How to make blender mob hold a sword or bow like in Minecraft for mobs redo - mob that uses two textures one for body the other for sword. Item that mob is holding should not be a plane and should be easily changed to hold other items like bow in lua so that its texture pack compatible. like model here
viewtopic.php?t=4654this is needed for:
- zombie pigman (golden sword)
- skeleton (bow)
- wither skeleton (sword)
- vex (sword)
how to make mobs have texture overlays on top of the current textures like armour stray skeleton shoud have three textures per mob - bow, stray clothes and skeleton texture
- stray skeleton (bow and stray clothes)
- horse (armour)
how to make a mob with separate textures right now i am using just one texture shroom in the mooshroom texture
- mooshroom (shrooms)
https://github.com/22i/minecraft-voxel-blender-models