[Windows] Krock's 32-bit MSVC builds

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Thu May 26, 2016 17:51

0.4.14-dev_MSVC, 160526

Download (Dropbox, 7z archive, ~ 5.85 MB)

Now with PostgreSQL support (If anyone wants to test it)

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Fri Jun 03, 2016 16:01

0.4.14-dev_MSVC, 160603

Download (Dropbox, 7z archive, ~ 5.85 MB)

New: Colored chat was added to Minetest!
Notice: This build contains pull 4027

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Wed Jun 15, 2016 16:31

0.4.14-dev_MSVC, 160615

Download (Dropbox, 7z archive, ~ 5.85 MB)

Notice: This build contains pull 4027

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Tue Jul 05, 2016 13:52

0.4.14-dev_MSVC, 160705

Download (Dropbox, 7z archive, ~ 5.85 MB)

Notice: This build contains pull 4027

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Thu Jul 21, 2016 12:15

0.4.14-dev_MSVC, 160721

Download (Dropbox, 7z archive, ~ 5.85 MB)

Notice: This build contains pull 4027

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Fri Aug 05, 2016 18:16

0.4.14-dev_MSVC, 160805

Download (Dropbox, 7z archive, ~ 5.86 MiB)

Notice: This build contains two additional commits.

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Aug 13, 2016 08:04

0.4.14-dev_MSVC, 160813

Download (Dropbox, 7z archive, ~ 5.86 MiB)

Notice: This build contains two additional commits.
New: Zoom feature! (Requires the zoom privilege)

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Sep 03, 2016 08:26

0.4.14-dev_MSVC, 160903

Download (Dropbox, 7z archive, ~ 5.87 MiB)

Notice: This build contains one additional commit.

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sun Sep 18, 2016 08:13

0.4.14-dev_MSVC, 160918

Download (Dropbox, 7z archive, ~ 5.87 MiB)

Notice: This build contains one additional commit.

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Mon Oct 03, 2016 14:40

0.4.14-dev_MSVC, 161003

Download (Dropbox, 7z archive, ~ 5.87 MiB)

Notice: This build contains one additional commit.

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Wed Oct 19, 2016 17:42

0.4.14-dev_MSVC, 161019

Download (Dropbox, 7z archive, ~ 5.87 MiB)

Notice: This build contains one additional commit.

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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Sun Oct 23, 2016 18:58

I am having troubles with the latest release (minetest_161019_91250c1_1.7z)
I get an seemingly unresolvable error :
"ERROR[Main]: Subgame specified in default_game [minetest] is invalid."
I get the menu but when I select a game to play everything just shuts down immediately.

I revert back to last release and no problems.

*****

I don't know how long you have been including the readme.html file
but I just noticed it and its a nice touch
keep up the good work,
its appreciated :)
 

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Tue Oct 25, 2016 18:55

Napiophelios wrote:"ERROR[Main]: Subgame specified in default_game [minetest] is invalid."

minetest_game is not included in this binary, thus I can keep the size below 6 MiB right now. Simply copy the subgame from your older installation into the games directory or git-clone/download the recent one from GitHub.
Alternatively you can set the "default_game" setting to another name of your installed subgames.

Napiophelios wrote:keep up the good work,
its appreciated :)

Thanks a lot for the feedback. Please report further problems if you got some :)
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Fri Nov 11, 2016 20:03

0.4.14-dev_MSVC, 161111

Download binaries (Dropbox, 7z archive, ~ 5.87 MiB)
Download debug database (Dropbox, 7z archive, ~ 2.7 MiB)

Source: MODBRANCH

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Last edited by Krock on Fri Nov 11, 2016 20:49, edited 2 times in total.
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Re: [Windows] Krock's 32-bit MSVC builds

by cHyper » Fri Nov 11, 2016 20:16

Krock wrote:Download debug database (Dropbox, 7z archive, ~ 2.7 MiB)


please explain the debug database!
what it is good for and how do I use it?
 

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Fri Nov 11, 2016 20:26

cHyper wrote:please explain the debug database!
what it is good for and how do I use it?

You can use it to trace back fatal errors. Minetest will generate a Minidump (*.dmp) file for the Windbg application, which is very helpful for finding the source of a crash - but it requires the debug database to "resolve" the address into a file name and line number of the crash source.
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Re: [Windows] Krock's 32-bit MSVC builds

by cHyper » Sat Nov 12, 2016 00:18

when I start a new map in singleplayer the game crash!!! But I dont know why?!

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-11-12 01:46:24: WARNING[Main]: BanManager: creating D:\Download\Spiele\minetest\minetest_161111_8a1a9fd_1\minetest_release\bin\..\worlds\minecraft 001\ipban.txt
2016-11-12 01:46:24: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2016-11-12 01:46:27: ACTION[Main]:         .__               __                   __   
2016-11-12 01:46:27: ACTION[Main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-11-12 01:46:27: ACTION[Main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-11-12 01:46:27: ACTION[Main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-11-12 01:46:27: ACTION[Main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-11-12 01:46:27: ACTION[Main]:       \/        \/     \/          \/     \/       
2016-11-12 01:46:27: ACTION[Main]: World at [D:\Download\Spiele\minetest\minetest_161111_8a1a9fd_1\minetest_release\bin\..\worlds\minecraft 001]
2016-11-12 01:46:27: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:52939.
2016-11-12 01:46:27: WARNING[Main]: Irrlicht: PNG warning: Malformed iTXt chunk
2016-11-12 01:46:28: WARNING[Main]: updateListener: invalid value
2016-11-12 01:46:28: ACTION[Server]: singleplayer [127.0.0.1] joins game.
2016-11-12 01:46:28: ACTION[Server]: singleplayer joins game. List of players: singleplayer
 

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Nov 12, 2016 10:27

cHyper wrote:when I start a new map in singleplayer the game crash!!! But I dont know why?!

Please re-download the current binary and overwrite the other one. The first uploaded version was a faulty build and instantly crashed here too, thus I uploaded a new one about an hour later. Sorry for this.
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Dec 03, 2016 15:00

0.4.14-dev_MSVC, 161202

Download binaries (Dropbox, 7z archive, ~ 5.87 MiB)
Download debug database (Dropbox, 7z archive, ~ 2.7 MiB)

Source: MODBRANCH

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Wed Dec 28, 2016 11:11

0.4.15-dev_MSVC, 161228

Download binaries (Dropbox, 7z archive, ~ 5.91 MiB)
Download debug database (Dropbox, 7z archive, ~ 2.72 MiB)


Source: MODBRANCH (two additional commits)

Build changes:
  • The libraries Freetype, cURL and LuaJIT were updated
    Make sure you unzip all files in bin/ to prevent a Minetest startup crash
  • Expect less CPU use: an ABM speedup
    Pull #4895 is now contained in the future builds until it's merged with the official master branch

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EDIT: There was an issue with freetype - it did not use the new library somehow..
0.4.15-dev_MSVC, 170104

Download binaries (Dropbox, 7z archive, ~ 6.09 MiB)
Download debug database (Dropbox, 7z archive, ~ 2.75 MiB)

Source: MODBRANCH (two additional commits)

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Thu Jan 19, 2017 19:58

0.4.15-dev_MSVC, 170119

7-Zip archives from Dropbox:
Download binaries (~ 5.91 MiB, ~ 19.2 MiB raw)
Download debug database (~ 2.77 MiB, ~ 26.5 MiB raw)

Source: master (zero modifications)

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Jan 28, 2017 10:14

0.4.15-dev_MSVC, 170128

7-Zip archives from Dropbox:
Download binaries (~ 5.91 MiB, ~ 19.2 MiB raw)
Download debug database (~ 2.77 MiB, ~ 26.5 MiB raw)

Source: master (zero modifications)

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Re: [Windows] Krock's 32-bit MSVC builds

by xerox123 » Fri Feb 10, 2017 18:01

Hey,

Just to let you know there seems to be an issue with lighting areas with build 170128.

Screenshot: http://i.imgur.com/VCc9naA.png
Not a xerox machine™

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Sat Feb 11, 2017 11:06

xerox123 wrote:Just to let you know there seems to be an issue with lighting areas with build 170128.

I believe this is a shaders issue. Please check if it still is a problem with this build:

0.4.15-dev_MSVC, 170211

7-Zip archives from Dropbox:
Download binaries (~ 5.91 MiB, ~ 19.2 MiB raw)
Download debug database (~ 2.77 MiB, ~ 26.5 MiB raw)

Source: MODBRANCH (including Pull 5159)
This pull was included to see if there are any issues with it. Please report crashes and the code traceback with WinDbg in that pull, if they were caused in "content_mapblock.cpp".

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Wed Mar 08, 2017 18:24

0.4.15-dev_MSVC, 170308

7-Zip archives from Dropbox:
Download binaries (~ 5.91 MiB, ~ 19.2 MiB raw)
Download debug database (~ 2.77 MiB, ~ 26.5 MiB raw)

Source: MODBRANCH
Including pulls Refactor content_mapblock.cpp and Optimize minimap
The debug database can be used in combination with the tool WinDbg to find the code location where it threw a fatal error (.dmp file).

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Thu Mar 30, 2017 18:54

0.4.15-dev_MSVC, 170330

7-Zip archives from hostinger:
Download binaries (~ 5.98 MiB, ~ 19.6 MiB raw)
Download debug database (~ 2.84 MiB, ~ 27.6 MiB raw)
Notice: Commit 170330 from this build is the same as current HEAD cc1ff26, before it was merged.

Source: master
The debug database can be used in combination with the tool WinDbg to find the code location where it threw a fatal error (.dmp file).

+ Commits
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

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