are you aware of PSX emulators such as this one: http://www.google.com.au/url?sa=t&rct=j&q=epsxe&source=web&cd=1&cad=rja&sqi=2&ved=0CC8QFjAA&url=http%3A%2F%2Fwww.epsxe.com%2F&ei=F1B7UazgO4efiAfSvYGgBw&usg=AFQjCNFO9p8rr7uF3vYEhbBdtZ2znrOWWg&bvm=bv.45645796,d.dGI why not have the Pony Slaystation use some code from ePSXe so it can run ps1 games in minetest, this feature is obviously impossble, but would it be possible in the future?

Well obviously it's impossible.
I should note that if Minetest had some way to access the screen and input (and possibly audio) from an external C/C++ library, I would try such thing :)
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Josh
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by Josh » Sat Apr 27, 2013 04:30

kaeza wrote:
Josh wrote:Hi Kaeza, I have an idea for the "Pony Slaystation"
are you aware of PSX emulators such as this one: http://www.google.com.au/url?sa=t&rct=j&q=epsxe&source=web&cd=1&cad=rja&sqi=2&ved=0CC8QFjAA&url=http%3A%2F%2Fwww.epsxe.com%2F&ei=F1B7UazgO4efiAfSvYGgBw&usg=AFQjCNFO9p8rr7uF3vYEhbBdtZ2znrOWWg&bvm=bv.45645796,d.dGI why not have the Pony Slaystation use some code from ePSXe so it can run ps1 games in minetest, this feature is obviously impossble, but would it be possible in the future?

Well obviously it's impossible.
I should note that if Minetest had some way to access the screen and input (and possibly audio) from an external C/C++ library, I would try such thing :)

ah, so how can we find out if Minetest will access the screen and input (and possibly audio) from an external C/C++ library?
look's like there's only 1 person who can help us....PilzAdam :)
 

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aldobr
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by aldobr » Sat Apr 27, 2013 04:43

http://www.visual6502.org/JSSim/

can this be ported to lua ?

apple 2 computer on minetest + mesecons...
 

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kaeza
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by kaeza » Sat Apr 27, 2013 04:47

The main problem is not porting to lua; it's the fact that you cannot access input/output peripherals.
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aldobr
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by aldobr » Sat Apr 27, 2013 05:01

http://sourceforge.net/projects/libz80/?source=dlp

maybe you can use that to create "real" computers in minetest...
 

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by Inocudom » Sun Jul 07, 2013 03:16

This mod hasn't been active for a while. You could make new types of computers. You could even give all of the computers and consoles of this mod sound effects and have the consoles change what is on the television set of VanessaE's homedecor mod.
 

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by BrunoMine » Sun Jul 07, 2013 03:36

Have the player can use the computer!show revenues assembly.
Also put some in mine pc games (like Tetris and very short) and puts an information system that the player can access to know the news server!
And of course, so let facila increasingly upgrade this mod without interfering with that already exist. This is an advantage in minetest about minecraft. exelente mod. pity that there is nothing more than decorative.
Last edited by BrunoMine on Sun Jul 07, 2013 03:37, edited 1 time in total.
My small square universe under construction ... Minemacro
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Inocudom
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by Inocudom » Thu Jul 11, 2013 02:25

Will the wiki mod be incorporated into this mod somehow?
 

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by tima_gt » Thu Jul 11, 2013 07:36

will programming be released?
 

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kaeza
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by kaeza » Thu Jul 11, 2013 08:01

Inocudom wrote:Will the wiki mod be incorporated into this mod somehow?

I'm modifying Wiki mod to be able to be used alongside this. Expect some updates soon (may take some time as I want to provide other stuff).
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Inocudom
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by Inocudom » Thu Jul 25, 2013 22:45

How are things with this mod and the wiki mod these days?
 

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Rehlgamer101
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by Rehlgamer101 » Fri Aug 23, 2013 01:01

Please add an NES to the game consoles!! Please! and Super Nintendo!
Super Mario!!! Need I say more? I think not!!
 

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by Josh » Fri Aug 23, 2013 02:58

Kaeza, maybe you could add game discs, floppy disks and cartridges, which are parodys of actual games, example:
Wee Sports (Parody of Wii Sports (Game Disc)
The Young Books X: Groundram (Parody of The Elder Scrolls V: Skyrim (Game Disc)
House Dogenstein (Parody of Castle Wolfenstein (Floppy Disk)
Bookman (Parody of Paperboy (SEGA Cartridge)
And many more....
BTW, you could also make a Nintendo DS parody, Nienteindo SD.
 

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kaeza
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by kaeza » Fri Aug 23, 2013 05:33

Josh wrote:Kaeza, maybe you could add game discs, floppy disks and cartridges, which are parodys of actual games, example:
Wee Sports (Parody of Wii Sports (Game Disc)
The Young Books X: Groundram (Parody of The Elder Scrolls V: Skyrim (Game Disc)
House Dogenstein (Parody of Castle Wolfenstein (Floppy Disk)
Bookman (Parody of Paperboy (SEGA Cartridge)
And many more....
BTW, you could also make a Nintendo DS parody, Nienteindo SD.

HAH! This one made my day.
Last edited by kaeza on Fri Aug 23, 2013 06:46, edited 1 time in total.
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by Rhys » Fri Aug 23, 2013 11:18

Nice work. Lovely mod. Playing a game on a computer, in a computer, in a computer... COMPUTERCEPTION! :D

- Rhys
 

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darthvader
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by darthvader » Mon Sep 16, 2013 11:27

Update to 0.4.7 please
Q. Why cant you write with a broken pencil?
A. Because its not in minetest.
(The original answer is "Because it's pointless.")
 

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rubenwardy
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by rubenwardy » Mon Sep 16, 2013 16:41

Have you even made sure it will work with MT 0.4.7?

0.2.0 is the version OF THIS MOD, not the game version it needs.
 

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Rehlgamer101
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by Rehlgamer101 » Tue Nov 19, 2013 22:59

You need to add a Nintendo Wee-U
Super Mario!!! Need I say more? I think not!!
 

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by Enke » Wed Nov 20, 2013 00:16

You absolutely must have a Nethack diskette. You could parody it by calling it WebSlash.
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Inocudom
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by Inocudom » Wed Nov 20, 2013 00:30

I really don't think kaeza works on this mod anymore.
 

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Re: [Mod] Computers [0.2.0] [computer]

by crazyginger72 » Tue Jun 24, 2014 17:32

this mod has not been forgotten!
I have been adding a flat screen lcd keyboard, tower (modern) wifi router printer server and more!!

look for it to be added in soon :D
Last edited by crazyginger72 on Sun Jun 29, 2014 19:55, edited 1 time in total.
 

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Re: [Mod] Computers [0.2.0] [computer]

by crazyginger72 » Tue Jun 24, 2014 19:30

also getting a monitor to support digilines mod in a seperate mod
Last edited by crazyginger72 on Sun Jun 29, 2014 19:55, edited 1 time in total.
 

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Inocudom
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Re: [Mod] Computers [0.2.0] [computer]

by Inocudom » Wed Jun 25, 2014 01:53

Very wonderful work, crazyginger72. I feared that this mod was dead, but then you came along and worked on it.
 

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Re: [Mod] Computers [0.2.0] [computer]

by crazyginger72 » Wed Jun 25, 2014 04:11

yes the digilines monitor will be moved to its own mod to lighten the mod back up as not everyone wants a digilines monitor.
 

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Re: [Mod] Computers [0.2.0] [computer]

by Inocudom » Wed Jun 25, 2014 16:10

I saw the pull request that you made and I hope that kaeza will add it to this mod.
 

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Re: [Mod] Computers [0.2.0] [computer]

by Bas080 » Wed Jun 25, 2014 16:37

The router is so cute. Nice details on the textures <3. I know of people that would love to decorate an office space with these neat devices. I feel office supplies mod comming up. Water coolers, staplers, pen holders, desk plants.
 

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crazyginger72
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Re: [Mod] Computers [0.2.0] [computer]

by crazyginger72 » Wed Jun 25, 2014 21:30

Bas080 wrote:. I feel office supplies mod comming up. Water coolers, staplers, pen holders, desk plants.

dont tempt me ;)
well im finishing up a printer/scanner combo, rack server, crackberry ;) a ups ( battery backup) and arduino :D



and kaeza merged this today :)
 

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Inocudom
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Re: [Mod] Computers [0.2.0] [computer]

by Inocudom » Thu Jun 26, 2014 00:49

20:42:03: ERROR[main]: ========== ERROR FROM LUA ===========
20:42:03: ERROR[main]: Failed to load and run script from
20:42:03: ERROR[main]: C:\minetest-0.4.9-5fb8778-win64\bin\..\mods\computer\init.lua:
20:42:03: ERROR[main]: cannot open C:\minetest-0.4.9-5fb8778-win64\bin\..\mods\computer/digilines_monitor.lua: No such file or directory
20:42:03: ERROR[main]: stack traceback:
20:42:03: ERROR[main]: [C]: in function 'dofile'
20:42:03: ERROR[main]: ...netest-0.4.9-5fb8778-win64\bin\..\mods\computer\init.lua:104: in main chunk
20:42:03: ERROR[main]: ======= END OF ERROR FROM LUA
This error appeared.
 

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crazyginger72
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Re: [Mod] Computers [0.2.0] [computer]

by crazyginger72 » Thu Jun 26, 2014 01:31

somehow it merged without the updated init.lua thats my fault i think, line 104 needs to be deleted that init.lua was from a previous commit of mine sorry guys

i feel stupid now lol
 

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