Do anyone know if i can convert the minetest into a DirectX game?
If yes, how?
You appear to assume that the developer builds that everyone pushes out run D3D / DX, which infact, only BlockMen's and that other guy who did it first has D3D support - not to mention it sort of goes against the idea of Open Source, because that means it only runs on Windows, despite parts of the community (including myself in the past, and likely to go back), happens to run Linux, which D3D does NOT work on.WilkerS1 wrote:Do anyone know if i can convert the minetest into a DirectX game?
video_driver = direct3d9
WilkerS1 wrote:...it's because my objective is reah 60+ fps and get shader suport. my actual framerate is ~17-30 and when i try to use shaders everything is turned into red stuff (read the topic "Everything red (shader error)")
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