set spawn newplayer mod

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Fedora24
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set spawn newplayer mod

by Fedora24 » Thu Nov 24, 2016 16:34

I have the newplayer mod, which includes a /spawn command that will over-ride all other mods that offer /spawn. But I dont know how to set the /spawn location on this mod. anyone know how?
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Re: set spawn newplayer mod

by TARD » Thu Nov 24, 2016 19:37

/set_interact_spawn
there's a "readme" file in the mod
 

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Re: set spawn newplayer mod

by Fedora24 » Fri Nov 25, 2016 02:25

TARD wrote:/set_interact_spawn
there's a "readme" file in the mod



no, that does not set the /spawn piont, that only sets where people with interact respawn to, I've run that, still /spawn doesnt work
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Re: set spawn newplayer mod

by cheapie » Fri Nov 25, 2016 08:08

It sounds like you have another mod that's providing a /spawn command. I don't know what MT does if more than one mod tries to register the same chat command, but I'd assume that one "wins" - the wrong one in this case. Disable all other mods that offer "/spawn" and try again.
 

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Re: set spawn newplayer mod

by Fedora24 » Fri Nov 25, 2016 15:36

cheapie wrote:It sounds like you have another mod that's providing a /spawn command. I don't know what MT does if more than one mod tries to register the same chat command, but I'd assume that one "wins" - the wrong one in this case. Disable all other mods that offer "/spawn" and try again.


doesnt seem that way, I've disabled all other spawn mods :|

I'll check again when I get back to my server.
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Re: set spawn newplayer mod

by cheapie » Fri Nov 25, 2016 19:18

Is it possible that the player you're testing with doesn't have interact? Try "/set_no_interact_spawn".
 

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Re: set spawn newplayer mod

by Fedora24 » Fri Nov 25, 2016 21:58

cheapie wrote:Is it possible that the player you're testing with doesn't have interact? Try "/set_no_interact_spawn".


it ended up that the "banish" mod was interfering. I've removed it for now. I can always edit the lua file later to remove spawn command.
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