GhostGTO wrote:Some questions about the Android port:
*Are Texture Packs supported?
*Is it possible to use mods
sapier wrote:SuperCode why do you believe source code isn't eclipse compatible? I use eclipse myself, you only habe to setup your project correct.
sapier wrote:SuperCode just create Project with existing source code and point it to ".../build/android" that's all.
GhostGTO
MODS: you should be able to download mods in game too,
Texture Packs: partial, texture packs aren't supported my menu but but you can enable them in config file same way they would be enabled on pc
LemonLake did that server you joined have a special texture pack installed? What server did you connect? I remember having seen a bug quite similar to this one quite some time ago but didn't see it for a while
LemonLake wrote:The tab had a bug where rail like nodes on a normal node would reach for the sky in a very bugged fashion.
....
also didn't automatically update the hotbar.
srifqi wrote:A few minutes ago. I tested recent android build on:
Samsung Galaxy Fit
RAM 280MB
After loading files, the screen goes blue (main menu bg) coloured blank (nothing at screen) and if i touch it more than three repeatedly it close itself.
Why?
LorenzoVulcan wrote:
I have the same issue on Galaxy Ace Plus,if i try to touch more than 3 times it closes the game.
I'm using the ARM build with android 2.3.6.
ExeterDad wrote:Tapping three times outside the formspec on main screen to close is a feature. Outside the formspec in game (inventory for example) closes the formspec. You can close formspec with three mouse clicks outside with a PC too.
ExeterDad wrote:Tapping three times outside the formspec on main screen to close is a feature. Outside the formspec in game (inventory for example) closes the formspec. You can close formspec with three mouse clicks outside with a PC too.
srifqi wrote:Finally, I can run this. How:
1. Activate automatic rotation
2. Put your handphone in horizontal. (same as when you look at Minetest)
3. Open Minetest
If doesn't work,
4. Open task manager.
5. Clear RAM (make sure you have saved your work!)
6. Try again.
If the problem exist,
7. Do steps number 4-5
8. Without opening other apps (including android launcher), open Minetest
Hope that works!
Linuxdirk wrote:Is 2.2 just too old?
Linuxdirk wrote:What’s the minimum requirements for installing Minetest on Android?
I have a very old and unused Android tablet running a rooted Android 2.2 on an ARM Cortex-A8. When I try to install it (selecting the APK in a file manager and select “Package Manager”) it says “Parsing error” and won’t let me install the latest APK.
Is 2.2 just too old?
hoodedice wrote:2.2 is way too old. You can probably find a custom ROM for your table running 2.3, like cyanogenmod.
Linuxdirk wrote:Edit 2: Woah it’s actually – “playable”. Well, it runs with ~1 FPS but it runs :D
Sokomine wrote:Might be something for the minimal hardware requirement thread :-)
MTDad wrote:Seems to work well on;
Nabi 2: 4x1.3Ghz, GeForce, 1GB, 1024x600
but needs inventory_image_hack = true
and
RCA Apollo 8: 4x1.4Ghz, Mali-400, 1GB, 720x480
when logging into a mostly vanilla server, but they crash when entering our family server, I may have to trim some mods, or hopefully its just one killing them.
The nabi was a little challenging to get working for a non-techie like me. (I don't even own a cell-phone, let alone a smart phone). It requires the installation of the ES File Manager from Google Play in order to navigate to the apk, no such file browser is included.
I think the kids will be thrilled christmas day, I'm not so sure about it but lost out to the wife on this one. I wanted to give them their own pc's. I feel like I wanted to give them a granola bar, she's mainlining them sugar. We'll see.
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