Wuzzy wrote:Lol, the tutorial is like the training level of Half-Life? Oh, that’s a complete coincidence! I never played Half-Life.
I think the subforum “Bugs and Problems” would be the closest one for newbies:
viewforum.php?f=6
Oh, and I hope I can find a solution for the tutorial-breaking bug soon. I will make some more research on that.
Edit:
With help in IRC, I guess I have found the source of the problem reported by celeron55: I have set item_entity_ttl to -1 (meaning items shall not disappear) in the subgame’s minetest.conf. However, someone told me that in development version of Minetest reading this file does not work anymore. I have tested this and it is indeed true. This would explain the disappearing of items: Since Minetest fails to read minetest.conf, it uses the default value of item_entity_ttl, which is 900. I know that all item entities in Tutorial World are way older than 900 seconds, so Minetest immediately has removed them.
I have opened an issue, which is already tagged as “bug” by PilzAdam, here: https://github.com/minetest/minetest/issues/1957
So I hope if this engine bug gets fixed, the tutorial items should work in development version again.
Well not just like it. Just that it's a playable tutorial learing and applying what you learned.