[Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

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Inocudom
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by Inocudom » Sun Dec 15, 2013 23:47

Fess wrote:Latest build is delayed, because with latest commits, specifically after Implement httpfetch module commit there is many errors while compiling.


Anybody here that can solve this issue?
 

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by BlockMen » Mon Dec 16, 2013 00:57

Fess wrote:Latest build is delayed, because with latest commits, specifically after Implement httpfetch module commit there is many errors while compiling.


Fix:
https://github.com/BlockMen/minetest/commit/c9ac9992c7a8addc4839fdcc379cc2a757c60fc0
 

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by Inocudom » Mon Dec 16, 2013 02:53

BlockMen wrote:
Fess wrote:Latest build is delayed, because with latest commits, specifically after Implement httpfetch module commit there is many errors while compiling.


Fix:
https://github.com/BlockMen/minetest/commit/c9ac9992c7a8addc4839fdcc379cc2a757c60fc0


Will you give it another try, Fess? Colored fog was added recently.
 

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by Fess » Mon Dec 16, 2013 14:47


Thank you, it has solved the problems.

Latest build of minetest dev, commit c9ac9992c7, from 16 december.
http://yadi.sk/d/8OazDlxbEQyFW
[spoiler="Changelog from GitHub"]
  • Dec 15, 2013
  • Fix MSVC compiling issue
  • Reduce cloud coloring for colored fog and cloud mode
  • Remove an unused function and include from client.cpp
  • Add setting to disable direction dependent fog and sky colors
  • Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
  • Replace SimpleThread by JThread now implementing same features
    Dec 14, 2013
  • Add alpha setting to font shadow
  • Update mapgen params in ServerMap after Mapgen init
    Dec 13, 2013
  • Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
  • Add map feature generation notify Lua API
  • Remove support for optdepends.txt
  • Don't call curl_global_init twice
  • Replace any direct curl usage by httpfetch
  • Use httpfetch_async in serverlist announce code
  • Implement urlencode and urldecode
  • Rewrite client media download and support hash-based remote download …
  • Implement httpfetch module and initialize it from main()
  • Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
  • Dec 12, 2013
  • Make line_of_sight return blocking node position
  • Add 'on_prejoinplayer' callback
  • Add configurable font shadow.
    Dec 11, 2013
  • Implement search tab and version picker
[/spoiler]
Last edited by Fess on Mon Dec 16, 2013 14:52, edited 1 time in total.
 

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by Inocudom » Thu Dec 19, 2013 16:24

The new font effect and the new colored fog feature are magnificent.
 

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by cathhart » Fri Dec 20, 2013 04:41

Is the win 64 bit build available as a zip folder is so can someone please help me find the link, I have looked in the forums and not found one. thanks for you help, in advance.
 

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by RealBadAngel » Fri Dec 20, 2013 09:06

cathhart wrote:Is the win 64 bit build available as a zip folder is so can someone please help me find the link, I have looked in the forums and not found one. thanks for you help, in advance.


Funny, indeed. Look for example 3 posts above...
 

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by Fess » Mon Dec 23, 2013 00:32

Latest build of minetest dev, commit a58b47d0f6, from 23 december. Indeed, this archive is in zip format :)
http://yadi.sk/d/Ff4yEAxdEkwqr

[spoiler="Changelog from GitHub"]
  • Dec 21, 2013
  • Fix wrong names for parallax settings in config example.
  • Bugfix to get_all_craft_recipes. Indexes for empty slots shall not be skipped.
    Dec 19, 2013
  • Check for denied access in itemdef/nodedef/media fetch loop
    Dec 18, 2013
  • Don't throw a error when writing JSON fails
  • Log guilty node name when allow_metadata_inventory_move/put/take fails
  • Add 'minetest.write_json'
  • Handle LuaErrors in Lua -> C++ calls on LuaJIT
    Dec 16, 2013
  • Fix formspec field labels
  • Fix broken httpfetch due to SimpleThread removal
[/spoiler]
Last edited by Fess on Mon Dec 23, 2013 00:41, edited 1 time in total.
 

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by Inocudom » Fri Dec 27, 2013 02:00

I found out about a new feature made by RealBadAngel that will automatically generate normal maps for textures. Look at the bits of today's chat room posts below:
[20:52] <RealBadAngel> Inocudom, git apply patch_file
[20:52] <VanessaE> hi
[20:52] <RealBadAngel> or you can build whole tree
[20:53] <RealBadAngel> hi VanessaE
[20:53] <RealBadAngel> https://github.com/RealBadAngel/minetest
[20:53] <Inocudom> Oh. Do you think it would be worth trying to convince Fess to add the patch to his builds?
[20:53] <RealBadAngel> heres the repo, up to date with minetest master
[20:54] <RealBadAngel> this is test repo, i dont think its needed atm
[20:54] <Inocudom> You will probably have to help him with it, since his builds are 64-bit.
[20:54] <RealBadAngel> thats not a problem
[20:55] <RealBadAngel> on the other hand more testers are always welcome
[20:55] <Inocudom> If you show me the link to the patch, I can show Fess where it is at.
[20:55] <RealBadAngel> click on my repo, click the commit
[20:55] <Inocudom> You should post the link in your shaders topic too.
[20:55] <RealBadAngel> copy commit's link
[20:55] <RealBadAngel> add .patch to link
[20:56] <RealBadAngel> thats a neat trick with github

RealBadAngel also uploaded the patch at the link below:
https://github.com/RealBadAngel/minetest/commit/a48d0e9bed5d478e1b9c468484eb81420ffed28b.patch
Last edited by Inocudom on Fri Dec 27, 2013 02:58, edited 1 time in total.
 

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by Fess » Mon Dec 30, 2013 21:31

Latest build of minetest dev, commit 2902a29c2d, from 30 december.
http://yadi.sk/d/vTfvP8dzFEseJ
[spoiler="Changelog from GitHub"]
  • Dec 30, 2013
  • Initialize world before creating BanManager and RollbackManager
  • Fix InventoryList reading order. Lua does not guarantee that the indexes of a table will be in numerical order.
  • Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7." This reverts commit 4e5760a.
    Dec 24, 2013
  • Remove FPS from window title. This doubles performance on some window managers (WTF?!)
  • Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
  • Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL
    Dec 23, 2013
  • Fix particle code ignoring return value of std::vector::erase(). Wat.
[/spoiler]
Also, you can find win64 builds of freeminer fork from my friend Midnightwraith in my cloud archive http://yadi.sk/d/XtBDSuUS7UXE3
P.S. To Incudom - i will try to make it later.
Last edited by Fess on Mon Dec 30, 2013 21:51, edited 1 time in total.
 

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by Inocudom » Tue Dec 31, 2013 04:49

Fess wrote:Latest build of minetest dev, commit 2902a29c2d, from 30 december.
http://yadi.sk/d/vTfvP8dzFEseJ
[spoiler="Changelog from GitHub"]
  • Dec 30, 2013
  • Initialize world before creating BanManager and RollbackManager
  • Fix InventoryList reading order. Lua does not guarantee that the indexes of a table will be in numerical order.
  • Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7." This reverts commit 4e5760a.
    Dec 24, 2013
  • Remove FPS from window title. This doubles performance on some window managers (WTF?!)
  • Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
  • Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL
    Dec 23, 2013
  • Fix particle code ignoring return value of std::vector::erase(). Wat.
[/spoiler]
Also, you can find win64 builds of freeminer fork from my friend Midnightwraith in my cloud archive http://yadi.sk/d/XtBDSuUS7UXE3
P.S. To Incudom - i will try to make it later.


Thank you, Fess. I have had an interest in Freeminer for some time, so it is good to know that someone does 64-bit builds of it.
 

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by Fess » Fri Jan 03, 2014 04:02

Latest build of minetest dev, now 0.4.9 version, commit 2902a29c2d, from 3.01.2014.
http://yadi.sk/d/Fj1irx0CFN9zQ
[spoiler]
  • Jan 02, 2014
  • Reenable -dev suffix
  • Fix objects being selected behind a node
    Jan 01, 2014
  • Bump version to 0.4.9
    Dec 31, 2013
  • Fix exception caused by destroying sockets on Server shutdown
[/spoiler]
Last edited by Fess on Fri Jan 03, 2014 04:05, edited 1 time in total.
 

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by Inocudom » Fri Jan 03, 2014 19:59

It looks like you will have to remind Midnightwraith of the recent changes. He will probably find them useful in Freeminer.

oOChainLynxOo got a new computer recently. If it is 64-bit, he might find your Minetest builds useful now.

I don't think Midnightwraith ever posts in these forums, but I am sure that he would like to know about the recent improvements made to Freeminer:
https://github.com/freeminer/freeminer
Last edited by Inocudom on Mon Jan 06, 2014 15:38, edited 1 time in total.
 

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by Inocudom » Tue Jan 14, 2014 00:49

I don't know if Midnightwraith is interested in Freeminer anymore. He hasn't made any new builds of it for some time.

Will you be able to make a new Minetest build soon? Many changes were made to the development version of Minetest:
https://github.com/minetest/minetest/commits/master

Isn't there anybody else in this community that has a 64-bit computer with 64-bit Windows? You will likely find Fess's builds to be very useful. In order to use a texture pack that takes a lot of memory, you must have a 64-bit build.
Last edited by Inocudom on Tue Jan 14, 2014 00:54, edited 1 time in total.
 

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by Fess » Tue Jan 21, 2014 18:52

Inocudom wrote:I don't know if Midnightwraith is interested in Freeminer anymore. He hasn't made any new builds of it for some time.

He can't make new build, because freeminer has many incompatibilites with MSVC at the moment. Last build that he compiled from 10 january here:
http://yadi.sk/d/yOYsse7mGVpjA
( alt. link - http://rghost.ru/51550285 )

After vacation i've maked a new build of minetest with latest commit 057858ddda, which can be downloaded here:
http://yadi.sk/d/sSoT9QWXGVQCB

[spoiler="Changelog from GitHub"]
  • Jan 21, 2014
  • Connection: Stop processing malformed packet when encountered
  • Fix curl dll not getting installed when sound is disabled
    Jan 19, 2014
  • Fix minetest.rotate_and_place() calling on_rightclick() with nil/rand… …
  • Update lua_api.txt documentation
  • Jan 18, 2014
  • LuaVoxelManip: Add get_param2_data and set_param2_data
  • Schematic: Read slice probability table from schematic descriptors
  • Fixed mainmenu lua errors because of changes in get_textlist_index …
    Jan 16, 2014
  • Deindent HTTPFetchRequest::HTTPFetchRequest()
  • Prevent player jumping into nodes from below …
    Jan 15, 2014
  • Prevent placing node when player would be inside new node
  • Fix win32 reading semaphore count not working (broke all queues)
  • Make default User-agent follow RFC 2616
  • Fix building with MinGW
    Jan 14, 2014
  • Fix building under MSVC
    Jan 13, 2014
  • Fix spelling of "attempt"
  • Add minetest.override_item
  • Add formspec table
  • Allow vertical axis particle rotation constraint …
    Jan 12, 2014
  • Fix some errors reported by clang static analyzer.
  • Mapgen V6: Add flag to stop mud flow
  • Fix doc and forceloading crash.
    Jan 11, 2014
  • Add maximum recursion depth to read_json_value
  • Rename get_json_value to read_json_value
  • Add InvRef::get/set_lists()
  • Compare values instead of pointers in Inventory::operator==
  • Add operator!= to Inventory(List), make operator== a const method
  • Add forceloading
  • Deepcopy pointed_thing for after_place_node, give it to on_rightclick…
    Jan 10, 2014
  • Fix check for max_fd == -1 should actually be max_fd != -1
  • Fixed minetest reliable udp implementation (compatible to old clients)
  • Make MutexQueue use jsemaphore for signaling
    Jan 09, 2014
  • Set locale properly when built without gettext support
    Jan 08, 2014
  • Document "wielditem" visual
    Jan 07, 2014
  • Don't lookup node texts in a endless recursion loop
    Jan 06, 2014
  • Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
  • Pass pointed_thing to after_place_node
  • Add protection support to auto-rotated nodes
  • Prevent auto-rotated nodes replacing the nodes they are placed on
  • Fix wrong named masterserver announce variable
  • Send long announce as POST, show OS in useragent
  • Escape error messages in error dialog
  • Actually pause singleplayer game in pause menu and use lower maximum
  • Add function to deregister a profiler from profiler list
  • Create new instance of mesh every time it's required (Solves #703)
    Jan 05, 2014
  • Fix main menu error message dialog: Now multi-line messages aren't…
  • BUILD: fix cmake list parsing
  • BUILD: prefer pkg-config for freetype2 detection
  • Add option to link to OpenGL ES, fixes #1051
  • Fix absence of images when compiled with RUN_IN_PLACE=0.
[/spoiler]
Last edited by Fess on Tue Jan 21, 2014 22:14, edited 1 time in total.
 

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by Inocudom » Tue Jan 21, 2014 22:47

Fess wrote:
Inocudom wrote:I don't know if Midnightwraith is interested in Freeminer anymore. He hasn't made any new builds of it for some time.

He can't make new build, because freeminer has many incompatibilites with MSVC at the moment. Last build that he compiled from 10 january here:
http://yadi.sk/d/yOYsse7mGVpjA
( alt. link - http://rghost.ru/51550285 )

After vacation i've maked a new build of minetest with latest commit 057858ddda, which can be downloaded here:
http://yadi.sk/d/sSoT9QWXGVQCB

[spoiler="Changelog from GitHub"]
  • Jan 21, 2014
  • Connection: Stop processing malformed packet when encountered
  • Fix curl dll not getting installed when sound is disabled
    Jan 19, 2014
  • Fix minetest.rotate_and_place() calling on_rightclick() with nil/rand… …
  • Update lua_api.txt documentation
  • Jan 18, 2014
  • LuaVoxelManip: Add get_param2_data and set_param2_data
  • Schematic: Read slice probability table from schematic descriptors
  • Fixed mainmenu lua errors because of changes in get_textlist_index …
    Jan 16, 2014
  • Deindent HTTPFetchRequest::HTTPFetchRequest()
  • Prevent player jumping into nodes from below …
    Jan 15, 2014
  • Prevent placing node when player would be inside new node
  • Fix win32 reading semaphore count not working (broke all queues)
  • Make default User-agent follow RFC 2616
  • Fix building with MinGW
    Jan 14, 2014
  • Fix building under MSVC
    Jan 13, 2014
  • Fix spelling of "attempt"
  • Add minetest.override_item
  • Add formspec table
  • Allow vertical axis particle rotation constraint …
    Jan 12, 2014
  • Fix some errors reported by clang static analyzer.
  • Mapgen V6: Add flag to stop mud flow
  • Fix doc and forceloading crash.
    Jan 11, 2014
  • Add maximum recursion depth to read_json_value
  • Rename get_json_value to read_json_value
  • Add InvRef::get/set_lists()
  • Compare values instead of pointers in Inventory::operator==
  • Add operator!= to Inventory(List), make operator== a const method
  • Add forceloading
  • Deepcopy pointed_thing for after_place_node, give it to on_rightclick…
    Jan 10, 2014
  • Fix check for max_fd == -1 should actually be max_fd != -1
  • Fixed minetest reliable udp implementation (compatible to old clients)
  • Make MutexQueue use jsemaphore for signaling
    Jan 09, 2014
  • Set locale properly when built without gettext support
    Jan 08, 2014
  • Document "wielditem" visual
    Jan 07, 2014
  • Don't lookup node texts in a endless recursion loop
    Jan 06, 2014
  • Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
  • Pass pointed_thing to after_place_node
  • Add protection support to auto-rotated nodes
  • Prevent auto-rotated nodes replacing the nodes they are placed on
  • Fix wrong named masterserver announce variable
  • Send long announce as POST, show OS in useragent
  • Escape error messages in error dialog
  • Actually pause singleplayer game in pause menu and use lower maximum
  • Add function to deregister a profiler from profiler list
  • Create new instance of mesh every time it's required (Solves #703)
    Jan 05, 2014
  • Fix main menu error message dialog: Now multi-line messages aren't…
  • BUILD: fix cmake list parsing
  • BUILD: prefer pkg-config for freetype2 detection
  • Add option to link to OpenGL ES, fixes #1051
  • Fix absence of images when compiled with RUN_IN_PLACE=0.
[/spoiler]

He should then report the issues to the Freeminer developers rather than stay silent.

Yes, this is the time of year to take vacations. Winter can be very cruel (especially this year.)

Thank you for the new Minetest build. As I said before, I hope oOChainLynxOo will test it. Maybe if I send him a PM that tells him about it, he might become aware of it and give it a try.
 

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by Fess » Fri Jan 24, 2014 00:30

Together with midnightwraith we have fixed compiling issues, here is new freeminer 0.4.9.3 build http://yadi.sk/d/DnEc7pvgGcjXx
Last edited by Fess on Fri Jan 24, 2014 00:31, edited 1 time in total.
 

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by Fess » Thu Jan 30, 2014 22:56

Latest build of minetest 0.4.9-dev, latest commit 21f1bec724, from 31.01.2014.
[spoiler="Changelog from GitHub"]
  • Jan 26, 2014
  • New HUD element - waypoint.
  • Fix bug only half of unreliable queue handled per step in worst case
    Jan 25, 2014
  • Fix use of previously deallocated EmergeManager
    Jan 24, 2014
  • Fix error on mod download failure
    Jan 23, 2014
  • Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
  • Include system info in the HTTP user agent on Windows
    Jan 21, 2014
  • Add pointed_thing to minetest.register_on_placenode as suggested by qwrwed.
[/spoiler]
http://yadi.sk/d/1WPU1hELH3UpE
 

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Fess
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by Fess » Sat Feb 01, 2014 22:53

Latest build of minetest 0.4.9-dev, commit 6a3fa9df12, from 02.02.2014.
[spoiler="Changelog from GitHub"]
  • Feb 01, 2014
  • Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
  • Add player:set_sky() with simple skybox support
    Jan 31, 2014
    Add propper client initialization:
    -add client states to avoid server sending data to uninitialized clients
    -don't show uninitialized clients to other players
    -propper client disconnect handling
    Minor comment fixes in server
    Minor bugfixes in connection
    -improved peer id calculation
    -honor NDEBUG flag
    -improved disconnect handling
    -increased initial send window
    Remove some dead code
[/spoiler]
http://yadi.sk/d/NpQQrN5TH8uuV
Last edited by Fess on Sat Feb 01, 2014 22:57, edited 1 time in total.
 

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by Inocudom » Sun Feb 02, 2014 01:03

Fess wrote:Latest build of minetest 0.4.9-dev, commit 6a3fa9df12, from 02.02.2014.
[spoiler="Changelog from GitHub"]
  • Feb 01, 2014
  • Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
  • Add player:set_sky() with simple skybox support
    Jan 31, 2014
    Add propper client initialization:
    -add client states to avoid server sending data to uninitialized clients
    -don't show uninitialized clients to other players
    -propper client disconnect handling
    Minor comment fixes in server
    Minor bugfixes in connection
    -improved peer id calculation
    -honor NDEBUG flag
    -improved disconnect handling
    -increased initial send window
    Remove some dead code
[/spoiler]
http://yadi.sk/d/NpQQrN5TH8uuV

Those commits sound very useful indeed. I especially like the skybox one, and I hope VanessaE will be able to make good use of it.

The file is corrupted. There is no way that I can unzip it.
Last edited by Inocudom on Sun Feb 02, 2014 01:39, edited 1 time in total.
 

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by Fess » Wed Feb 05, 2014 01:24

Latest build of minetest 0.4.9-dev, commit 2927a327ca, from 05.02.2014
[spoiler="Changelog from GitHub"]
  • Feb 04, 2014
  • Update minetest.conf.example
  • Huge overhaul of the entire MapgenParams system
    MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
    Separation between the common and mapgen-specific parameters is now strongly defined.
    Mapgen parameters objects are now properly encapsulated within the proper subsystems.
  • Settings: Add no-exception variants of each get method
  • Fix crash when a error occurs in a globalstep callback
  • Escape texture pack names
  • Add minetest.kick_player(name, reason)

    Feb 03, 2014
  • Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
    Feb 02, 2014
  • Add missing "-" to list of allowed chars in media filenames
  • Add additional check to avoid broadcasting private messages in error conditions
[/spoiler]
http://yadi.sk/d/_qp6xoU3HLGiu
 

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by Fess » Wed Feb 05, 2014 01:26

Inocudom wrote:The file is corrupted. There is no way that I can unzip it.

Hmm, it's sounds strange, i've downloaded it and checked - no problems with unzip. If you still have this problem try latest build now.
Last edited by Fess on Wed Feb 05, 2014 01:27, edited 1 time in total.
 

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by Inocudom » Wed Feb 05, 2014 04:47

Fess wrote:Latest build of minetest 0.4.9-dev, commit 2927a327ca, from 05.02.2014
[spoiler="Changelog from GitHub"]
  • Feb 04, 2014
  • Update minetest.conf.example
  • Huge overhaul of the entire MapgenParams system
    MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
    Separation between the common and mapgen-specific parameters is now strongly defined.
    Mapgen parameters objects are now properly encapsulated within the proper subsystems.
  • Settings: Add no-exception variants of each get method
  • Fix crash when a error occurs in a globalstep callback
  • Escape texture pack names
  • Add minetest.kick_player(name, reason)

    Feb 03, 2014
  • Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
    Feb 02, 2014
  • Add missing "-" to list of allowed chars in media filenames
  • Add additional check to avoid broadcasting private messages in error conditions
[/spoiler]
http://yadi.sk/d/_qp6xoU3HLGiu

I use an open source program known as PeaZip (it usually does a fine job of extracting compressed files.)

I was able to extract your new build without any issues.
 

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by nfsprodriver » Wed Feb 05, 2014 19:09

Hello!
Nice hearing from a new version. But since that, minetest doesn't load textures. I'm in an empty world. The console allways says: PNG warning: interlace handling should be turned on. And I have no directx support any more.
Do you have a solution? Please help! Thanks in advice!
Last edited by nfsprodriver on Fri Feb 07, 2014 15:03, edited 1 time in total.
 

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by Fess » Fri Feb 07, 2014 23:23

Latest build of minetest 0.4.9-dev, commit 3670f5a37b, from 08.02.2014
Seems problem with texture loading is fixed, try it and report.
[spoiler="Changelog from GitHub"]
  • Feb 07, 2014
  • Fix invalid check for fread error on extracting zip
  • Fix memory leak in database migration
    Feb 06, 2014
  • Add missing header
    Feb 05, 2014
  • Add the option to bind to a specific address
  • Remove blank default values for emergequeue_limit_* settings …
  • Add checks for invalid user input for important settings
  • Rename Settings::tryGet* to Settings::get*NoEx for consistency
  • Revert "Fix settings to honor numeric conversion errors".This reverts commit 3f376a0.
  • Fix another heap-use-after-free in pause menu.
  • Fix unexpected preprocessor directive in gettext.cpp
  • Fix settings to honor numeric conversion errors. Rename try* non exceptioning functions to *NoEx
[/spoiler]
http://yadi.sk/d/TSCPKDVZHWSpZ
Last edited by Fess on Fri Feb 07, 2014 23:28, edited 1 time in total.
 

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nfsprodriver
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by nfsprodriver » Sat Feb 08, 2014 11:25

THAAAAANK YOOOUUU!!!!! It works again!
 

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Inocudom
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Posts: 2889
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

by Inocudom » Tue Feb 18, 2014 21:16

Me and nfsprodriver are in need of a new build. Could you please make one?

It looks like Midnightwraith can't make any Freeminer builds anymore.
 

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Fess
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by Fess » Wed Feb 19, 2014 16:31

Latest build of minetest 0.4.9-dev, commit 3da56696b5, from 19.02.2014
http://yadi.sk/d/07VYbU_nJCYTm
[spoiler="Changelog from GitHub"]
  • Feb 16, 2014
    Translated using Weblate (many languages)
    Fix g_settings not being included
    Fix broken cross-compiling
    Schematic: Add force_placement parameter to minetest.place_structure API
    Add minetest.set_noiseparam_defaults() Lua API
    Feb 15, 2014
  • Accept any error response code for missing index.mth
    Feb 14, 2014
  • Add check to avoid usage of broken LuaJIT < 2.0.0beta8
    Feb 12, 2014
  • Fix possible missing unlock of env_lock
    Feb 09, 2014
  • ServerEnvironment: Remove direct dependency on EmergeManager
  • Define strlcpy on platforms that do not have it
  • Add capability to read table flag fields from Lua API
  • Tune block emerge and sending parameters to more aggressive values
  • Make flag strings clear specified flag with 'no' prefix …
  • Remove flagmask field from set_mapgen_params table
  • Add small bits of needed documentation
    Feb 07, 2014
  • Remove lots of dead code …
  • Add check for datatype overflows use native datatype indices instead of fixed 16bit/32bit ones
  • Fix invalid check for fread error on extracting zip
[/spoiler]
Last edited by Fess on Wed Feb 19, 2014 16:48, edited 1 time in total.
 

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Fess
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by Fess » Sat Mar 01, 2014 22:45

Latest build of minetest 0.4.9-dev, commit 9a3b7715e2, from 02.03.2014
http://yadi.sk/d/ujYMd7l-JmWzq
[spoiler="Changelog from GitHub"]
  • Feb 27, 2014
  • Remove "Server -!- " prefix from player messages
    Feb 26, 2014
  • Fix MSVC build
    Feb 24, 2014
  • Fix null string escape
    Feb 23, 2014
  • Fix test for broken LuaJIT versions, solves #1152
[/spoiler]
Last edited by Fess on Sat Mar 01, 2014 22:50, edited 1 time in total.
 

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Inocudom
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Posts: 2889
Joined: Sat Sep 29, 2012 01:14
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by Inocudom » Sun Mar 02, 2014 05:00

Fess wrote:Latest build of minetest 0.4.9-dev, commit 9a3b7715e2, from 02.03.2014
http://yadi.sk/d/ujYMd7l-JmWzq
[spoiler="Changelog from GitHub"]
  • Feb 27, 2014
  • Remove "Server -!- " prefix from player messages
    Feb 26, 2014
  • Fix MSVC build
    Feb 24, 2014
  • Fix null string escape
    Feb 23, 2014
  • Fix test for broken LuaJIT versions, solves #1152
[/spoiler]

I tested this build and found it to be working fine.
 

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