Minetest 0.4.4 IS OUT!!

User avatar
Jordach
Member
 
Posts: 4412
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach

Minetest 0.4.4 IS OUT!!

by Jordach » Thu Dec 06, 2012 18:23

Yep, we hit another stable release!

Can we get a woot! over here??!

Admin edit: News post here: http://minetest.net/news.php#2012-12-06

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Thu Dec 06, 2012 18:24

Yay!!!
(first)
 

User avatar
Zeg9
Member
 
Posts: 608
Joined: Fri Sep 21, 2012 11:02

by Zeg9 » Thu Dec 06, 2012 18:27

It's fun we took one hour to realize that ;)
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Thu Dec 06, 2012 18:35

Zeg9 wrote:It's fun we took one hour to realize that ;)

Well, there is actaully no real release second. There where many steps to release 0.4.4 and it took some time to do that.
 

OmniStudent
Member
 
Posts: 261
Joined: Sat Nov 03, 2012 06:40

by OmniStudent » Thu Dec 06, 2012 18:40

Huzzah!
 

celeron55
Member
 
Posts: 430
Joined: Tue Apr 19, 2011 10:10

by celeron55 » Thu Dec 06, 2012 18:44

PilzAdam wrote:Well, there is actaully no real release second. There where many steps to release 0.4.4 and it took some time to do that.


Exactly. If all goes perfectly, getting a release fully out takes a bit less than an hour from the decision to do it.
 

klunk
 

by klunk » Thu Dec 06, 2012 18:50

Thanks to everybody who had worked for that !
 

CNMustang
Member
 
Posts: 11
Joined: Sat Nov 10, 2012 00:45

by CNMustang » Thu Dec 06, 2012 23:49

woop woop, oh yeah. keep it going
 

Josh
Member
 
Posts: 1146
Joined: Fri Jun 29, 2012 23:11

by Josh » Fri Dec 07, 2012 01:56

Yay! :):):):):):):):):):) Great work Celeron55! You are a great developer, keep going! Any new features?
Also is it on github, if so were can i get the latest minetest game?
EDIT: I found it :D
Last edited by Josh on Fri Dec 07, 2012 02:43, edited 1 time in total.
 

adversity
Member
 
Posts: 23
Joined: Sun Nov 11, 2012 00:59

by adversity » Fri Dec 07, 2012 03:27

Awesome! Many thanks for the new version! This really keeps getting better and better!
 

User avatar
Aqua
Member
 
Posts: 641
Joined: Wed Aug 22, 2012 09:11

by Aqua » Fri Dec 07, 2012 04:36

Added animated fire that hurts, steel doors, new textures for nyancat and apple and of course 3D players. Don't know about the technical stuff though =D
Hi there ^.~
 

User avatar
cHyper
Member
 
Posts: 587
Joined: Fri May 06, 2011 08:49
IRC: cHyper
In-game: cHyper

by cHyper » Fri Dec 07, 2012 17:58

What is shaders and preload item visuals in the settings?
--------------------------------------------------------
 

User avatar
davidpace
Member
 
Posts: 685
Joined: Wed Oct 17, 2012 11:09

by davidpace » Fri Dec 07, 2012 18:35

Yay :-)
Taking a break for a while see ya guys!

In some of my posts I will be putting "Secret" White sentences.. Tell me if you see them!!! :D
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Fri Dec 07, 2012 18:54

cHyper wrote:What is shaders and preload item visuals in the settings?


Shaders: improve looks of lighting and water. Requires a graphics card that supports shaders, can only be used with OpenGL renderer.

Preload item visuals: load all item visuals, increases RAM usage and load time but prevents short freezes when opening inventory when new items appear.
 

User avatar
TRG666
Member
 
Posts: 53
Joined: Mon Feb 20, 2012 21:27

by TRG666 » Fri Dec 07, 2012 19:38

when will they do 0.5 version ?
 

User avatar
RAPHAEL
Member
 
Posts: 627
Joined: Tue Nov 01, 2011 09:09

by RAPHAEL » Fri Dec 07, 2012 20:12

0.4.4 is nice. Glad it's "stable". Great work to all those developing minetest and thank you for providing people like me a nice game to play with.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)
 

User avatar
Hamguy
Member
 
Posts: 26
Joined: Sat Oct 27, 2012 00:00

by Hamguy » Sat Dec 08, 2012 01:14

nice
 

Josh
Member
 
Posts: 1146
Joined: Fri Jun 29, 2012 23:11

by Josh » Sat Dec 08, 2012 01:55

Calinou wrote:
cHyper wrote:What is shaders and preload item visuals in the settings?


Shaders: improve looks of lighting and water. Requires a graphics card that supports shaders, can only be used with OpenGL renderer.


Don't use shaders unless your graphics card supports shaders. When using this feature i got 3fps.
 

User avatar
RAPHAEL
Member
 
Posts: 627
Joined: Tue Nov 01, 2011 09:09

by RAPHAEL » Sat Dec 08, 2012 01:57

Josh wrote:
Calinou wrote:
cHyper wrote:What is shaders and preload item visuals in the settings?


Shaders: improve looks of lighting and water. Requires a graphics card that supports shaders, can only be used with OpenGL renderer.


Don't use shaders unless your graphics card supports shaders. When using this feature i got 3fps.


With all the fancy settings I get between 5-8fps with times dipping to 0. With everything unchecked I get about 60+fps. However shaders and other fancy settings do make everything look better.
"Before you speak, ask yourself: Is it kind, is it true, is it necessary, does it improve upon the silence?"
My mods: http://goo.gl/n4kpn
(Currently Various, Industrial, Fakeblocks, Jail, MoarCraft, Christmas, Replicator, minetest dev installer for linux, bash mod installer, windows mod installer)
 

User avatar
Aqua
Member
 
Posts: 641
Joined: Wed Aug 22, 2012 09:11

by Aqua » Sat Dec 08, 2012 06:21

Shaders makes everything reddish-brown for me
Hi there ^.~
 

User avatar
webdesigner97
Member
 
Posts: 1307
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97

by webdesigner97 » Sat Dec 08, 2012 09:20

Hooray!
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Sat Dec 08, 2012 10:58

Aqua wrote:Shaders makes everything reddish-brown for me

In this case your GPU doesnt support shaders.
 

User avatar
InfinityProject
Member
 
Posts: 1009
Joined: Sat Mar 17, 2012 00:52

by InfinityProject » Sat Dec 08, 2012 15:56

Just downloaded this today; minetest looks a lot more beautiful with the shaders. Great work everyone!
 

User avatar
jmf
Member
 
Posts: 164
Joined: Mon Nov 05, 2012 18:13

by jmf » Sat Dec 08, 2012 17:02

Wow. Looks better than 0.4.3 and works great!
Good job!
My ingame name is "john", my IRC name is "john_minetest".
I am chef mod on this server: minetest.org : 30015(see here)
"I am immune to signature virus." <-- Add this to your signature to gain immunity!!!
 

User avatar
sfan5
Member
 
Posts: 3636
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5

by sfan5 » Sun Dec 09, 2012 11:31

Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

Iqualfragile
Member
 
Posts: 160
Joined: Tue Sep 18, 2012 22:11

by Iqualfragile » Sun Dec 30, 2012 22:10

Added ability for server to tweak amount of bandwidth used to upload mods to clients (celeron55)

can someone elaborate on that/ explain how to use the congestion_control options properly?
Gr8 b8, m8. I rel8, str8 appreci8, and congratul8. I r8 this b8 an 8/8. Plz no h8, I'm str8 ir8. Cr8 more, can't w8. We should convers8, I won't ber8, my number is 8888888, ask for N8. No calls l8 or out of st8. If on a d8, ask K8 to loc8. Even with a full pl8, I always have time to communic8 so don't hesit8.
 

User avatar
kaeza
Member
 
Posts: 2141
Joined: Thu Oct 18, 2012 05:00
GitHub: kaeza
IRC: kaeza diemartin blaaaaargh
In-game: kaeza

by kaeza » Sun Dec 30, 2012 23:15

YAY! This is awesome!
Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!

Check out my stuff! | Donations greatly appreciated! PayPal | BTC: 1DFZAa5VtNG7Levux4oP6BuUzr1e83pJK2
 

User avatar
jji7skyline
Member
 
Posts: 28
Joined: Tue Jan 31, 2012 01:39

by jji7skyline » Tue Jan 01, 2013 11:05

I wonder if there will be a stable release for Mac 0.4.4 :/
 

User avatar
PowerOfMese
New member
 
Posts: 9
Joined: Sat Oct 06, 2012 06:32

by PowerOfMese » Fri Jan 18, 2013 11:40

Minetest 0.4.4 IS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-)
:-)
Irritating griefers may destroy my house but dungeon masters never hurt me!
 


Return to Minetest General

Who is online

Users browsing this forum: No registered users and 21 guests