Traxie21 wrote:How would that work in multiplayer?
rubenwardy wrote:This has been suggested before. It will not be a doughnut / torus, it will be as if you have got a piece of paper, and wrapped it around to make a cylinder.
Map generation will need to be changed, so that they link together.
A better way of doing this would not to teleport the camera, but to make it loop from +X back to -X
x = 31,000
rubenwardy wrote:This has been suggested before. It will not be a doughnut / torus, it will be as if you have got a piece of paper, and wrapped it around to make a cylinder.
Map generation will need to be changed, so that they link together.
A better way of doing this would not to teleport the camera, but to make it loop from +X back to -X
x = 31,000
4aiman wrote:Just imagine what will one see while standing in one of the corners of the world.
And then answer this question: is it possible to walk diagonally and not be teleported multiple times before you'll end up in the opposite corner? And how much that will affect other players? And who will teach everyone how to "cross the world's edge" properly?
rarkenin wrote:Traxie21 wrote:How would that work in multiplayer?
The camera is moved locally. Any other players would simply be rendered relative to that point. SO, if my character is at 100,100,100 in Minetest space(camera is 0,0,0 in Irrlicht space), a player in 101, 102, 103 in Minetest space would just be rendered as 1,2,3 in Irrlicht space.
stu wrote:rubenwardy wrote:This has been suggested before. It will not be a doughnut / torus, it will be as if you have got a piece of paper, and wrapped it around to make a cylinder.
Map generation will need to be changed, so that they link together.
A better way of doing this would not to teleport the camera, but to make it loop from +X back to -X
x = 31,000
So what happens when you go off the top of the map? I guess there is no reason to not do the same there. Conceptually it's like bending your paper cylinder so the ends meet up, you would indeed create a torus. Of course this would be physically impossible to do with paper but not so with numbers.
+1 Do like the idea.
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