[Game] Dwarves [dwarves] [github]

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Inocudom
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by Inocudom » Sat Dec 07, 2013 22:10

Mito551 wrote:I shall just leaveth this here.


I am very glad to see you supporting proller's fork Freeminer, Mito551. I think that Dwarves will benefit from you doing so.
 

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by Mito551 » Sun Dec 08, 2013 00:29

Inocudom wrote:
Mito551 wrote:I shall just leaveth this here.


I am very glad to see you supporting proller's fork Freeminer, Mito551. I think that Dwarves will benefit from you doing so.


Thank you. I'm sure it will. Even more so, I think FM's gonna benifit from it too.
 

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by hoodedice » Sun Dec 08, 2013 07:39

Mito551 wrote:
geralddizon15 wrote:how to download this

confusing github, eh?
https://github.com/mito551/dwarves_game/archive/master.zip


You should've told him about 'clone'.

Anyway, are the differences between minetest-dwarf and freeminer-dwarf only limited to engine_difference. Or are there differences in the game too?
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build
 

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by Mito551 » Sun Dec 08, 2013 10:12

hoodedice wrote:Anyway, are the differences between minetest-dwarf and freeminer-dwarf only limited to engine_difference. Or are there differences in the game too?

dwaves*
well, it depends on how you look at it. since i'm going to be all up for making it up for FM, without making a separate fork for MT. so, basically, the answer would be no, since MT version and FM version are one.
or if you look at it this way: there is a MT version and I discontinued it. that way, yes, there are in-game differences, to say nothing of the engine differences.

I would say that second way to look at things is rather silly, so no, there are no "in-game" differenceces between Dwarves for Minetest and Dwarves for Freeminer.
Last edited by Mito551 on Sun Dec 08, 2013 10:13, edited 1 time in total.
 

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Re: [Game] Dwarves [dwarves] [github]

by Sunfirel » Wed Aug 27, 2014 13:27

It looks interesting, but tried it on 0.4.10 and received error about weather. Removed weather and it finally worked. It looks it's not compatible with MT 0.4.10. Hundreds of error messages about air replacing or something like, floating grass, darkage mod stuff is unbreakable even in creative. Also, some textures are in high resolution and they look awful.
 

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Re: [Game] Dwarves [dwarves] [github]

by 4aiman » Fri Oct 31, 2014 07:43

First of all, you've necroposted. But you had a good reason, so it doesn't really matter.

Latest Dwarves was made especially for Freeminer.
Get an older version (released somewhere around Sat Jun 16, 2012 7:03 pm) which came prior to switching, well, priorities towards FM.

Or post your debug.txt here. Mito's not dead or anything. He even plays MT/FM sometimes.
 

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Re: [Game] Dwarves [dwarves] [github] WHY UBUNTU ONE!!??

by UC101 » Sun Aug 30, 2015 03:10

Please just upload to mediafire or some other normal download service! UbuntuOne is terrible.
 

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Re: [Game] Dwarves [dwarves] [github] WHY UBUNTU ONE!!??

by UC101 » Sun Aug 30, 2015 03:10

Please just upload to mediafire or some other normal download service! UbuntuOne is terrible.
 

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Re: [Game] Dwarves [dwarves] [github]

by Casimir » Sun Aug 30, 2015 12:49

The latest/last version is on github. There is a button that says "Download ZIP".
 

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Re: [Game] Dwarves [dwarves] [github]

by 4aiman » Sun Aug 30, 2015 14:09

And here I am thinking there was something cool here...


Does the Dwarves game still work with the latest MT?
 

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Re: [Game] Dwarves [dwarves] [github]

by linushsao » Mon Sep 14, 2015 14:58

4aiman wrote:And here I am thinking there was something cool here...
Does the Dwarves game still work with the latest MT?


i try to play this game,it's necessary to replace mod weather with the same mod from stampy_game,or it crash. now it's ok.

it seems a peaceful world. so...could anybody tell me how to go into Dwarves's world? i mean how to getting start,tks.
 

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Re: [Game] Dwarves [dwarves] [github]

by linushsao » Mon Sep 14, 2015 15:07

sorry,forget to say. got error msg :

2015-09-14 23:04:17: ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-111,-9,-6) (block (-7,-1,-1))
2015-09-14 23:04:18: ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-111,-9,-5) (block (-7,-1,-1))
2015-09-14 23:04:19: ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-109,-10,-5) (block (-7,-1,-1))
2015-09-14 23:04:21: ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-111,-8,-5) (block (-7,-1,-1))
2015-09-14 23:04:24: ERROR[Server]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-112,-8,-5) (block (-7,-1,-1))
 

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Re: [Game] Dwarves [dwarves] [github]

by 4aiman » Tue Sep 15, 2015 07:27

That is due to the changes in MT.
Try to see Mito @ freeminer.org - he plays skyblock+Dwarves there ;)
 

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Re: [Game] Dwarves [dwarves] [github]

by linushsao » Tue Sep 15, 2015 07:44

4aiman wrote:That is due to the changes in MT.
Try to see Mito @ freeminer.org - he plays skyblock+Dwarves there ;)


tks,4aiman. freeminer in my NB will got a little low performance. Dwarves Game seems interesting because of some adjust as sound(water) and others. but i got some problem when add mods mapit & craft-guide,it seems hang on for a while without mentain...
 

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Re: [Game] Dwarves [dwarves] [github]

by 4aiman » Tue Sep 15, 2015 07:53

What I meant was: he probably has a fixed version that will work in MT too :)
 

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