Aqualung

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Sergey
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Aqualung

by Sergey » Mon Jan 30, 2017 16:18

Make the ability for crafting aqualung for works under water. It really needs. Especially for those who get different minerals from ocean/sea bottom. Sometimes standard air supply for some seconds is not enough even to reach the bottom, not to mention working there. Besides, some people like to build something under water.
 

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duane
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Re: Aqualung

by duane » Tue Jan 31, 2017 00:02

Sergey wrote:Make the ability for crafting aqualung for works under water. It really needs. Especially for those who get different minerals from ocean/sea bottom. Sometimes standard air supply for some seconds is not enough even to reach the bottom, not to mention working there. Besides, some people like to build something under water.


I put an elixir that lets you breathe water in elixirs. The breathing part is easy. Making an aqualung that shows up on your player model would be hard (for me).
 

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firefox
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Re: Aqualung

by firefox » Tue Jan 31, 2017 08:18

TenPlus1's fork of the armor mod lets you craft Crystal Armor when the Ethereal mod (mapgen) is active.
the Ethereal mod has the materials for crystals and a Crystal Gilly Staff which re-fills your breath bar.
this staff can be combined with the Crystal Helmet to create the Crystal Gilly Helmet which lets you breath underwater.
=(^.^)=
 

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GreenDimond
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Re: Aqualung

by GreenDimond » Sat Feb 04, 2017 06:22

firefox wrote:this staff can be combined with the Crystal Helmet to create the Crystal Gilly Helmet which lets you breath underwater.

Wait, whaaaa? That doesn't exist...
I am Green. I tend to binge-post. "All of this over a 16x16 representation of a cartoon cat ?!?! what has this world come to..." -TenPlus1, 2017.
Diz mah mods! :D ↑ github.com/minetest/minetest_game/issues/1647#issuecomment-288134572 ↑
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Sergey
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Re: Aqualung

by Sergey » Sat Feb 04, 2017 10:14

firefox wrote:TenPlus1's fork of the armor mod lets you craft Crystal Armor when the Ethereal mod (mapgen) is active.
the Ethereal mod has the materials for crystals and a Crystal Gilly Staff which re-fills your breath bar.
this staff can be combined with the Crystal Helmet to create the Crystal Gilly Helmet which lets you breath underwater.
=(^.^)=

Tooooo complicated and unobvious.
 

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firefox
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Re: Aqualung

by firefox » Sun Feb 05, 2017 12:09

GreenDimond wrote:
firefox wrote:this staff can be combined with the Crystal Helmet to create the Crystal Gilly Helmet which lets you breath underwater.

Wait, whaaaa? That doesn't exist...

it does exist on Xanadu :P
if it is not included in the armor mod, then you can at least get the staff from Ethereal.
better than nothing...
 

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TenPlus1
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Re: Aqualung

by TenPlus1 » Sun Feb 05, 2017 15:28

When creating 3d_armor items,add the group {armor_water=1} to allow player to breathe underwater :)
 

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Sergey
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Re: Aqualung

by Sergey » Tue Feb 07, 2017 13:13

It's great that simple torch allows to breath under water.
 


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