peter wrote:Why not make a smooth transition from -31000 to +31000 and from +31000 to -31000. This way it would like a bit like a planet... So if I reach +31000 one step more I will at -31000. Only with Y there could be a logical problem with that.
Menche wrote:The looping would be a good idea. If the world loops seamlessly, then the world size could be restricted to several thousand blocks without it seeming too small. This would be good for server operators who don't want ginormous world sizes. For the server, with a small enough world, it could generate the entire "planet" at once before starting for the first time, so the map image wouldn't have all those white boxes.
TBC_x wrote:Menche wrote:The looping would be a good idea. If the world loops seamlessly, then the world size could be restricted to several thousand blocks without it seeming too small. This would be good for server operators who don't want ginormous world sizes. For the server, with a small enough world, it could generate the entire "planet" at once before starting for the first time, so the map image wouldn't have all those white boxes.
Can you imagine, how much time it take to generate 238,328,000,000,000 blocks?
hijera wrote:c55 said, that fully generated world (62000x62000x62000) took ~10 tb of storage... i dont think that anyone have enough place on his HDD for this
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