Use a WebGL engine?
Posted: Wed Jan 25, 2017 20:16
Hello
OK so I guess I might get a smackdown for even mentioning this.... but I was wondering if the WebGL 2 implementation from Firefox makes any difference to (non-)plans to port the Minetest client to the browser?
https://www.youtube.com/watch?v=TT7ugKuUMv0
I am presuming this is more of an Irrlicht thing than minetest proper, but if an engine for supporting WebGL2 came into being, and were multi-platform (Nix/Win/Mac), would there be any interest in leveraging it for the client, or is this too much of a re-work to be even humanly possible, let alone practical.....?
OK so I guess I might get a smackdown for even mentioning this.... but I was wondering if the WebGL 2 implementation from Firefox makes any difference to (non-)plans to port the Minetest client to the browser?
https://www.youtube.com/watch?v=TT7ugKuUMv0
I am presuming this is more of an Irrlicht thing than minetest proper, but if an engine for supporting WebGL2 came into being, and were multi-platform (Nix/Win/Mac), would there be any interest in leveraging it for the client, or is this too much of a re-work to be even humanly possible, let alone practical.....?