[Mod] Doors mod [1.3] [doors]

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BlockMen
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by BlockMen » Mon Apr 29, 2013 17:29

VanessaE wrote:I just noticed there were plans to use this mod to add sounds to homedecor - I've just done so this morning (homedecor master branch). You inspired me. :-)


Thats nice. And one thing less i have to do ;)
 

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Likwid H-Craft
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by Likwid H-Craft » Mon Apr 29, 2013 21:36

BlockMen do you, like to help me with my mod I am working on? it called Glow Stick.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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BlockMen
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by BlockMen » Tue Apr 30, 2013 05:35

Likwid H-Craft wrote:BlockMen do you, like to help me with my mod I am working on? it called Glow Stick.


- First, that doesnt belong to this topic. Ask something like that in another way.

- Second, no.
 

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by ashenk69 » Mon Aug 05, 2013 03:15

Trying to texture this mod for BDCraft, I have a few requests for it. Can you use a separate texture for these:
1. Trapdoor side textures instead of default wood
2. Glass door textures instead of default glass
3. Glass door side texture
These are merely suggestions as this is your mod.
 

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BlockMen
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by BlockMen » Mon Aug 05, 2013 10:40

ashenk69 wrote:Trying to texture this mod for BDCraft, I have a few requests for it. Can you use a separate texture for these:
1. Trapdoor side textures instead of default wood
2. Glass door textures instead of default glass
3. Glass door side texture
These are merely suggestions as this is your mod.


Sure. I will throw an update next days
 

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Gambit
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by Gambit » Wed Aug 07, 2013 01:32

We need doors that provide better privacy for indoor rooms.
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VanessaE
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by VanessaE » Wed Aug 07, 2013 02:32

Gambit: Homedecor has a "plain" door with no windows/viewports which you may find useful to that end.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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BlockMen
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by BlockMen » Thu Aug 08, 2013 20:15

Update: Version 1.2.5

Changelog:
Added requested support for texture packs and slightly improved code.
 

ashenk69
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by ashenk69 » Fri Aug 09, 2013 13:53

Blockmen thanks for the extra textures. Just a little fix is the closed state for trapdoors still has default wood as the side.
 

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BlockMen
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by BlockMen » Fri Aug 09, 2013 18:45

ashenk69 wrote:Blockmen thanks for the extra textures. Just a little fix is the closed state for trapdoors still has default wood as the side.


Fixed in version 1.2.6
 

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andersje
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by andersje » Fri Aug 23, 2013 05:09

would you ever consider adding this to github? I'd like to add steel trapdoors, and github makes it easy to fork/pull stuff.

Otherwise, I can just tinker with your release and send you diffs if you like =)
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BlockMen
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by BlockMen » Fri Aug 23, 2013 09:20

There is already a git repository for doors: https://github.com/BlockMen/doors

But i have updated it to 1.2.6 now
 

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andersje
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by andersje » Fri Aug 23, 2013 16:32

thanks, I searched on github, but didn't find it :)
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CupaTheCreeper
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by CupaTheCreeper » Sun Sep 15, 2013 22:30

The trapdoor looks like the one from minecraft.
 

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Misty
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by Misty » Thu Oct 03, 2013 10:44

I dont know about the rest, but I want trap doors.
Default doors, and home decor are great for many kinds of doors, but for some things you really need a trap door kind of contraption. if you've ever seen the pass-through gate on a sales counter, or exterior cellar doors, you know a vertically mounted door just wont work in all applications. A solid trap door ( for making a sales counter pass-through ) and cellar doors that can be mounted flush with the ground, or at an angle would be great. With a solid trap door you could create those cool fold up counter top extensions to. Of course I understand those cellar doors that are mounted on an incline might not be possible.
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by Jouster27 » Thu Oct 03, 2013 14:20

Misty raises an interesting possibility. Inclined doors. Two blocks high, two blocks wide and one block deep with an angle running from the inner-bottom to the outer-top? Of course, I'm sure it would create an interesting challenge to have the door open.
Last edited by Jouster27 on Thu Oct 03, 2013 14:20, edited 1 time in total.
 

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BlockMen
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by BlockMen » Sun Oct 06, 2013 11:54

I guess inclined doors wont be possible to add. But I could change the trapdoor that way, that i can be placed flush too.
 

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Misty
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by Misty » Mon Oct 07, 2013 15:47

That would be great. : )
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by philipbenr » Tue Oct 08, 2013 00:07

How about a papyrus gate that is only 1 unit high? Sorta like this(except mine is 2 units, not 1 which would be nice):
[spoiler=Images]
Image
Image
Image
[/spoiler]
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Johnyknowhow
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by Johnyknowhow » Sun Oct 20, 2013 03:37

BlockMen wrote:This mod improves the default doors and adds sound effects for opening and closing a door. Futhermore it adds a Glassdoor and since Version 1.2: Trapdoor.

Screenshot:
https://dl.dropbox.com/s/u2k8t092vbhddyw/doors_trapdoor.png

Recipes:
Glassdoor: Trapdoor:

glass glass - wood wood wood
glass glass - -> 1 Glassdoor wood wood wood -> 2 Trapdoors
glass glass - - - -


Installation:
The default mod installation, so NOT !!! in ~/minetest-game-folder/games/...

Depends:
default

Download:
Version 1.2.6: current Version for Minetest 0.4.5 or later

Version 1.2.1: for Minetest 0.4.4

Version 1.2.:older Version ( 0.4.5+)
Version 1.2.3:older Version ( 0.4.5+)
Version 1.2.2: older Version (0.4.5 +)
Version 1.2: older Version
Version 1.1: first Version

Sourcecode: on Github

License:
Code: WTFPL, textures: CC BY-SA 3.0, sounds: CC BY 3.0

Notice:
This mod contains basically the default doors mod in Minetest (by PilzAdam), it is extended with functions for playing sounds, creating Glass- and Trapdoor.

To-do:
-different sounds for different materials



Please give Feedback (like is the sound-level good?, etc) and ideas for improvement



What texture pack is that?
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BlockMen
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by BlockMen » Sun Oct 20, 2013 10:11

Johnyknowhow wrote:What texture pack is that?


Its called "MeineKraft" -> http://dein-infotext.blogspot.de/p/texturen-pack.html

But you need to convert yourself or ask KingSmarty to send you the pack: https://forum.minetest.net/viewtopic.php?id=4305
Last edited by BlockMen on Sun Oct 20, 2013 10:12, edited 1 time in total.
 

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by lightonflux » Sat Nov 16, 2013 22:22

I would be great if doors would include not only a glass door, but also an obsidian glass door.

OT: Has MeinKraft a proper license? Could not find one.
 

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Johnyknowhow
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by Johnyknowhow » Sun Nov 17, 2013 10:13

The down position side CANNOT be found, creating a dummy image for it,
FUUUUUUUUUUUUUuuuuuuu.......
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BlockMen
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by BlockMen » Sun Nov 17, 2013 20:06

Update: Version 1.3

Changelog:
- Added requested obsidian glass door
- Fixed trapdoor texture issue
 

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by Johnyknowhow » Sun Nov 17, 2013 20:51

BlockMen wrote:Update: Version 1.3

Changelog:
- Added requested obsidian glass door
- Fixed trapdoor texture issue

Good,
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by thefamilygrog66 » Tue Jan 21, 2014 06:22

BlockMen, what do you think about adding wood/stone pressure plates that can be placed in front of a door, to automatically open it (i.e. without requiring the redstone mod)?
 

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by freejack » Tue Jan 21, 2014 07:58

thefamilygrog66 wrote:BlockMen, what do you think about adding wood/stone pressure plates that can be placed in front of a door, to automatically open it (i.e. without requiring the redstone mod)?


It is already in default.......only problem it takes it a bit to register you stepped on the plate. It takes about a 1 sec to step on the plate and then step off for it to work.
 

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Re: [Mod] Doors mod [1.3] [doors]

by BlockMen » Mon Jul 07, 2014 17:41

Not further developed since it got merged into minetest_game (Minetest 0.4.10)
https://github.com/minetest/minetest_game/commit/da9579846cc856c8f2818e880c411c03460d7e14
 

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