Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
D00Med wrote:Is this better?
I haven't made all the suggested changes, just a few.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
D00Med wrote:Cool, it's really hard though. I've made a partial 4x texture pack. It makes the blocks seem smaller somehow
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
azekill_DIABLO wrote:D00Med wrote:Cool, it's really hard though. I've made a partial 4x texture pack. It makes the blocks seem smaller somehow
yes that's funny: i called it nano ;)
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
D00Med wrote:Has anyone else noticed how fancy leaves make the game much slower in 0.4.14?
Even with 4x4 leaves(chequered pattern) the game is incredible slow when looking at leaves.
The same thing happens with transparent ice. I'll be making totally opaque simple leaves for this texture pack next.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
D00Med wrote:I found the problem. For some reason minetest was using opengl regardless of my settings.
D00Med wrote:Haha, windows 10 does not like openGL...
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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