I am developing minetest for education.
In the past I have used "os.execute()" to do Text To Speech. It was suggested that this was a less that nice solution..... ahem
Obviously this doesn't work on servers and I am discovering I can't make it work on Android.
With this in mind I'm suggesting the lua command "player:speak_text(textToSpeak)" that invokes the client based synthesizer.
I am hanging this of the player object, as I feel it is effectively an extension of the player's hud. Do you agree?
I am currently prototyping this for Android successfully and would be able to implement this for Windows and MacOS.
What say you all about this being a good idea?
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Team Lead on "
eidy- Love learning"
I like reading, walks on the beach and building edutech experiences in lua (
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