alexcraft wrote:man try to convert minecraft faithful 32x32 texture pack to minetest please
Calinou wrote:alexcraft wrote:man try to convert minecraft faithful 32x32 texture pack to minetest please
http://minetest.net/forum/viewtopic.php?id=2264
;)
I use GIMP 2.6.12 on Windows XP Home Edition SP3.HarryGames wrote:Jordath, what program do you use to create your textures? it would be really helpful.
Jordach wrote:In a nutshell: I hate the new export feature, and save as should work like save as should do in paint: save it as another file type, not some bullshit motherfuckery by using export.
P.S. GIMP Devs, stop tomfooling around, sort your bullshit motherfuckery out and make it so save as becomes export. Jeez. And make it the same keyboard shortcut while we are here.
Jordach wrote:Otherwise I will switch to Photoshop. Because save as is save as, not some more bullshit tomfoolery motherfuckery.
PilzAdam wrote:Jordach wrote:In a nutshell: I hate the new export feature, and save as should work like save as should do in paint: save it as another file type, not some bullshit motherfuckery by using export.
P.S. GIMP Devs, stop tomfooling around, sort your bullshit motherfuckery out and make it so save as becomes export. Jeez. And make it the same keyboard shortcut while we are here.
+1Jordach wrote:Otherwise I will switch to Photoshop. Because save as is save as, not some more bullshit tomfoolery motherfuckery.
-1
celeron55 wrote:Here's some more asshurtery and the design doc for that GIMP behavior. Looks like it isn't going to be changed back.
http://www.gimpusers.com/forums/gimp-user/14339-hate-the-new-save-vs-export-behavior
http://gui.gimp.org/index.php/Save_%2B_export_specification
I'm relatively neutral about that, because there are more serious problems in 2.8, like horrible behavior on multiple virtual desktops. Try and see what happens if you open gimp on your second virtual desktop, open some dialog and switch around doing stuff on other virtual desktops. Chances are you have just lost the dialog to some completely random place.
Jordach wrote:[bleeeeeep]
Menche wrote:Jordach wrote:[bleeeeeep]
Personally, although the new export behavior is a little bit more work, I've gotten used to it, and I think it really makes more sense. You're editing and saving a special image with multiple layers and fancy thing like masks; a simple one-layer image like .png or .jpg is really a different kind of file.
Later.jojoa1997 wrote:could you make the texture names match with the current texture names
PilzAdam wrote:Jordach wrote:In a nutshell: I hate the new export feature, and save as should work like save as should do in paint: save it as another file type, not some bullshit motherfuckery by using export.
P.S. GIMP Devs, stop tomfooling around, sort your bullshit motherfuckery out and make it so save as becomes export. Jeez. And make it the same keyboard shortcut while we are here.
+1
PilzAdam wrote:Jordach wrote:Otherwise I will switch to Photoshop. Because save as is save as, not some more bullshit tomfoolery motherfuckery.
-1
Mesecons will get some changes, however I will probably leave them as they are due to the amount of detail.gamax92 wrote:Hey this pack is really nice, love it.
I was wondering if it comes with its own redstone styled blocks or if I have to use mesecons atm.
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