Hey, I wonder whether it is possible to use the liquid drawtype on non-liquid nodes. And if yes, how.
Or are there certain restrictions on using the liquid drawtype? E.g. do I have to set some extra fields in the node definition?
The reason I ask is because I want to use semi-transparency on a node, like on water in Minetest Game, only that my node is not water, but a cloud piece.
Thanks to those who will help me. :-)