Wuzzy wrote:Meh, editing trees and other schematics by text files seems awfully tedious.
I look what WorldEdit can do for me.
What do you mean with “annotation”? MTS files just look like binary gibberish to me.
Is there maybe a way to go from the WorldEdit format (.we) to schematics and vice-versa?
MTS files can have probabilities for slices and individual nodes, as well as a force-place flag (bool). This annotation is easily lost if you don't retain it somehow.
I don't think WE schematics handle probabilities. The way we handle this in saveschems is to make easily understandable slice maps, where you can see the probabilities for nodes more easily.
That's how we can place a random amount of side branches in the apple tree schematic, and make the tree height vary:
https://github.com/minetest-mods/savesc ... t.lua#L286https://github.com/minetest-mods/savesc ... t.lua#L319yes, it's not the easiest format to work with, but it works well in the end and visualizes the result really well.