[Mod] DARKET Mods update [0.3] [dicormod]

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Inocudom
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by Inocudom » Tue Apr 08, 2014 21:54

It is a fairly recent one, I see. Might I ask why you have so much interest in these old mods? What do you plan to do with them?
 

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balthazariv
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Re:

by balthazariv » Thu May 29, 2014 09:15

21:45:17: ERROR[main]: ========== ERROR FROM LUA ===========
21:45:17: ERROR[main]: Failed to load and run script from
21:45:17: ERROR[main]: /home/ruehmann/.minetest/mods/dicormod/init.lua:
21:45:17: ERROR[main]: /home/ruehmann/.minetest/mods/dicormod/init.lua:262: attempt to index global 'default' (a nil value)
21:45:17: ERROR[main]: stack traceback:
21:45:17: ERROR[main]: /home/ruehmann/.minetest/mods/dicormod/init.lua:262: in main chunk
21:45:17: ERROR[main]: ======= END OF ERROR FROM LUA ========
21:45:17: ERROR[main]: Server: Failed to load and run /home/ruehmann/.minetest/mods/dicormod/init.lua
21:45:17: ERROR[main]: ModError: ModError: Failed to load and run /home/ruehmann/.minetest/mods/dicormod/init.lua


Hello, i have the same error with Minetest 0.4.9 for Windows.
 

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Jordach
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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by Jordach » Thu May 29, 2014 16:18

This is an outdated and ancient mod, moving to old mods.

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My image and media server is back online and is functioning as normal.
 

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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by Sokomine » Thu May 29, 2014 18:07

It's not necessary to move it to old mods. All this mod really needs in order to run under latest git is a file depends.txt with the content "default". Nothing spectacular.

In order for the crafting receipes to work again, the way of naming items in the craft receipe needs to be changed. That can be done with a decent editor. Plus repacking it as .zip instead of .rar. And the carpet needs a selection box. Ok, and that woolmod dependency needs removal.

As the original mod seems to be released under WTFPL, I'll provide the updated code here excluding the textures folder. There seem to be some more pictures included in the textures folder.

[Edit] Added version that fixes the LIGHT_MAX problem some people mentioned in this thread.
Attachments
dicormod.zip
Current version. LIGHT_MAX is replaced by a constant. Use this if you get an error in this direction.
(2.99 KiB) Downloaded 113 times
dicormod.zip
Updated version without textures/ folder (LIGHT_MAX error not yet fixed here)
(2.85 KiB) Downloaded 96 times
 

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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by balthazariv » Thu May 29, 2014 21:38

Thank you "Sokomine" , it is now functional.
Perhaps "Darket" can update this post with a new version.

Balt
 

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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by CWz » Sat May 31, 2014 13:40

I've posted this on github
GitHub Page
 

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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by balthazariv » Sun Jun 01, 2014 21:46

Hello,

I have this error

23:43:44: ERROR[main]: ========== ERROR FROM LUA ===========
23:43:44: ERROR[main]: Failed to load and run script from
23:43:44: ERROR[main]: L:\minetest-0.4.9-x64-dev20140517\bin\..\mods\dicormod\init.lua:
23:43:44: ERROR[main]: ...0.4.9-x64-dev20140517\bin\..\builtin\game\deprecated.lua:7: attempt to index global 'debug' (a boolean value)
23:43:44: ERROR[main]: ======= END OF ERROR FROM LUA ========
23:43:44: ERROR[main]: Server: Failed to load and run L:\minetest-0.4.9-x64-dev20140517\bin\..\mods\dicormod\init.lua
23:43:44: ERROR[main]: ModError: ModError: Failed to load and run L:\minetest-0.4.9-x64-dev20140517\bin\..\mods\dicormod\init.lua


Thanks
 

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Re: [Mod] DARKET Mods update [0.3] [dicormod]

by Inocudom » Tue Oct 28, 2014 17:37

CWz, would you be able to re-add the oven that was once part of this mod? Also, the glowing light can't be selected/removed.
 

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