[Game] MiniTest

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Jordach
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by Jordach » Fri May 10, 2013 19:36

jojoa1997 wrote:
neron wrote:
jojoa1997 wrote:Ok so with me not on minetest as much i have been able to play minecraft alot more. hopefully i can make minetest more similar

Good! I've been looking forward to it! :D When are mobs scheduled to release?
Um i wont add an update till this summer maybe a week in because finals are coming up so i have to study. atm the most i can do is play some more minecraft to figure out how stuff works and see mods on here. also any blender models would beappreciative cause i just have still ones
Do it yourself, and actually do some proper coding, not some lazy ass crap.

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jojoa1997
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by jojoa1997 » Fri May 10, 2013 19:40

Jordach wrote:
jojoa1997 wrote:
neron wrote:Good! I've been looking forward to it! :D When are mobs scheduled to release?
Um i wont add an update till this summer maybe a week in because finals are coming up so i have to study. atm the most i can do is play some more minecraft to figure out how stuff works and see mods on here. also any blender models would beappreciative cause i just have still ones
Do it yourself, and actually do some proper coding, not some lazy ass crap.
actually i do proper coding. I am sorry i havent been coding as long as you but hey are you making this game. Also blender is the most confusing thing ever and as i said ifinals are coming up so i cant really spend time learning blender. And the code isnt lazy it just has bugs like everything.
Edit(5/14/13): I thought you guys might want to know that i have a way to make fire stay light on netherrack(havent tested it yet) and tnt is now light when punching tnt while holding flint and steel. also BlockMen's jukebox mod will be added.
Last edited by jojoa1997 on Tue May 14, 2013 11:18, edited 1 time in total.
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dobrovolny.gpisnicka
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by dobrovolny.gpisnicka » Fri May 17, 2013 16:57

Hi would anybody help me to run this on ubuntu please? Thanks
 

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by jojoa1997 » Fri May 17, 2013 19:18

Just put it in minetest/games
There is no special way to make it work.
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by shaneroach » Sun May 19, 2013 14:48

I have some basic, dumb questions. Is this the continuation of the old PilzTest?

http://forum.minetest.net/viewtopic.php?id=3119

Also, is this a collaboration between JoJoa1997 and PilzAdam or did dev shift to Jojoa1997? Just curious on that last.
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by PilzAdam » Sun May 19, 2013 15:01

shaneroach wrote:I have some basic, dumb questions. Is this the continuation of the old PilzTest?

http://forum.minetest.net/viewtopic.php?id=3119

No.
shaneroach wrote:Also, is this a collaboration between JoJoa1997 and PilzAdam or did dev shift to Jojoa1997? Just curious on that last.

Kinda, since jojoa1997 cant access github anymore he developes his own version.
 

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by shaneroach » Sun May 19, 2013 16:44

PilzAdam wrote:
shaneroach wrote:I have some basic, dumb questions. Is this the continuation of the old PilzTest?

http://forum.minetest.net/viewtopic.php?id=3119

No.


Which one do you suggest most highly, and why do you have these two different projects, if I may ask?
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by PilzAdam » Sun May 19, 2013 16:51

shaneroach wrote:
PilzAdam wrote:
shaneroach wrote:I have some basic, dumb questions. Is this the continuation of the old PilzTest?

http://forum.minetest.net/viewtopic.php?id=3119

No.


Which one do you suggest most highly, and why do you have these two different projects, if I may ask?

PilzTest is pretty much dead since I work on minetest_game.
 

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by shaneroach » Sun May 19, 2013 16:56

PilzAdam wrote:
shaneroach wrote:
PilzAdam wrote:No.


Which one do you suggest most highly, and why do you have these two different projects, if I may ask?

PilzTest is pretty much dead since I work on minetest_game.


Ok, I get it now.
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by jojoa1997 » Tue May 21, 2013 11:08

I thought i would say that i plan to add animals the next version. I will be using mobf
Edit: can someone please make a header for MiniTest. I would but I am horrible.
Last edited by jojoa1997 on Wed May 22, 2013 09:48, edited 1 time in total.
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by PilzAdam » Wed May 22, 2013 19:58

Huge update: I completly started to recode the whole thing based on a new copy of minetest_game (with farming included).
See the whole feature list in the first post.
I also dont want to use the MC texture pack anymore (due to copyright and stuff), if someone wants to create a Minecraft like TP Ill add it.

Also, jojoa's dev version removed from the first post due to heavy copyright issues. Ill add them back if he fixes them.
I would also recommend everyone to not redistribute jojoa's version.
 

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by neron » Wed May 22, 2013 20:30

Can you provide an option to add Minecraft textures? Sort of like the old win7 pack for ubuntu that provided a warning with an option to use copyrighted icons.
 

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by PilzAdam » Wed May 22, 2013 20:47

neron wrote:Can you provide an option to add Minecraft textures? Sort of like the old win7 pack for ubuntu that provided a warning with an option to use copyrighted icons.

No, but you can install Jordachs MC texture pack.
 

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by windmere33 » Wed May 22, 2013 22:32

I might be converting Traditional Beauty soon, you could use that when I convert it.
Last edited by windmere33 on Wed May 22, 2013 23:20, edited 1 time in total.
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by jojoa1997 » Wed May 22, 2013 22:44

windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.
That will be so cool. It is what i use on Minecraft.
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by PilzAdam » Wed May 22, 2013 22:48

windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.

Id like to have a texture pack with a free license (as in CC BY-SA, CC0 or WTFPL) that looks similiar to the default pack of Minecraft. It should definetly be 16x16.
 

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by jojoa1997 » Wed May 22, 2013 22:57

PilzAdam wrote:
windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.

Id like to have a texture pack with a free license (as in CC BY-SA, CC0 or WTFPL) that looks similiar to the default pack of Minecraft. It should definetly be 16x16.
Traditional Beauty is 64*64
Image
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by Jordach » Thu May 23, 2013 05:09

jojoa1997 wrote:
PilzAdam wrote:
windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.

Id like to have a texture pack with a free license (as in CC BY-SA, CC0 or WTFPL) that looks similiar to the default pack of Minecraft. It should definetly be 16x16.
Traditional Beauty is 64*64
Image
But it's not CC LICENSED.

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by Zeg9 » Thu May 23, 2013 06:13

PilzAdam wrote:
windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.

Id like to have a texture pack with a free license (as in CC BY-SA, CC0 or WTFPL) that looks similiar to the default pack of Minecraft. It should definetly be 16x16.

Why not the almost MC texture pack, I see you used it then reverted your commit?
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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by PilzAdam » Thu May 23, 2013 10:46

Zeg9 wrote:
PilzAdam wrote:
windmere33 wrote:I might be converting Traditional Bueaty soon, you could use that when I convert it.

Id like to have a texture pack with a free license (as in CC BY-SA, CC0 or WTFPL) that looks similiar to the default pack of Minecraft. It should definetly be 16x16.

Why not the almost MC texture pack, I see you used it then reverted your commit?

Its rather old and a lot of things (like the new picks) are missing, and Im too lazy to update it.
Maybe someone else can do this?

General notice: I will develop this game further in the next few days and will proabably not post every update here, so check the commit log of github for updates.
 

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by jojoa1997 » Thu May 23, 2013 10:56

Do you still have my copy of MiniTest. I had all the pics and a bunch of other stuff done
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by PilzAdam » Thu May 23, 2013 11:11

jojoa1997 wrote:Do you still have my copy of MiniTest. I had all the pics and a bunch of other stuff done

Yes, but are you sure that your textures are under a free license?
 

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by jojoa1997 » Thu May 23, 2013 11:12

I made them myself but they are just like the default minecraft pack.
Edit: I am not sure if making something by hand that is just like something else would make them free but i did make them and they do have messups a couple pixels here and there.
Last edited by jojoa1997 on Thu May 23, 2013 11:13, edited 1 time in total.
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by Zeg9 » Thu May 23, 2013 11:17

Image
I made that this morning, but it doesn't look as good as I thought...
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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by Zeg9 » Thu May 23, 2013 11:18

jojoa1997 wrote:I made them myself but they are just like the default minecraft pack.
Edit: I am not sure if making something by hand that is just like something else would make them free but i did make them and they do have messups a couple pixels here and there.

If it's exactly the same shape (like if you copied using a layer) I guess they aren't free...
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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by jojoa1997 » Thu May 23, 2013 11:19

No i painted it pixel by pixel from pics i saw
Zeg9 wrote:
jojoa1997 wrote:I made them myself but they are just like the default minecraft pack.
Edit: I am not sure if making something by hand that is just like something else would make them free but i did make them and they do have messups a couple pixels here and there.

If it's exactly the same shape (like if you copied using a layer) I guess they aren't free...
Coding;
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by Zeg9 » Thu May 23, 2013 11:23

I just checked the diamond pick in your minitest (v1.5) is exactly the same as the one from minecraft...
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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by PilzAdam » Thu May 23, 2013 11:49

Zeg9 wrote:Image
I made that this morning, but it doesn't look as good as I thought...

It doesnt look that bad. Maybe a bit more grass at the side?
It would be nice if you could continue this for other nodes too.
 

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by Zeg9 » Thu May 23, 2013 11:57

[h]A few screenshots[/h]
Image Image
First one is a bit outdated for sand and sandstone.
Done yet:
- Grass and dirt
- Stone and cobble
- Sand and sandstone
https://github.com/PilzAdam/MiniTest/pull/6
Last edited by Zeg9 on Fri May 24, 2013 11:10, edited 1 time in total.
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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by PilzAdam » Fri May 24, 2013 11:51

Zeg9 wrote:[h]A few screenshots[/h]
Image Image
First one is a bit outdated for sand and sandstone.
Done yet:
- Grass and dirt
- Stone and cobble
- Sand and sandstone
https://github.com/PilzAdam/MiniTest/pull/6

Awesome! Added.
 

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