[Game] Infinite Adventure [Rolling Release]

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jordan4ibanez
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[Game] Infinite Adventure [Rolling Release]

by jordan4ibanez » Tue Sep 16, 2014 23:32

Image
Image
This is a game mode which goal is to polish the default mechanics and aesthetics, while adding on things.
Right now there isn't much changed, though. With large code update I will update this.

Github Repository

License: See individual mods for licensing information.

+ Screenshots

+ Videos

+ Upcoming Mods

+ Changelog
Last edited by jordan4ibanez on Mon Oct 06, 2014 18:05, edited 9 times in total.
 

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philipbenr
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Re: [Game] Infinite Adventure [Rolling Release]

by philipbenr » Wed Sep 17, 2014 00:45

Sounds good.

Can't wait to see the finished product.
 

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jordan4ibanez
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Re: [Game] Infinite Adventure [Rolling Release]

by jordan4ibanez » Wed Sep 17, 2014 06:21

 

Sokomine
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Re: [Game] Infinite Adventure [Rolling Release]

by Sokomine » Wed Sep 17, 2014 23:43

There's also AdventureTest, which might aim at a similar direction.
A list of my mods can be found here.
 

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Re: [Game] Infinite Adventure [Rolling Release]

by jordan4ibanez » Sun Sep 21, 2014 03:32

You can now test out essence. Please tell me anything I can do to improve it!
A video of it
 

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jordan4ibanez
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Re: [Game] Infinite Adventure [Rolling Release]

by jordan4ibanez » Mon Sep 22, 2014 02:25

Base for the fishing mod. Now testable. You can't catch anything, though.
A video of it
 

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Wuzzy
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Re: [Game] Infinite Adventure [Rolling Release]

by Wuzzy » Sat Sep 27, 2014 03:47

So you want to add potions. Consider using my Player Effects mod.
viewtopic.php?f=11&t=9689

I hope this can help you in creating these potions.
 


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