Post your mod requests/ideas here

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TenPlus1
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Re: Post your mod requests/ideas here

by TenPlus1 » Wed Feb 25, 2015 13:30

+1 for Text on Nodes... this would be very handy...
 

Aryandil
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Re: Post your mod requests/ideas here

by Aryandil » Wed Feb 25, 2015 21:18

rubenwardy wrote:
Aryandil wrote:What about movie mods, like Minecraft does? I want to be able to make videos set in How to Train Your Dragon/Frozen/Narnia/Lord of the Rings or that sort of thing, but there are no mods for that and I don't even know how to make a mod. I have no coding skills whatsoever. :(

(If someone can tell me how to use existing mods to create these worlds, that would be very much appreciated. I'm new here, so.... yeah.)


I'm working on making movie making tools. I've doing a cinematic camera mode - smoothed rotation and movement.


I meant mods set in movies.
 

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Re: Post your mod requests/ideas here

by HeroOfTheWinds » Wed Feb 25, 2015 21:32

Your best chance would be to look at the subgames section. Generally, it doesn't seem like there's a huge demand for movie-setting mods in Minetest, but there are a few ones out there. In particular, look at Lord of the Test.
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Hybrid Dog
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Re: Post your mod requests/ideas here

by Hybrid Dog » Thu Feb 26, 2015 15:04

drkwv wrote:I have a great idea for a mod, guys: FALL and HIT SOUND! I feel so empty when hit the ground with damage and hear no sounds at all. That would be definitely a 10/10 mod.

https://github.com/minetest/minetest_game/pull/333
maybe you can convince them
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Feb 27, 2015 13:52

I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Fri Feb 27, 2015 15:44

12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!

For other nodes which don't have music fitting to them, soundhelix could be used.
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Feb 27, 2015 16:23

Hybrid Dog wrote:
12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!

For other nodes which don't have music fitting to them, soundhelix could be used.


Would the song be random each time?
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Fri Feb 27, 2015 16:34

12Me21 wrote:
Hybrid Dog wrote:
12Me21 wrote:I had an idea for a block that plays music, but instead of using discs to play music, you can put in any block and it will play a different song.

For example, if you put in some stone, it will play an "underground" themed song, and wood will play a "forest" themed song.
And of course nyan cats and rainbows will play the nyan cat song!

For other nodes which don't have music fitting to them, soundhelix could be used.


Would the song be random each time?

yes, it would
 

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Re: Post your mod requests/ideas here

by sparky » Sat Feb 28, 2015 00:20

I may be able to supply music if you were to do that
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Casimir
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Re: Post your mod requests/ideas here

by Casimir » Sun Mar 01, 2015 13:40

You know, when you dig a sign the text is lost and you have to rewrite it? We could make a mod that preserves the text in the itemstack, when you place that sign again, it will be placed with the old text. You still can write over it. That however would require signs to be only stackable by one.
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Sun Mar 01, 2015 13:52

You could also add something to the formspec of a sign where players can load their lost messages.
 

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TenPlus1
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Re: Post your mod requests/ideas here

by TenPlus1 » Sun Mar 01, 2015 15:18

Seems a lot of trouble for a sign when you can easily re-write it...
 

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Re: Post your mod requests/ideas here

by 12Me21 » Tue Mar 03, 2015 16:24

you could just copy and paste the text...
 

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Re: Post your mod requests/ideas here

by rubenwardy » Tue Mar 03, 2015 18:18

12Me21 wrote:you could just copy and paste the text...


Doesn't always work on Linux, Irrlicht doesn't always support it.
 

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Re: Post your mod requests/ideas here

by LazerRay » Fri Mar 06, 2015 21:52

I have a couple mod ideas:

Pose-able statues of players (You will need their skin files for it to work)
A working stereo that lets you select and play music (You will need to add the music files to a folder for the mod)
 

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Re: Post your mod requests/ideas here

by 12Me21 » Sat Mar 07, 2015 00:05

LazerRay wrote:I have a couple mod ideas:

Pose-able statues of players (You will need their skin files for it to work)
A working stereo that lets you select and play music (You will need to add the music files to a folder for the mod)


maybe there could be a music player where you paste in some text that codes for music, like MML or something. Then you could use a separate program to make music, or convert MIDI files.
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Sat Mar 07, 2015 07:10

12Me21 wrote:
LazerRay wrote:I have a couple mod ideas:

Pose-able statues of players (You will need their skin files for it to work)
A working stereo that lets you select and play music (You will need to add the music files to a folder for the mod)


maybe there could be a music player where you paste in some text that codes for music, like MML or something. Then you could use a separate program to make music, or convert MIDI files.

you could also somehow allow the server to let the client download specific sound files from somewhere and put them into the soundpack folder
 

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Re: Post your mod requests/ideas here

by LazerRay » Sat Mar 07, 2015 15:43

Hybrid Dog wrote:you could also somehow allow the server to let the client download specific sound files from somewhere and put them into the soundpack folder


That was what I was thinking, you have a folder of the music files for the music player to load from.

By default it may have one or two music files already in it for testing and format examples, but then you can add more later on (much like how Minetest itself works with it's features)
 

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Re: Post your mod requests/ideas here

by 12Me21 » Mon Mar 09, 2015 12:36

I don't like how you have to punch to eat food, because it's counterintuative, and when I'm harvesting food, I have to keep switching inventory slots so I can break the plants and not eat all my food. Could it be changed to right click, or at least have a delay so I don't quickly eat all my food by mistake?
 

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Re: Post your mod requests/ideas here

by LazerRay » Tue Mar 10, 2015 14:59

Just thought of two more useful mods:

A numeric use indicator on items that show max durability and how much is left.

SCUBA gear for under water exploring with appropriate effects based on the item such as the dive mask makes it easier to see, air tanks allow you to stay under longer, flippers to swim faster, and weights to sink faster (and if possible these could be used with the 3D Armor mod).
 

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Re: Post your mod requests/ideas here

by 12Me21 » Tue Mar 10, 2015 15:20

LazerRay wrote:Just thought of two more useful mods:

A numeric use indicator on items that show max durability and how much is left.

SCUBA gear for under water exploring with appropriate effects based on the item such as the dive mask makes it easier to see, air tanks allow you to stay under longer, flippers to swim faster, and weights to sink faster (and if possible these could be used with the 3D Armor mod).


the problem is, you can already swim fast by holding the "use" button, so you'd have to either make it impossible to "sprint" underwater, or not give people the fast move privilige.

this is a pretty cool and useful idea though.
 

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Point To Point Teleport to player mod idea.

by maikerumine » Wed Mar 11, 2015 15:15

Would anybody be interested in a mod that would allow teleportation to player by using a function that gets player name? It seems a bit invasive, so then a form spec could be added to either allow the company, deny, or block, thus keeping ones privacy if so desired.

I figure it would be a rather easy mod to make with the exception of the formspec rules.

I don't know, it is just a thought. I am sure it could get annoying if one were to be sneak-building and you fall, so a notification would need to be created as well.
 

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Re: Post your mod requests/ideas here

by Don » Wed Mar 11, 2015 16:27

Can someone make a goat mob that eats poison ivy?
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Mar 13, 2015 12:49

It would be awesome if there was a telescope or binoculars mod.
It would also be cool to have night vision goggles. (I think there was a mod for that, a while ago). You should have to recharge the goggles with Technic power, so they wouldn't be overpowered.
 

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Re: Post your mod requests/ideas here

by sparky » Fri Mar 13, 2015 14:10

@12ME21: i think the firearms mod by kaeza has a sniper rifle that zooms with some clients, i used to be able to zoom with it but i cant seem to do it anymore
https://forum.minetest.net/viewtopic.php?id=4562

also: I think a mod that lets you draw freehand on something would be cool
like writing a note or making a map.
-"Never look down on someone unless you're helping them up"
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Mar 13, 2015 15:06

sparky wrote:@12ME21: i think the firearms mod by kaeza has a sniper rifle that zooms with some clients, i used to be able to zoom with it but i cant seem to do it anymore
https://forum.minetest.net/viewtopic.php?id=4562

also: I think a mod that lets you draw freehand on something would be cool
like writing a note or making a map.


I think there is a paintings mod that allows you to do this,

I wish you could write on paper without placing it.
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Fri Mar 13, 2015 15:12

12Me21 wrote:It would also be cool to have night vision goggles. (I think there was a mod for that, a while ago).

the titanium mod
https://github.com/HybridDog/titanium
 

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Re: Post your mod requests/ideas here

by Hybrid Dog » Fri Mar 13, 2015 15:17

12Me21 wrote:also: I think a mod that lets you draw freehand on something would be cool
like writing a note or making a map.


I think there is a paintings mod that allows you to do this,

I wish you could write on paper without placing it.[/quote]
The painting mod uses minetest.serialize which does/did not work for big tables.
So if you draw a big picture minetest crashes and every time you try to join it crashes until you uninstalled the painting mod.
I found that out when I added support for drawing straight lines by holding shift.
https://github.com/HybridDog/painting
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Mar 13, 2015 15:32

Hybrid Dog wrote:
12Me21 wrote:
sparky wrote:also: I think a mod that lets you draw freehand on something would be cool
like writing a note or making a map.


I think there is a paintings mod that allows you to do this,

I wish you could write on paper without placing it.

The painting mod uses minetest.serialize which does/did not work for big tables.
So if you draw a big picture minetest crashes and every time you try to join it crashes until you uninstalled the painting mod.
I found that out when I added support for drawing straight lines by holding shift.
https://github.com/HybridDog/painting


You could keep the paintings at the default resolution (or whatever one is small enough to work), and I think just have more than one painting, like in minecraft you can put maps next to each other to make larger maps.
 

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Re: Post your mod requests/ideas here

by 12Me21 » Fri Mar 13, 2015 19:07

It would be awesome if shops could connect to luacontrollers with digilines. That way, it could automatically adjust the price, based on how many people buy the item. For example, you could make it so every in-game hour (use a RTC), if no one had bought anything (and there were people on the server), the price would decrease. That way, if the price is too high and no one is buying, it will lower the cost. And whenever someone purchases items, the price will rise slightly, so if the cost is really low, and lots of people are buying stuff, it will increase, so you will make more money.
 

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