VanessaE's Minetest builds for Linux (2013-06-19)

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VanessaE's Minetest builds for Linux (2013-06-19)

by VanessaE » Mon Apr 08, 2013 21:30

This topic/thread is obsolete. No further builds are planned.

Here are my git builds for AMD64 GNU/Linux, with cURL and LuaJIT support (but not Freetype). Includes minetest_game, of course. Built against glibc 2.13 and Irrlicht 1.7.2.
________________________________________________________________
Latest git builds:

Run in place: minetest-git-run-in-place-20130619_38d01976.tgz

Debian/Ubuntu package: minetest-git-20130619_38d01976.deb

Slackware tarball: minetest-git-20130619_38d01976.tgz

LuaJIT: luajit-git-20130619_9211a66e.deb
...or luajit-git-20130619_9211a66e.tgz

Git commit IDs:
Minetest engine: 38d019764fcf296456a7b1d89edb4b97c83aa7ae
minetest_game: c4bb058421bb3efbaa29d3e4eb3505ea1708af3b
LuaJIT 2.0: 9211a66e0e2bcbcaffc4a8c76bfc2a39bce6f0e5
_______________________________________________________________
Latest stable builds:

Current Stable is 0.4.7.
Run-in-Place: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/builds/minetest-git-run-in-place-20130606_6b3e553d.tgz
Debian package: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/builds/minetest-git-20130606_6b3e553d.deb
Slackware: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/builds/minetest-git-20130606_6b3e553d.tgz
LuaJIT: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/builds/luajit-git-20130613_21af151a.deb
...or http://digitalaudioconcepts.com/vanessa/hobbies/minetest/builds/luajit-git-20130613_21af151a.tgz
________________________________________________________________
Older builds:

Some of these builds were made under Ubuntu 13.04, the rest under 12.04, but I don't remember which is which. As far as I know this shouldn't matter, these should be cross-compatible.

Click here for my archive of previous builds.
________________________________________________________________
Notes:

Since these builds are from Minetest git sources, they should be considered experimental to a small degree - expect the occasional problem.

At present, these builds contain patches by PilzAdam to limit the CPU usage of the flowing liquids code, but are otherwise unaltered.

If your package manager complains about the package missing a maintainer name, just install it anyway - I don't know how to fix that.

After you install Minetest and LuaJIT, if you get an error complaining that libluajit-5.1.so.2 was not found when you run the game, just do sudo ldconfig and run the game again.
Last edited by VanessaE on Fri Jun 21, 2013 21:40, edited 1 time in total.
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by Likwid H-Craft » Mon Apr 08, 2013 21:32

Hey how do you make a build work? like how you make the source code files gone, and have a .exe?
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by VanessaE » Mon Apr 08, 2013 21:34

I build for Linux, not Windows, so there are no exe's here. This is done by using a compiler toolchain such as cmake + make + gcc.
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by Likwid H-Craft » Mon Apr 08, 2013 21:38

Well then I will ask Adam then.
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by PilzAdam » Mon Apr 08, 2013 22:44

Why do we have the ppa?
 

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by Traxie21 » Mon Apr 08, 2013 23:06

Could you make portable installs too? I just prefer them.

Also, finally got Ubuntu installed on a 32GB USB drive, very pleased w/ it :3

It gets very good FPS on MT, better than XP
 

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by VanessaE » Thu Apr 11, 2013 02:30

Traxie: see first post for a run-in-place build :-)
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by Zsoltisawesome » Mon Apr 15, 2013 19:34

Needs amd64 builds, i cant use unless there is one
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by Calinou » Mon Apr 15, 2013 20:24

VanessaE wrote:Linux - Ubuntu Precise AMD64


AMD64... = 64 bits.
 

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by shadowwraith » Mon Apr 15, 2013 21:47

Why create a 2nd Linux repo when the PPA is still being used?
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by Jordach » Tue Apr 16, 2013 09:32

shadowwraith wrote:Why create a 2nd Linux repo when the PPA is still being used?
The PPA only makes 32-bit builds.

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by shadowwraith » Tue Apr 16, 2013 09:58

Jordach wrote:
shadowwraith wrote:Why create a 2nd Linux repo when the PPA is still being used?
The PPA only makes 32-bit builds.


No the PPA is still currently making 64bit packages for Ubuntu 12.04 Precise, 12.10 Quantal and 13.04 Raring
and is the same PPA that i'm using, in fact i'm suprised that 32 bit versions are still being offered
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by Zsoltisawesome » Tue Apr 16, 2013 17:11

Calinou wrote:
VanessaE wrote:Linux - Ubuntu Precise AMD64


AMD64... = 64 bits.

Crud, Didnt see that :D
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by vv221 » Wed Apr 17, 2013 16:48

shadowwraith wrote:in fact i'm suprised that 32 bit versions are still being offered

Maybe to allow people using 32-bit OS to enjoy Minetest ? ^^
 

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by shaneroach » Mon Apr 22, 2013 21:26

I used the debian package and it installed but does not seem to run at all. (File ended up in usr/local/bin. Is that what it's supposed to do?) I click it and absolutely nothing happens. No Minetest in the list of processes in the system monitor. Nothing.

Also I cannot seem to uninstall it now. It cannot be searched through the software center's installed software function, and I have no idea where all the parts of it went. Opening the file with the package manager just gives an option to reinstall, not uninstall.

Sorry... =( I am having a very, very hard time getting Minetest to work on my machine, and I can't for the life of me figure out why.

Out of curiosity, what's Luajit support?

---->EDIT<---

I couldn't do it on purpose on a bet, but somehow the package manager came up on its own seemingly, and when I signed in I was able to find minetest in a list of software and uninstall it. The file is no longer in usr/local/bin, so I am going on the assumption everything else is gone too. Still struggling to get my install-from-source version to talk to the single player server.
Last edited by shaneroach on Mon Apr 22, 2013 21:39, edited 1 time in total.
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by Traxie21 » Mon Apr 22, 2013 21:47

LuaJIT support makes it faster.
 

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by Jordach » Fri Apr 26, 2013 15:56

Y U USE 64 BITS?!

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by CryAngel » Fri Apr 26, 2013 19:11

Jordach wrote:Y U USE 64 BITS?!

because x32 cant handle more than 4 GB RAM (at least w/o things like PAE)
 

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by shadowwraith » Fri Apr 26, 2013 20:11

shaneroach wrote:I used the debian package and it installed but does not seem to run at all. (File ended up in usr/local/bin. Is that what it's supposed to do?) I click it and absolutely nothing happens. No Minetest in the list of processes in the system monitor. Nothing.

Also I cannot seem to uninstall it now. It cannot be searched through the software center's installed software function, and I have no idea where all the parts of it went. Opening the file with the package manager just gives an option to reinstall, not uninstall.

Sorry... =( I am having a very, very hard time getting Minetest to work on my machine, and I can't for the life of me figure out why.

Out of curiosity, what's Luajit support?

---->EDIT<---

I couldn't do it on purpose on a bet, but somehow the package manager came up on its own seemingly, and when I signed in I was able to find minetest in a list of software and uninstall it. The file is no longer in usr/local/bin, so I am going on the assumption everything else is gone too. Still struggling to get my install-from-source version to talk to the single player server.


What Debian distribution are you using and what desktop are you using? i.e Gnome, KDE, XFCE etc

Also from what source did you obtain the package, i use the minetest daily PPA

https://code.launchpad.net/~minetestdevs/+archive/daily-builds/+packages
Last edited by shadowwraith on Fri Apr 26, 2013 20:15, edited 1 time in total.
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by RuslanZiganshin » Sat May 11, 2013 20:42

Your Minetest build crashes with segmentation fault, when I'm pressed any button in mod craftguide (https://github.com/sapier/craftguide)
IMHO this is a build problem, because it works in minetest from Debian/unstable
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by 12Me22 » Tue May 14, 2013 00:41

VanessaE wrote:New build: 4a95c37e[...]


Is ther a guide on how to update a current install of minetest?
 

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by VanessaE » Tue May 14, 2013 02:54

If you're using the Debian package, you can just "sudo apt-get remove minetest-git" and then install the new package in your usual manner. The Slackware ones should have a similar upgrade path (depending on how its packaging system works of course).

For the run-in-place build, download and extract the new build, copy your worlds, settings, etc. over to the new one, and either delete or store the old build away.
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by 12Me22 » Tue May 14, 2013 10:09

VanessaE wrote:If you're using the Debian package, you can just "sudo apt-get remove minetest-git" and then install the new package in your usual manner. The Slackware ones should have a similar upgrade path (depending on how its packaging system works of course).

For the run-in-place build, download and extract the new build, copy your worlds, settings, etc. over to the new one, and either delete or store the old build away.



Thx

Is there a change log for the new builds?
 

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by VanessaE » Tue May 14, 2013 10:36

Not for my builds, but there is an official, overall changelog here:

http://dev.minetest.net/Changelog
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by shadowwraith » Thu May 16, 2013 16:14

VanessaE, would it not be best to include a link to the launchpad Daily Builds PPA for Ubuntu users which does both i386 and AMD64 builds?
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by VanessaE » Thu May 16, 2013 17:04

As far as I know, my builds differ from the ones in the PPA, plus I don't care too much for x86 builds (who still uses a 32-bit system these days anyway?).
You might like some of my stuff:
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by VanessaE » Thu Jun 06, 2013 17:22

New build: 0.4.7 is out! (git commit 6b3e553d[...])
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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by Dan Duncombe » Tue Jun 11, 2013 19:09

Errr... My netbook is 32bit :(. But I'm running 64bit Linux with no probs, so I think I'm fine.
VanessaE wrote:As far as I know, my builds differ from the ones in the PPA, plus I don't care too much for x86 builds (who still uses a 32-bit system these days anyway?).
Last edited by Dan Duncombe on Tue Jun 11, 2013 19:09, edited 1 time in total.
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by techb » Wed Jun 12, 2013 02:33

On the Download page, the link for Arch Linux is broken. The corrected links are:

32bit:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
https://www.archlinux.org/packages/community/i686/minetest/


I can confirm the 64bit works.

To install in Arch Linux issue the following command:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
pacman -S minetest


You might need root privs.
 

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by techb » Wed Jun 12, 2013 02:34

techb wrote:On the Download page, the link for Arch Linux is broken. The corrected links are:

[snip because of stupid rules....]

I can confirm the 64bit works.

To install in Arch Linux issue the following command:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
pacman -S minetest


You might need root privs.


Since only one link per post, I had to double post (sorry).

64bit:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
https://www.archlinux.org/packages/community/x86_64/minetest/
 

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