cHyper wrote:PilzAdam wrote:New build: 4f6bec1-bugfixes
This is pretty close to the 0.4.7 release, no new features and a lot of bugfixes.
when comes 0.4.7 out ??
It will come out in 1-2 weeks
cHyper wrote:PilzAdam wrote:New build: 4f6bec1-bugfixes
This is pretty close to the 0.4.7 release, no new features and a lot of bugfixes.
when comes 0.4.7 out ??
ndjdjksisksk wrote:the sounds build does not work with sound? i do not understand this mabie should re download? please help pilzadam
sfan5 wrote:ndjdjksisksk wrote:the sounds build does not work with sound? i do not understand this mabie should re download? please help pilzadam
You need to install OpenAL
ndjdjksisksk wrote:sfan5 wrote:ndjdjksisksk wrote:the sounds build does not work with sound? i do not understand this mabie should re download? please help pilzadam
You need to install OpenAL
where do i download it?
Inocudom wrote:I am curious about the few commits that have to do with decorations. What do they look like? Where will they appear? Are they on by default, or do they have to be turned on?
ndjdjksisksk wrote:can you add some fetures in a future build like music for day time
and night?
PilzAdam wrote:ndjdjksisksk wrote:can you add some fetures in a future build like music for day time
and night?
My builds have nothing to do with Minetest's development, this is not the right place to request a feature.
New build: b1ef850-luamenu
cHyper wrote:New build: b1ef850-luamenu
delete a world does not work...
PilzAdam wrote:But, ehm... its broken[...]
Inocudom wrote:I typed enable_bumpmapping = true in my configuration file for Minetest, but I am still not getting any bump mapping. What should I do (I do have shaders on and I am using OpenGL?)
PilzAdam wrote:Inocudom wrote:I typed enable_bumpmapping = true in my configuration file for Minetest, but I am still not getting any bump mapping. What should I do (I do have shaders on and I am using OpenGL?)
Do you have a texture pack that contains <texture name>_normal.png for each texture?
Also make sure that you have set enable_shaders = 2 in minetest.conf, the new menu sets it to true wich is wrong.
Inocudom wrote:PilzAdam wrote:Inocudom wrote:I typed enable_bumpmapping = true in my configuration file for Minetest, but I am still not getting any bump mapping. What should I do (I do have shaders on and I am using OpenGL?)
Do you have a texture pack that contains <texture name>_normal.png for each texture?
Also make sure that you have set enable_shaders = 2 in minetest.conf, the new menu sets it to true wich is wrong.
I got bump mapping to work by using these instructions, but everything with normal.png textures ended up being black.
sfan5 wrote:Inocudom wrote:PilzAdam wrote:Do you have a texture pack that contains <texture name>_normal.png for each texture?
Also make sure that you have set enable_shaders = 2 in minetest.conf, the new menu sets it to true wich is wrong.
I got bump mapping to work by using these instructions, but everything with normal.png textures ended up being black.
Looks like you aren't able to use shaders
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