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Re: [Game] Farlands

PostPosted: Sun Mar 19, 2017 16:57
by azekill_DIABLO
idea: pteranodon

Re: [Game] Farlands

PostPosted: Sun Mar 19, 2017 20:49
by D00Med
TumeniNodes wrote:
D00Med wrote:You can bet on them being in it eventually, I'm really looking forward to glowing and animated particles when the next version of minetest is finished :D Hopefully I can add butterflies as well, without causing much lag. Actually, should the game be made for the dev version? This would be good in some ways, but it'd make it a bit awkward trying to update(and keep track of) all the changes to minetest_game(it sure was a pain for Legend of Minetest).


I would think most end users (outside of this forum) actually don't use the dev builds.

Well, we've decided to use a dev build anyway, but I'm not going to update any of the stuff taken from minetest_game just yet(unless I have to)

Re: [Game] Farlands

PostPosted: Sat Mar 25, 2017 21:55
by D00Med
If anyone is interested in helping with code or textures, it would be greatly appreciated :)
development is discussed here:
https://github.com/D00Med/farlands/issues/77

Re: [Game] Farlands

PostPosted: Sat Mar 25, 2017 22:16
by toby109tt
And if anyone is interested in helping with sounds that would also be great :D