open MT-Skin Database

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Krock
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by Krock » Sun Jan 05, 2014 15:17

Well, the key "d" gives the "Here could be your skin!"-box a black background, all other keys do not do anything.

Gonna use firefox for this then...
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by rubenwardy » Sun Jan 05, 2014 17:01

"dose" means a portion of medicine.

I think you mean does.

:P
Last edited by rubenwardy on Sun Jan 05, 2014 17:01, edited 1 time in total.
 

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by Inocudom » Sun Jan 05, 2014 17:13

addi wrote:
Inocudom wrote:


If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.


make a blender model wich supports it without breaking the old skins and than its possible to convert it to that page too. :-)


First, it would have to be understood how the skins are drawn onto the models. If that is done by some sort of naming or numerical method, the the extra mesh layer will have to have new names and new numbers.

Another way is to create a secondary player model for that purpose (which would only appear if certain skins need it.)

I am certain that there are a few talented modelers in this community. Anyone care to try? A player model with secondary meshes on all of its parts (not just the head) allows for things like capes, dresses, togas, and generally better clothing. There are many benefits to come from such a model. Consider the possibilities, possibilities, possibilities, possibilities...
Last edited by Inocudom on Sun Jan 05, 2014 17:15, edited 1 time in total.
 

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addi
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by addi » Sun Jan 05, 2014 21:54

rubenwardy wrote:"dose" means a portion of medicine.

I think you mean does.

:P

thanks ;-P

Inocudom wrote:
addi wrote:
Inocudom wrote:
If only the legs, arms, and core bodies of Minetest models had a second layer (second mesh) on them just like their heads do. That would be absolutely heavenly.


make a blender model wich supports it without breaking the old skins and than its possible to convert it to that page too. :-)


First, it would have to be understood how the skins are drawn onto the models. If that is done by some sort of naming or numerical method, the the extra mesh layer will have to have new names and new numbers.

Another way is to create a secondary player model for that purpose (which would only appear if certain skins need it.)

I am certain that there are a few talented modelers in this community. Anyone care to try? A player model with secondary meshes on all of its parts (not just the head) allows for things like capes, dresses, togas, and generally better clothing. There are many benefits to come from such a model. Consider the possibilities, possibilities, possibilities, possibilities...

possibilities made possible by a bunch work :-)
(@rubenwardy: dont know if a "bunch work" a valid english word^^)
 

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Mcc457
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by Mcc457 » Sat Jan 18, 2014 19:04

Working on a sub-game; mostly based texture packs, adventure and soon chemistry...
 

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addi
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by addi » Sat Jan 18, 2014 19:13



it seems its not official so i think its a joke

but its matters me not what the minecraft developers are doing because this database is for minetest skins :-P
 

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by Mcc457 » Sat Jan 18, 2014 22:48

I just saw it and reminded me of this XD.
Last edited by Mcc457 on Sat Jan 18, 2014 22:48, edited 1 time in total.
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addi
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by addi » Sat Feb 01, 2014 10:46

another update:
  • updated x3dom from 1.5.1 to 1.6.0 -dev
  • maybe it has now IE11 support (not testet :-P)
  • default viewmode is now "turnable" it should be now easier to rotate the skin
  • the toolbar is now a bit bigger (for those people wich have a touchscreen and big fingers ;-))
  • also the player model tries to fit into whole screen (for those people that have a realy big or a realy small screen)
  • it loads per default 20 skins per page
  • added a button settings where users are able to modify the the turnable parameters (for thos wich have already trouble to rotate the skin try: min: 1.5 ; max: 1.6; this should work better;-))
 

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hoodedice
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by hoodedice » Sat Feb 01, 2014 13:35

I did use the site, and it did work in IE 11. With touch.

Owait, sorry, it was Firefox Aurora with touch. I'll test it with IE 11 if I fire it up later today.
Last edited by hoodedice on Sat Feb 01, 2014 13:36, edited 1 time in total.
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by Ferdi Napoli » Sat Feb 01, 2014 14:18

YEAH!!!!!!!I'm the First!
 

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addi
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by addi » Sat Feb 01, 2014 19:12


hmm imo 5 secounds loadtime are ok.

can you describe what you mean by "lag"?
does the rotation of the player model is sometimes hang?
or is the scrolling through the skins too laggy?
or does the pageload takes too long?

if the player model is hanging may it helps a look at the fps:
click settings and then click "show/hide Stats" on my laptop its between 11 and 59.
sometimes it hangs, but this is may just because the 1.6.0-dev version

also the whole page has enough code that can optimized :/ im working on it! :)
Last edited by addi on Sat Feb 01, 2014 19:12, edited 1 time in total.
 

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by addi » Sat Feb 01, 2014 20:14

Hybrid Dog wrote:
addi wrote:

hmm imo 5 secounds loadtime are ok.

can you describe what you mean by "lag"?
does the rotation of the player model is sometimes hang?
or is the scrolling through the skins too laggy?
or does the pageload takes too long?

if the player model is hanging may it helps a look at the fps:
click settings and then click "show/hide Stats" on my laptop its between 11 and 59.
sometimes it hangs, but this is may just because the 1.6.0-dev version

also the whole page has enough code that can optimized :/ im working on it! :)

I mean the lag of my webgl. Where do I find the mentioned settings?
I showed the two screenshots of the loading time because I thought you could use this information to optimize the page.

at this icon: Imagein the toolbar.

thanks for postin that screens. it says me that the breaks are at x3dom.js, ajax.js,getskins.php also by moving the creative commons images to my host could be save a half secound.
 

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addi
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by addi » Sat Feb 08, 2014 08:18

update:
the skin database now supports the new capes skins from the upcomming minetest 0.4.10

TO ALL PEOPLE WICH ALREADY USED THE SKIN DATABASE:

i looked through the skins and found some skins that have some pixels at the back now. maybe its now on the time to update these skin files and upload a new version, just use the report function and report invalid skin file. post the link of the updated version there.

thanks
addi

PS:
+ some "invalid" skins listed here:
Last edited by addi on Wed Jul 09, 2014 21:20, edited 1 time in total.
 

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by addi » Thu Feb 20, 2014 15:24

I need your oppinion about that much skins wich that pixels at the back where the skins are:
Image

  • could this be a copyright mark of a minecrap Skin Database? and if yes from wich one? and should i delete that files, because they are maybe stolen?
  • or ist it a mark of a author wich created all that skins?
  • or could it be that this is a failure of the method the skins are uploaded?
  • or is it generated by a minecrap skin editor?

lets start a discussion about that!

my opinion is that this could be createed by a minecrap skin database. whats your opinion?
 

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Linxx
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by Linxx » Thu Feb 20, 2014 15:43

addi wrote:I need your oppinion about that much skins wich that pixels at the back where the skins are:
http://minetest.fensta.bplaced.net/img/invalid_skin.png

  • could this be a copyright mark of a minecrap Skin Database? and if yes from wich one? and should i delete that files, because they are maybe stolen?
  • or ist it a mark of a author wich created all that skins?
  • or could it be that this is a failure of the method the skins are uploaded?
  • or is it generated by a minecrap skin editor?

lets start a discussion about that!

my opinion is that this could be createed by a minecrap skin database. whats your opinion?

or like my froggy skin a happy little mistake :3 look at my froggy's skin hoodie part there's a pixel there that doesn't belong to the hoodie XD
 

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by philipbenr » Sat Feb 22, 2014 19:23

addi wrote:update:
the skin database now supports the new capes skins from the upcomming minetest 0.4.10

TO ALL PEOPLE WICH ALREADY USED THE SKIN DATABASE:

i looked through the skins and found some skins that have some pixels at the back now. maybe its now on the time to update these skin files and upload a new version, just use the report function and report invalid skin file. post the link of the updated version there.

thanks
addi

PS:
[spoiler=some "invalid" skins listed here:]
name:Space Sam
http://minetest.fensta.bplaced.net/skins/5/37.png
author: philipbenr
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:DJSTEREO
http://minetest.fensta.bplaced.net/skins/5/78.png
author: DJOZZY
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:villiantest
http://minetest.fensta.bplaced.net/skins/5/80.png
author: marshrover
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:villiantest II
http://minetest.fensta.bplaced.net/skins/5/81.png
author: marshrover
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:Mcc457
http://minetest.fensta.bplaced.net/skins/5/87.png
author: Mccc457
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:lisa
http://minetest.fensta.bplaced.net/skins/5/88.png
author: hansuke123
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:Devil
http://minetest.fensta.bplaced.net/skins/5/93.png
author: viv100
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:villiantest III
http://minetest.fensta.bplaced.net/skins/5/109.png
author: marshrover
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:manoel1500
http://minetest.fensta.bplaced.net/skins/5/141.png
author: manoel1500
license:CC BY-NC-SA 3.0http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:TestManiac
http://minetest.fensta.bplaced.net/skins/5/147.png
author: AMMOnym
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:4°district
http://minetest.fensta.bplaced.net/skins/5/163.png
author: Ferdi Napoli
license:CC BY-SA 3.0http://i.creativecommons.org/l/by-sa/3.0/88x31.png
view in 3d! on skin Database
Download
name:Jan
http://minetest.fensta.bplaced.net/skins/5/205.png
author: Jan
license:CC BY 4.0http://i.creativecommons.org/l/by/4.0/88x31.png
view in 3d! on skin Database
Download
[/spoiler]


Hmm: I think I'll just give him a cape....

Edit:

Image

Please replace the skin.
Last edited by philipbenr on Sat Feb 22, 2014 19:30, edited 1 time in total.
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addi
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by addi » Sun Feb 23, 2014 10:37

philipbenr wrote:
addi wrote:update:
the skin database now supports the new capes skins from the upcomming minetest 0.4.10

TO ALL PEOPLE WICH ALREADY USED THE SKIN DATABASE:

i looked through the skins and found some skins that have some pixels at the back now. maybe its now on the time to update these skin files and upload a new version, just use the report function and report invalid skin file. post the link of the updated version there.

thanks
addi

PS:
+ some "invalid" skins listed here:


Hmm: I think I'll just give him a cape....

Edit:

http://i.imgur.com/e38NX91.png

Please replace the skin.


ok i changed it
Hybrid Dog wrote:
addi wrote:I need your oppinion about that much skins wich that pixels at the back where the skins are:
http://minetest.fensta.bplaced.net/img/invalid_skin.png

  • could this be a copyright mark of a minecrap Skin Database? and if yes from wich one? and should i delete that files, because they are maybe stolen?
  • or ist it a mark of a author wich created all that skins?
  • or could it be that this is a failure of the method the skins are uploaded?
  • or is it generated by a minecrap skin editor?

lets start a discussion about that!

my opinion is that this could be createed by a minecrap skin database. whats your opinion?
Maybe they use these pixels to let the skins look more realistic. Please don't tell me that you don't have that at your body, it would be weird if I was the only one.

^^
the mysterious thing is that many skins have this pixel on the same place with the same colors. so it looks more like a copyright mark

and before somebody is asking: no, i have no copyright marks at my body :-)
Last edited by addi on Wed Jul 09, 2014 21:21, edited 1 time in total.
 

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Re: open MT-Skin Database

by philipbenr » Thu May 08, 2014 23:00

I think that I will be redoing my Samantha (or Female Sam ;) Now that capes are going to be official, I think I will give her floating hair... Will have that done later.

Edit: Here is the link. Could you please change her to this skin: https://www.dropbox.com/s/gqkyzv4yf2scc ... ipbenr.png Changed to floating "cape hair" and added some more details/ smoothed out some things.

Edit2: Could you rename her to Samantha I? I will be making a sister for Sam II, and she will be Samantha II
 

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Re: open MT-Skin Database

by addi » Fri May 09, 2014 15:23

philipbenr wrote:I think that I will be redoing my Samantha (or Female Sam ;) Now that capes are going to be official, I think I will give her floating hair... Will have that done later.

Edit: Here is the link. Could you please change her to this skin: https://www.dropbox.com/s/gqkyzv4yf2scc ... ipbenr.png Changed to floating "cape hair" and added some more details/ smoothed out some things.

Edit2: Could you rename her to Samantha I? I will be making a sister for Sam II, and she will be Samantha II



done :)

it looks raly beautifull :)
 

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Re: open MT-Skin Database

by asdfref » Mon Jul 07, 2014 19:31

can you add some of theese skins
Attachments
skins.zip
(144.78 KiB) Downloaded 966 times
 

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addi
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Re: open MT-Skin Database

by addi » Tue Jul 08, 2014 13:56

some are already uploded, but the others you can just upload it by draging and droping it to the list. or is the upload function broken?
 

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Re: open MT-Skin Database

by asdfref » Tue Jul 08, 2014 15:17

thanks
 

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Re: open MT-Skin Database

by asdfref » Wed Jul 09, 2014 14:17

All the skins i put up yesterday i got from mods and other web sites. Is that ok or did i have to make them. I whould dealeat them if I need to.
 

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Re: open MT-Skin Database

by addi » Wed Jul 09, 2014 14:24

ahh than your name is maybe "lovehart" ?

i just deleted some duplicates.
and the field author means the creator of the skin, not the uploader :/
but its ok :) you found some realy nice skins :)
 

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Re: open MT-Skin Database

by asdfref » Wed Jul 09, 2014 14:30

thanks and yes i am lovehart and l (l was l on axednt)
Last edited by asdfref on Wed Jul 09, 2014 14:50, edited 1 time in total.
 

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Re: open MT-Skin Database

by asdfref » Wed Jul 09, 2014 14:48

I was wondering if I could put up one more skin that I got from anther web site. and do u know how to make a scin?
 

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Krock
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Re: open MT-Skin Database

by Krock » Wed Jul 09, 2014 19:36

Please replace my older texture (ID 284) with this one:
Image

Thanks.
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Re: open MT-Skin Database

by asdfref » Wed Jul 16, 2014 14:23

How do i make a skin?
 

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Re: open MT-Skin Database

by rubenwardy » Wed Jul 16, 2014 14:47

See tutorials on making Minecraft skins. We use exactly the same format.

The skin is basically a UV map. You can get editors for it. You can use GIMP (or similar) to edit it.
 

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Re: open MT-Skin Database

by Wuzzy » Sun Jul 27, 2014 20:09

Suggestion: The database should provide at least one copyfree license, such as WTFPL or CC0. All the provided licenses, even CC-BY, are too restrictive for my taste.
 

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