modding related bug with transform and animated textures

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rubberduck
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modding related bug with transform and animated textures

by rubberduck » Sat Sep 27, 2014 08:02

i found a bug related with creating mods, if i use an animated texture and use transform rotate (for example: ^[transform1, ^[transform2, ^[transformR90), minetest crashes or hangs
With transformFX it does not crash.

i did not found anything in the debug.txt file.
 

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Krock
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Re: modding related bug with transform and animated textures

by Krock » Sat Sep 27, 2014 08:39

What do you try?
^[transform2 works fine
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rubberduck
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Re: modding related bug with transform and animated textures

by rubberduck » Sat Sep 27, 2014 08:46

i had this in my code:

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{name="mymod_mytexture.png^[transform2", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}},

and when i started minetest and loaded the map it hanged or crashed (sometimes it hanged, sometimes it crashed after loading directly), but i solved this problem on an other way now.
 


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