Post your mod texture requests here

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tonyka
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by tonyka » Tue Sep 04, 2012 18:04

for more information, in the initial resolution by default, the inventory bar slots measure 32X32, the slots in the inventory window 40x40
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)
 

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VanessaE
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by VanessaE » Tue Sep 04, 2012 21:11

Vessels has been added into minetest_game, so you might want to consider using the drinking glass therein (16px).
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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rubenwardy
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by rubenwardy » Wed Sep 05, 2012 18:47

VanessaE wrote:Vessels has been added into minetest_game, so you might want to consider using the drinking glass therein (16px).


I will be adding support for it
 

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Chinchow
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by Chinchow » Tue Oct 09, 2012 19:53

How about new textures for mesecons the old ones are kind of dark how about neon blue?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
 

Sokomine
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by Sokomine » Tue Oct 09, 2012 22:07

Straw and water reed for roofs (thatching) would be nice. They need a texture.
A list of my mods can be found here.
 

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SegFault22
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by SegFault22 » Wed Oct 10, 2012 23:20

Name:
Fern
Size:
16x16
Drawtype:
Plantlike
Description:
A simple fern, that looks like a real one unlike MineCraft ferns.
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 

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GJH105775
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by GJH105775 » Wed Oct 24, 2012 15:13

I'd like to see this done http://www.youtube.com/watch?v=F9LaL9jmyuA&feature=related. The zipline mod.I would be willing to help but do not see a possibility for it now.
Check out my mod xtrablocks, has some different types of marble that you can build with or mine at different depths

I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.

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GloopMaster
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by GloopMaster » Wed Oct 24, 2012 17:38

wrong topic.
Meow.

That is all.
 

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Casimir
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by Casimir » Wed Oct 24, 2012 18:35

GJH105775 wrote:I'd like to see this done http://www.youtube.com/watch?v=F9LaL9jmyuA&feature=related. The zipline mod.

I thing most of this can easily be done in lua.
crafting -> trivial
climbing -> trivial
placing -> similar to fences/xpanes/wires in technic + on_use: check if pointed node is rope, then add at the end of the rope
different angles -> just like water/rails
 

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PilzAdam
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by PilzAdam » Tue Nov 06, 2012 16:40

I need textures for a new farming mod (this will maybe be upstream).
Resolution:
16x16 pixel

Hoes:
Wooden, stone and steel

Soil:
Dry and wet (for wet also side textures, the dry will use the normal dirt textures at the side)

Wheat:
4 (maybe more) growing states + seeds and harvested wheat
Flour
Bread

Cotton:
4 (maybe more) growing states + seeds and strings
 

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Casimir
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by Casimir » Tue Nov 06, 2012 17:04

What's the problem with the old textures?
 

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PilzAdam
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by PilzAdam » Tue Nov 06, 2012 17:06

Casimir wrote:What's the problem with the old textures?

I dont realy know where I got them.
 

Dragonop
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by Dragonop » Tue Nov 06, 2012 19:36

PilzAdam wrote:
Casimir wrote:
What's the problem with the old textures?

I dont realy know where I got them.

XD
It's "Drag" for the friends.

Sorry I haven't been online as much lately, I'm real busy.
https://forum.minetest.net/download/file.php?id=4472
 

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Calinou
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by Calinou » Wed Nov 07, 2012 16:17

http://ompldr.org/vZzZnbg/textures.zip
License: CC BY-SA

Note that the wet-farmland-side texture should not be used on the bottom of the texture, use the normal dirt one instead. You may have to rename some textures. Cotton and wheat both have 4 stages.
Last edited by Calinou on Wed Nov 07, 2012 16:22, edited 1 time in total.
 

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PilzAdam
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by PilzAdam » Wed Nov 07, 2012 16:27

Calinou wrote:http://ompldr.org/vZzZnbg/textures.zip
License: CC BY-SA

Note that the wet-farmland-side texture should not be used on the bottom of the texture, use the normal dirt one instead. You may have to rename some textures. Cotton and wheat both have 4 stages.

Thank you!
I will use your textures for the hoes, but the other ones dont look realy good.
 

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PilzAdam
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by PilzAdam » Wed Nov 07, 2012 16:56

PilzAdam wrote:I need textures for a new farming mod (this will maybe be upstream).
Resolution:
16x16 pixel

Hoes:
Wooden, stone and steel

Soil:
Dry and wet (for wet also side textures, the dry will use the normal dirt textures at the side)

Wheat:
4 (maybe more) growing states + seeds and harvested wheat
Flour
Bread

Cotton:
4 (maybe more) growing states + seeds and strings

Thanks to Calinou I got the hoes and I created soil myself.
So I still need the wheat textures.
I dont know if I add cotton so these textures are not that important.
 

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CaKeSs
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by CaKeSs » Sat Nov 10, 2012 13:14

Ello peeps.

Name: Crossbow =)
Size: I don't know, It's for ADAM/Jeija's arrow mod
Drawtype: I still don't know
Description: FOR THE throwing mod.
Last edited by CaKeSs on Sat Nov 10, 2012 15:34, edited 1 time in total.
lalalalala, Hit, dig, break, collect! -JusticeV before he fell in lava.
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PilzAdam
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by PilzAdam » Sat Nov 10, 2012 14:10

CaKeSs wrote:Size: I don't know, It's for Pilz/Jeija's arrow mod.

There is nobody called "Pilz" on this forum.... >:(
 

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CaKeSs
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by CaKeSs » Sat Nov 10, 2012 15:34

Whoops Sorry! D: Edit!
lalalalala, Hit, dig, break, collect! -JusticeV before he fell in lava.
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kaeza
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by kaeza » Fri Nov 23, 2012 20:36

Name: Computer
Size: Any, I have basic 16x16 and 128x128 ones.
Drawtype: Nodebox
Description: A 90's looking computer, together with baby tower, monitor, keyboard and mouse.

NOTE: NO LCD/Plasma/Flat monitors, and lightgray/white colors are preferred over dark ones (to keep with 90's ambience).

Look mod here.
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Zigz1
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by Zigz1 » Mon Nov 26, 2012 18:17

CaKeSs wrote:Ello peeps.

Name: Crossbow =)
Size: I don't know, It's for ADAM/Jeija's arrow mod
Drawtype: I still don't know
Description: FOR THE throwing mod.


Image
Heres your crossbow.
Satisfied?
Misled by shadows..
 

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tyo445
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by tyo445 » Sun Dec 02, 2012 15:01

Name:remote
Size:any 64x64 best
Drawtype:realistic
Description:I'm learning to make mods and this is in the first one I'm making right now

Name:circut
Size:any 64x64 best
Drawtype:realistic
Description:I'm learning to make mods and this is in the first one I'm making right now

Name:Transformer
Size:any 64x64 best
Drawtype:realistic
Description:I'm learning to make mods and this is in the first one I'm making right now. It's a gray block on all sides with buttons
Don't.Turn.Around.
 

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aldobr
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by aldobr » Mon Dec 10, 2012 13:52

Name: Tunnel Boring Machine
Size: Any
Drawtype: Normal node
Description:

See wikipedia article http://en.wikipedia.org/wiki/Tunnel_boring_machine
 

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aldobr
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by aldobr » Mon Dec 10, 2012 21:03

I will make blinking xmas lights for xmas tree

pls, quickly, make textures for lights (we have 15 days for xmas)

Its just a cube 0.3x0.3x0.3

i am thinking about the logic (maybe use param2 to store timing information and use abm to blink the lights)

Conifer mod + my xmas lights mod = xmas setup for minetest
 

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kaeza
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by kaeza » Thu Dec 13, 2012 18:01

aldobr wrote:I will make blinking xmas lights for xmas tree

pls, quickly, make textures for lights (we have 15 days for xmas)

Its just a cube 0.3x0.3x0.3

i am thinking about the logic (maybe use param2 to store timing information and use abm to blink the lights)

Conifer mod + my xmas lights mod = xmas setup for minetest

+1 Nice. I think you should use node timers; look it up in lua_api.txt.
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Bas080
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by Bas080 » Fri Jan 25, 2013 02:10

Pot like this this

Size 10x16
Nodebox and texture resolution 16x16
For gifts mod

EDIT:
and a barrel would be nice too
Barrel TY:)
Last edited by Bas080 on Fri Jan 25, 2013 02:22, edited 1 time in total.
 

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Casimir
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by Casimir » Tue Jan 29, 2013 20:04

A pictureframe 16x16, for inventory and wielded. Also some pixelart, maximum 48x48.
Both for a paintings mod.

edit: I have the pictureframe. Just need some art now.
Last edited by Casimir on Tue Jan 29, 2013 20:16, edited 1 time in total.
 

Ragnar
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by Ragnar » Thu Feb 21, 2013 11:07

Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

valhalla
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by valhalla » Mon Mar 18, 2013 15:38

I would need textures for my fermented beverages mod:

http://forum.minetest.net/viewtopic.php?pid=76585

Name: barrel
Size: any
Drawtype: should fit with the default textures
Description: a barrel for liquids, with variants to show which liquid it contains (right now empty, apple juice, cider, scumble, wort, beer). It would help if the variant can be seen also from the top of the barrel.

Thanks in advance.
 

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jojoa1997
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by jojoa1997 » Thu Mar 21, 2013 12:35

Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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