Iqualfragile wrote:i think it would be better if the normalmaps would have the same resolution as the actual textures and if bumpmaps would be used where sufficient (using normalmaps does not really make sense for just elevating some surface)
RealBadAngel wrote:It appears that i were wrong, and normalmaps doesnt have to be same size as the texture.
It is possible to use 16x textures and 256x (or any other resolution) normal maps.
They are kinda scaled in shader's samplers.
So, this texture pack can contain only normal maps and will use unmodified 16x default textures.
RealBadAngel wrote:It appears that i were wrong, and normalmaps doesnt have to be same size as the texture.
It is possible to use 16x textures and 256x (or any other resolution) normal maps.
They are kinda scaled in shader's samplers.
So, this texture pack can contain only normal maps and will use unmodified 16x default textures.
Inocudom wrote:RealBadAngel wrote:It appears that i were wrong, and normalmaps doesnt have to be same size as the texture.
It is possible to use 16x textures and 256x (or any other resolution) normal maps.
They are kinda scaled in shader's samplers.
So, this texture pack can contain only normal maps and will use unmodified 16x default textures.
Is there a way that this can be tested?
RealBadAngel wrote:Inocudom wrote:RealBadAngel wrote:It appears that i were wrong, and normalmaps doesnt have to be same size as the texture.
It is possible to use 16x textures and 256x (or any other resolution) normal maps.
They are kinda scaled in shader's samplers.
So, this texture pack can contain only normal maps and will use unmodified 16x default textures.
Is there a way that this can be tested?
Just delete from texture pack's folder anything that doesnt end with _normal.png
Inocudom wrote:RealBadAngel wrote:Inocudom wrote:
Is there a way that this can be tested?
Just delete from texture pack's folder anything that doesnt end with _normal.png
It works, RealBadAngel. This method is very efficient.
How are the normal maps generated for the textures?
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