Minetestforfun wrote:wow good work !
Please, if it's possible, can you create the same models textures with the mobs textures of the texture pack "Summerfields" ? And if you can add the sheep, you're the best :D
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AMMOnym wrote:Minetestforfun wrote:wow good work !
Please, if it's possible, can you create the same models textures with the mobs textures of the texture pack "Summerfields" ? And if you can add the sheep, you're the best :D
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Hmm....I can try it. Thanks for feedback
Krock wrote:Not all mob meshes read those textures the same way, this might be a problem.
TenPlus1 wrote:Nicely done, love the new textures :)
AMMOnym wrote:Krock wrote:Not all mob meshes read those textures the same way, this might be a problem.
That is reason why I wrote there a mod/mob name
lipki wrote:Nobody is going to explain me ?
ExeterDad wrote:AMMOnym wrote:Krock wrote:Not all mob meshes read those textures the same way, this might be a problem.
That is reason why I wrote there a mod/mob name
But a sheep comes in many forms between minetest mobs. Different meshes with incompatible textures. For example Simple mobs has two meshes and textures for the same sheep. Regular and shaved sheep. Animals modpack sheep are completely different from Simple mobs etc.
philipbenr wrote:Could you make some 32px textures? They look really nice, but the cow and animals are sort of pixely.
AMMOnym wrote:
But this textures are for MOBS REDO and each texture has name for which mob it is
lipki wrote:Mobs redo - chicken
I would not do the others, the 3D models are horrible.
TenPlus1 wrote:Keep up the good work folks, mobs redo mod now supports multi-textures so mobs spawn wearing a random skin... (except sheep, that's a WIP)
TenPlus1 wrote:Keep up the good work folks, mobs redo mod now supports multi-textures so mobs spawn wearing a random skin... (except sheep, that's a WIP)
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