I can understand the other functions but not this:
on_blast = func(pos, intensity),
^ intensity: 1.0 = mid range of regular TNT
^ If defined, called when an explosion touches the node, instead of
removing the node
--how to a block NOT explode?
-how to calibrate the power of a explosion
I use TNT PilzAdam, I would like:
-a block does not explode,
-one explode if the explosion occurs at a short distance (1)
-and another block if the distance is greater, however, explodes (2 blocks away)
when I call this function what it does exactly?
where it needs to be made for it to work properly?