Krock wrote:Why $1? It's a free game.
Sol wrote:Why sources not on github?
Martin_Devil wrote:I was planning to go on github soon. So I'll update the source code after each change.
rubenwardy wrote:It costs $15 to get a developer account on Google Play, so a charge could be justifoed to cover that - but it isn't that much money.
rubenwardy wrote:Ah, it's £15, which is why is was confused.
rubenwardy wrote:Not at all. Go ahead.
The only objections I have is when:
1) GPL is not followed (code is not given)
2) It is not clear that to the user that it is a paid version of a free game. (Your description makes this clear. Also, Minetest doesn't have an offical app on the store, so it's fine)
You do well in both of these.
stormchaser3000 wrote:the link to the pro version for downloading the apk is broken
MADCastro wrote:Not bad for a Android port. However, i have to appoint some details:
*NVIDIA Shield, OUYA, M.O.J.O. and Gamepad users: DO NOT DOWNLOAD/BUY IT. It doesn't have a gamepad support and i don't recommend to use gamepad mappers, which will be hard to write texts on the gamepad.
*Keyboard is compatible, which is a very positive point, HOWEVER, it DOESN'T has full suport. You can't use specific characters, like question mark or tilde. In this case, i don't recommend to play it on Multiplayer.
*You can use a mouse, but it will work like you were actually touching on the screen instead of a full mouse function (as seen on QI4A)
*it runs fine on Tegra devices.
I hope to see at least the gamepad support.
Otherwise, nice job.
hoodedice wrote:you can use the official Minetest for Android build instead =)
hoodedice wrote:MADCastro wrote:Not bad for a Android port. However, i have to appoint some details:
*NVIDIA Shield, OUYA, M.O.J.O. and Gamepad users: DO NOT DOWNLOAD/BUY IT. It doesn't have a gamepad support and i don't recommend to use gamepad mappers, which will be hard to write texts on the gamepad.
*Keyboard is compatible, which is a very positive point, HOWEVER, it DOESN'T has full suport. You can't use specific characters, like question mark or tilde. In this case, i don't recommend to play it on Multiplayer.
*You can use a mouse, but it will work like you were actually touching on the screen instead of a full mouse function (as seen on QI4A)
*it runs fine on Tegra devices.
I hope to see at least the gamepad support.
Otherwise, nice job.
you can use the official Minetest for Android build instead =)
Dragonop wrote:What about donating the 10% of the money you win with this (to Minetest of course)? So you can support the comunity and win some money with this.
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