Baobab

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Sergey
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Baobab

by Sergey » Tue Feb 07, 2017 12:53

I WANT IT.
To hollow out big house right inside the tree!
Or to chop huge heap of wood.

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D00Med
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Re: Baobab

by D00Med » Sun Feb 12, 2017 20:04

+1 Savannas are a little boring, this could make them better.
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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burli
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Re: Baobab

by burli » Sun Feb 12, 2017 21:02

I had the same idea
 

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Re: Baobab

by burli » Mon Feb 13, 2017 05:48

Sergey wrote:I WANT IT.
To hollow out big house right inside the tree!
Or to chop huge heap of wood.


Baobab wood can't be used for building, it is to weak and it is rotting to fast. But they have edible fruits, you can make strings out of the bork and lots of other stuff. I think I will make a baobab
 

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Sergey
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Re: Baobab

by Sergey » Mon Feb 13, 2017 10:00

burli wrote:
Sergey wrote:I WANT IT.
To hollow out big house right inside the tree!
Or to chop huge heap of wood.


Baobab wood can't be used for building, it is to weak and it is rotting to fast. But they have edible fruits, you can make strings out of the bork and lots of other stuff. I think I will make a baobab

Weak wood? Rotting? So what? How weakness or rotting is implemented in game? It fell down like sand or gravel? Destroys in water? Are there rains? Nothing like this.
 

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Re: Baobab

by burli » Mon Feb 13, 2017 10:23

Sergey wrote: How weakness or rotting is implemented in game?

If you dig a trunk, you won't get a trunk? It won't rott as long as the tree lives, but if you cut him down the wood can't be used to build any structure (in real life)

I know that realism is nothing common in a sandbox game, but a little bit won't hurt. This tree can be more than just a gigant wood source
 

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Re: Baobab

by Sergey » Mon Feb 13, 2017 10:36

I am not talking about realism. I am talking about the game.
I already complained that this game is so far from reality, but developer said me:
paramat wrote:the reason it works so well is because it has been kept simple and unrealistic
 

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Re: Baobab

by burli » Mon Feb 13, 2017 10:41

Sergey wrote:I am not talking about realism. I am talking about the game.
I already complained that this game is so far from reality, but people said me:
the reason it works so well is because it has been kept simple and unrealistic

That's true. But a gigant tree like the one from your image would have an impact to the game. You could harvest a huge amount of wood without any effort. And on thing I always complain is that Minetest is to easy

Btw: I made a small version of a baobab. A big one will follow

viewtopic.php?p=251223#p251223
 

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Re: Baobab

by toby109tt » Mon Feb 13, 2017 19:19

D00Med wrote:+1 Savannas are a little boring, this could make them better.


Don't pretend like you know of nothing hum hm farlands XD
( ͡° ͜ʖ ͡°) i love pixels and voxels ( ͡° ͜ʖ ͡°)
 

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Re: Baobab

by Sergey » Mon Feb 13, 2017 19:42

burli wrote:
Sergey wrote:I am not talking about realism. I am talking about the game.
I already complained that this game is so far from reality, but people said me:
the reason it works so well is because it has been kept simple and unrealistic

That's true. But a gigant tree like the one from your image would have an impact to the game. You could harvest a huge amount of wood without any effort. And on thing I always complain is that Minetest is to easy

Btw: I made a small version of a baobab. A big one will follow

viewtopic.php?p=251223#p251223

Btw, I saw you make birch tree. Don't you know that tree rott quickly being in dampness :-)
It's not oak, from which good house could be made.

BTW, WHERE IS OAK?

Image

...WITH ACORNS

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Last edited by Sergey on Tue Feb 14, 2017 20:04, edited 5 times in total.
 

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Re: Baobab

by burli » Mon Feb 13, 2017 19:47

D00Med wrote:+1 Savannas are a little boring, this could make them better.

Like this?

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screenshot_20170213_204637.jpg (128.15 KiB) Viewed 2885 times
 

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Re: Baobab

by D00Med » Mon Feb 13, 2017 20:13

Yeah they look good.
Edit: @toby109tt: I don't know what you're talking about xD
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

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Re: Baobab

by burli » Mon Feb 13, 2017 20:21

I want to add edible fruits to the baobab. Leaves and seeds are also edible. You can get water out of the tree and you can make strings out of the bark
 

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Re: Baobab

by burli » Sun Feb 19, 2017 13:23

Need some textures for the baobab tree and leaves. Any suggestion?
 

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Sergey
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Re: Baobab

by Sergey » Sun Feb 19, 2017 15:15

burli wrote:Need some textures for the baobab tree and leaves. Any suggestion?

Bark, Leaves, Seeds, Saplings.
 

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Re: Baobab

by toby109tt » Sun Feb 19, 2017 21:41

burli wrote:Need some textures for the baobab tree and leaves. Any suggestion?


take a look at the subgame me and d00med are making that has abaobab and textures obviesly https://github.com/D00Med/farlands

baobab tree side
https://github.com/D00Med/farlands/blob ... b_tree.png
and top
https://github.com/D00Med/farlands/blob ... ee_top.png
sapling
https://github.com/D00Med/farlands/blob ... apling.png
leafs
https://github.com/D00Med/farlands/blob ... leaves.png
and wood
https://github.com/D00Med/farlands/blob ... b_wood.png

NOTE i made thise textures if used give credit to "tobyplowy (aka toby109tt)" credit must be given :D
( ͡° ͜ʖ ͡°) i love pixels and voxels ( ͡° ͜ʖ ͡°)
 

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Re: Baobab

by burli » Sun Feb 19, 2017 22:10

Thanks, I'll try it tomorrow
 

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Re: Baobab

by firefox » Mon Feb 20, 2017 08:53

you can try Ethereal, it has giant redwood trees =(^.^)=
(after the latest update, their biomes are now covered with dry grass, so it looks like savanna too)
 

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Re: Baobab

by burli » Mon Feb 20, 2017 09:37

toby109tt wrote:
burli wrote:Need some textures for the baobab tree and leaves. Any suggestion?


take a look at the subgame me and d00med are making that has abaobab and textures obviesly https://github.com/D00Med/farlands

NOTE i made thise textures if used give credit to "tobyplowy (aka toby109tt)" credit must be given :D


They are looking good. I think I use them, of course with credit :-)

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screenshot_20170220_103600.jpg (325.93 KiB) Viewed 2885 times
 

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Re: Baobab

by toby109tt » Wed Feb 22, 2017 16:15

burli wrote:
toby109tt wrote:
burli wrote:Need some textures for the baobab tree and leaves. Any suggestion?


take a look at the subgame me and d00med are making that has abaobab and textures obviesly https://github.com/D00Med/farlands

NOTE i made thise textures if used give credit to "tobyplowy (aka toby109tt)" credit must be given :D


They are looking good. I think I use them, of course with credit :-)

Image


I'm happy to help :)
( ͡° ͜ʖ ͡°) i love pixels and voxels ( ͡° ͜ʖ ͡°)
 


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