missing sound-effect / avalance of sand or gravel

hajo
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missing sound-effect / avalance of sand or gravel

by hajo » Sun Oct 30, 2016 14:43

There is a soundeffect if a single block or a single column of gravel, sand etc.
slides down, which is fine.
But in caves, often a whole bunch (like, the whole ceiling) of such tiles
gets loose, with (almost) no sound. Also, no damage at all to the player.

I think it would make sense to have a bigger, longer RUMBLE-sound
when more then, say, 20 blocks are sliding down at once.
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octacian
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Re: missing sound-effect / avalance of sand or gravel

by octacian » Tue Nov 01, 2016 14:23

I guess this could be done quite easily. It'd work much like TNT, would just be triggered by punch. If I get a chance, I'll work on a PR.
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hajo
Member
 
Posts: 262
Joined: Thu Oct 13, 2016 10:45

Re: missing sound-effect / avalance of sand or gravel

by hajo » Wed Jan 25, 2017 08:43

octacian wrote:I guess this could be done quite easily. It'd work much like TNT,
would just be triggered by punch. If I get a chance, I'll work on a PR.

You mean, as a mod ?
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