Psychotic wrote:So if i make a post about this on the minecraft forum, would you guys be willing to back me up with examples on how minetest is different than minecraft?
Inocudom wrote:What is the debug menu? How is it opened? If people know about it better, they might be able to assist with the RAM and CPU issues. Many of the new features and enhancements that were recently added are wonderful, but their RAM and CPU needs must be optimized.
Jordach wrote:Minetest in recent months has started to lose things which made it stick out from the others. Since c55 left the project, PilzAdam has been making various minetest_game decisions which have either:
Pissed several people off
Or
Removed ancient artefacts such as mese blocks. Which leads to option 1.
If we keep going this way, Minetest is going to look like a huge steaming pile of shit Minecraft is.
@PilzAdam quit being blind!
-Jordach
Michael Eh? wrote:' like one I proposed PK notifier where attacks are announced and logged. Maybe having trigger like everytime someone uses lava or lava in bucket. This could be written as a mod then eventually included in core mods.
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I damn agree with you.It is good to have new ore but replacung our precious mese and turning that damn diamond to the rarest ore really pissed me of next to lava being crap.But I got an idea how about adding this in the playing mod minecraft and minetest.Minecraft will be like minecraft while minetest will be minetest.Also I want the old mese back intstead this damn oreJordach wrote:Minetest in recent months has started to lose things which made it stick out from the others. Since c55 left the project, [...]
They are already finding a way to defeat us.I can't give the link but they're talking on how to defeat us.BorisGrishenko wrote:I don't mind the change for the renewable lava, lava isn't that much of an asset to me. But I concur with Jordach that if Minetest will have updates similar to Minecraft, then people will not be used to these changes and Minetest will not be that much as unique. And people from the Minecraft Forums will get even more pissed off because the changes of Minetest are similar to them. They'll just find a way of bringing Minetest down.
PilzAdam wrote:The problem with developing minetest_game is that its not possible to create a game that everyone is happy with. So we have two options:
- We do it like we have done it the last few months (since I am here) and dont add any features. We only do some minor tweaks and bugfixes.
The community will start to make mods that make a real game out of the boring minetest_game. The vanilla game will be unplayable because there are only a very few features and new users will mostly be disappointed and leave.- We actually start developing and add in features that make the gameplay more fun (like I have tried it the last few days). There will be some features that will not make everyone happy, but they are important for a challenging survival game.
The problem is that the users have billions of oppinions and suggestion, and we wont be able to add them all in. We have to find a general direction in wich minetest_game should go and add in all the features that suit this direction and leave the rest out.
The result will be a pretty nice vanilla game that is playable without mods. But if some users dont like the style of it, they can simply go to the forum and install mods or other games that have different goals.
minetest_game simply cant be a game that suits everyones needs, so in my opinion we just pick a direction (challenging survival gameplay with enough freedom to build) and add features that actually support this goal.
The other way would be the option number one from above, and in the long term this would be Minetests death.
not really minecraft has good features but we have major configurability so we can have both with the new survival and build games. The one thing we need to do is put every mod in common and reference it from the gamesfishyWET wrote:PilzAdam wrote:The problem with developing minetest_game is that its not possible to create a game that everyone is happy with. So we have two options:
- We do it like we have done it the last few months (since I am here) and dont add any features. We only do some minor tweaks and bugfixes.
The community will start to make mods that make a real game out of the boring minetest_game. The vanilla game will be unplayable because there are only a very few features and new users will mostly be disappointed and leave.- We actually start developing and add in features that make the gameplay more fun (like I have tried it the last few days). There will be some features that will not make everyone happy, but they are important for a challenging survival game.
The problem is that the users have billions of oppinions and suggestion, and we wont be able to add them all in. We have to find a general direction in wich minetest_game should go and add in all the features that suit this direction and leave the rest out.
The result will be a pretty nice vanilla game that is playable without mods. But if some users dont like the style of it, they can simply go to the forum and install mods or other games that have different goals.
minetest_game simply cant be a game that suits everyones needs, so in my opinion we just pick a direction (challenging survival gameplay with enough freedom to build) and add features that actually support this goal.
The other way would be the option number one from above, and in the long term this would be Minetests death.
PilzAdam, if we are copying Minecraft wouldn't that make Minetest's death come eariler?
CryAngel wrote:i wonder why some people so fear copying minecraft. well, 1:1 copy will be bad but anyway, minecraft have many good features, which come from users suggestions. in other words many things in minecraft - is actually what users want. avoiding some things just because they already implemented in minecraft will be avoiding user wishes then. im sure each thing or feature must be rated and some of them will not be accepted but only because they really bad and not because 'is looks like minecraft'. is my opinion.
Michael Eh? wrote:Sure it's more glossy product [...]
jojoa1997 wrote:There is one problem. As long as we dont use names for mobs in default specil to minecraft like creepers then it is fine. We never took any JAVA CODE SO WE ARE SAFE THERE.
PilzAdam wrote:In addition to what I said above:
The community should start developing more game(mode)s. Single mods have to run with a game (wich is minetest_game by default) wich isnt good in all cases if minetest_game turns into a survival direction.
If more games would exist, the users could decide wich one is best for them and there wouldnt be that much discussions about what the default game should be.
For example, the technic mod is complex enough to be a whole game.
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