by emperor_genshin » Thu Mar 16, 2017 22:41
hmm, there should simply be a way to replace the default health with another type of health system to extend HP (3D-Armors is a good example)...
It's possible to create something like that with the existing minetest modding API, however you may need to add few variables and integrate it together to work with the max health variable if the additional health value reaches less than or equal to the default max HP value.
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