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Sneak ladders: What to do?

PostPosted: Fri Mar 24, 2017 22:01
by Fixerol
As you know, recently there was a controversy about fixes related to sneaking that fixed/mitigated significant damage evasion bugs that instantly changed game feel and made gameplay much more terrain dependant, this come with the cost of removing sneak ladders - not intentional "feature" used since ages in minetest like pictured here: https://cloud.githubusercontent.com/ass ... 4974c0.png
Some people are not good with that, discussion on github and list of bugs: https://github.com/minetest/minetest/pull/5327 and https://github.com/minetest/minetest/pull/5443

I decided to do a vote about this, current situation is this, quoting sfan5:
SNEAK LADDERS RELY ON BUGS, IF YOU ADD SNEAK LADDERS YOU ADD BUGS

Re: Sneak elevators: What to do?

PostPosted: Fri Mar 24, 2017 22:22
by paramat
Although not necessary for the poll, there are other options being investigated, such as replicating sneak-ladder and sneak-jump in the new sneak code (difficult but is being tried).
Also we could add a setting that switches between old code (with all the associated undesirable bugs) and new sneak code. This is crude and possibly a temporary thing to keep players happy while we work on the issues.

My preference doesn't occur in this poll (that's no problem and not a request for more options).

Re: Sneak ladders: What to do?

PostPosted: Fri Mar 24, 2017 22:30
by benrob0329
Ny vote: I don't want sneak ladders or bugs.

I want a reliable sneak, that allows me to hop up on two node surfaces and keeps me from falling off the edge.

Re: Sneak ladders: What to do?

PostPosted: Wed Mar 29, 2017 14:23
by azekill_DIABLO
sneak ladders are (for me) an essential part of the gameplay. it should just be less op and, like benrob says, the important of sneaking is the two node jump and fall preventing function.

Re: Sneak ladders: What to do?

PostPosted: Wed Mar 29, 2017 19:43
by toby109tt
azekill_DIABLO wrote:sneak ladders are (for me) an essential part of the gameplay. it should just be less op and, like benrob says, the important of sneaking is the two node jump and fall preventing function.

"gameplay" XD

Re: Sneak ladders: What to do?

PostPosted: Wed Mar 29, 2017 19:45
by toby109tt
Why does everyone want this so desperately it's a glitch it's fixed now why does everyone want it back?

Re: Sneak ladders: What to do?

PostPosted: Thu Mar 30, 2017 01:38
by MineYoshi
toby109tt wrote:Why does everyone want this so desperately it's a glitch it's fixed now why does everyone want it back?

It's something that the community loves and has been living with this whole time.